Steve Mann

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2018
Virtual Reality Games in Sensory Deprivation Tanks.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

Effectiveness of Integral Kinesiology Feedback for Fitness-Based Games.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

Phenomenological Augmented Reality with the Sequential Wave Imprinting Machine (SWIM).
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2016
Veillance Integrity by Design: A new mantra for CE devices and services. [Soapbox].
IEEE Consumer Electron. Mag., 2016

2015
Games, Entertainment, and Media for Life, Health, and Community: IEEE GEM 2014.
IEEE Consumer Electron. Mag., 2015

2014
An Introduction to the 3rd Workshop on Egocentric (First-Person) Vision.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2014


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