Steve Hinske

According to our database1, Steve Hinske authored at least 16 papers between 2006 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2012
An augmented toy and social interaction in children with autism.
Int. J. Arts Technol., 2012

2010
Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment.
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010

In my own words: configuration of tangibles, object interaction and children with autism.
Proceedings of the Interaction Design and Children, 2010

2009
Digitally augmenting traditional play environments.
PhD thesis, 2009

W41K: digitally augmenting traditional game environments.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments.
Proceedings of the Seventh Annual IEEE International Conference on Pervasive Computing and Communications, 2009

Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning.
Proceedings of the Interaction Design and Children, 2009

2008
RFIDice - Augmenting Tabletop Dice with RFID.
J. Virtual Real. Broadcast., 2008

Building RFID-Based Augmented Dice with Perfect Recognition Rates.
Proceedings of the Fun and Games, 2008

Using a Movable RFID Antenna to Automatically Determine the Position and Orientation of Objects on a Tabletop.
Proceedings of the Smart Sensing and Context, Third European Conference, 2008

Towards guidelines for designing augmented toy environments.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Interactive Educational Play with Augmented Toy Environments.
ERCIM News, 2007

Determining the Position and Orientation of Multi-Tagged Objects Using RFID Technology.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications, 2007

Intelligent Privacy Support for Large Public Displays.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Pulling Digital Data from a Smart Object: Implementing the PullMe-Paradigm with a Mobile Phone.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

2006
Von traditionellem Spielzeug zu smarten Spielumgebungen: Die Integration mobiler Geräte in Pervasive-Computing-Spielen (From Traditional Toys to Smart Playsets: The Integration of Mobile Devices into Pervasive Computing Toy Environments).
i-com, 2006


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