Steve Grogorick

Orcid: 0000-0003-2837-2642

Affiliations:
  • TU Braunschweig, Germany


According to our database1, Steve Grogorick authored at least 24 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Cybersickness Reduction via Gaze-Contingent Image Deformation.
ACM Trans. Graph., July, 2024

2023
Immersive Free-Viewpoint Panorama Rendering from Omnidirectional Stereo Video.
Comput. Graph. Forum, September, 2023

Optimizing Temporal Stability in Underwater Video Tone Mapping.
Proceedings of the VMV 2023, 2023

2021
Guiding visual attention in immersive environments.
PhD thesis, 2021

Mitigation of Cybersickness in Immersive 360°Videos.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Subtle Visual Attention Guidance in VR.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Exploring neural and peripheral physiological correlates of simulator sickness.
Comput. Animat. Virtual Worlds, 2020

Stereo Inverse Brightness Modulation for Guidance in Dynamic Panorama Videos in Virtual Reality.
Comput. Graph. Forum, 2020

2019
Immersive EEG: Evaluating Electroencephalography in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Gaze and Motion-aware Real-Time Dome Projection System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Towards VR Attention Guidance: Environment-dependent Perceptual Threshold for Stereo Inverse Brightness Modulation.
Proceedings of the ACM Symposium on Applied Perception 2019, 2019

2018
Comparison of Unobtrusive Visual Guidance Methods in an Immersive Dome Environment.
ACM Trans. Appl. Percept., 2018

Gaze Guidance in Immersive Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Comparing Unobtrusive Gaze Guiding Stimuli in Head-Mounted Displays.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

Analysis of neural correlates of saccadic eye movements.
Proceedings of the 15th ACM Symposium on Applied Perception, 2018

Play to Learn: Conducting a Playtest Session for Improving an Educational Game.
Proceedings of the 24th Americas Conference on Information Systems, 2018

2017
Perception-driven Accelerated Rendering.
Comput. Graph. Forum, 2017

Subtle gaze guidance for immersive environments.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
Simulating Visual Contrast Reduction during Nighttime Glare Situations on Conventional Displays.
ACM Trans. Appl. Percept., 2016

Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering.
Comput. Graph. Forum, 2016

2015
Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays.
Proceedings of the 2015 IEEE Virtual Reality, 2015

An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Gaze Visualization for Immersive Video.
Proceedings of the Eye Tracking and Visualization, 2015

2014
A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014


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