Steve DiPaola
Orcid: 0000-0001-7549-9545Affiliations:
- Simon Fraser University, Surrey, Canada
According to our database1,
Steve DiPaola
authored at least 101 papers
between 1991 and 2024.
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on dipaola.org
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on dl.acm.org
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Bibliography
2024
CoRR, 2024
Cogn. Syst. Res., 2024
Empathy through Aesthetics: Using AI Stylization for Visual Anonymization of Interview Videos.
Proceedings of the 3rd Empathy-Centric Design Workshop: Scrutinizing Empathy Beyond the Individual, 2024
2023
Proceedings of the International Conference on Multimodal Interaction, 2023
Expectations vs. Reality: The Impact of Adaptation Gap on Avatars in Social VR Platforms.
Proceedings of the International Conference on Multimodal Interaction, 2023
Combining Artificial Intelligence, Bio-Sensing and Multimodal Control for Bio-Responsive Interactives.
Proceedings of the International Conference on Multimodal Interaction, 2023
Art creation as an emergent multimodal journey in Artificial Intelligence latent space.
Proceedings of the International Conference on Multimodal Interaction, 2023
Climate Implications of Diffusion-based Generative Visual AI Systems and their Mass Adoption.
Proceedings of the 14th International Conference on Computational Creativity, 2023
Art, Activism, and AI: Generating Visual Narratives of Injustice through Research-Creation with a Feminist Lens.
Proceedings of the 14th International Conference on Computational Creativity, 2023
Proceedings of the 14th International Conference on Computational Creativity, 2023
Sound and Visual Entrainment in Affective, Bio-Responsive Multi-User VR Interactives.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023
2022
Floating Departures: Developing Quarantine Dance Technique as an Artistic Practice Beyond the Pandemic.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022
Lucid Loop: Exploring the Parallels between Immersive Experiences and Lucid Dreaming.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Exploring the Application of AI-generated Artworks for the Study of Aesthetic Processing.
Proceedings of the 4th IEEE International Conference on Multimedia Information Processing and Retrieval, 2021
VR-DesignSpace: A Creativity Support Environment Integrating Virtual Reality Technology into Collaborative Data-Informed Evaluation of Design Alternatives.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021
2020
Using an AI creativity system to explore how aesthetic experiences are processed along the brain's perceptual neural pathways.
Cogn. Syst. Res., 2020
Artif. Intell. Rev., 2020
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
2019
Using an AI creativity system to explore how aesthetic experiences are processed along the brains perceptual neural pathways.
CoRR, 2019
Empathic AI Painter: A Computational Creativity System with Embodied Conversational Interaction.
Proceedings of the NeurIPS 2019 Competition and Demonstration Track, 2019
BioFlockVR: exploring visual entrainment through amorphous nature phenomena in bio-responsive multi-immersant VR interactives.
Proceedings of the 2nd International Conference on Image and Graphics Processing, 2019
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Biologically Inspired Cognitive Architectures 2019, 2019
Aesthetic Judgments, Movement Perception and the Neural Architecture of the Visual System.
Proceedings of the Biologically Inspired Cognitive Architectures 2019, 2019
A multi-layer artificial intelligence and sensing based affective conversational embodied agent.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2019
2018
Proceedings of the Human Vision and Electronic Imaging 2018, Burlingame, CA, USA, 28 January 2018, 2018
An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Informing artificial intelligence generative techniques using cognitive theories of human creativity.
Proceedings of the Postproceedings of the 9th Annual International Conference on Biologically Inspired Cognitive Architectures, 2018
Transforming Kantian Aesthetic Principles into Qualitative Hermeneutics for Contemplative AGI Agents.
Proceedings of the Artificial General Intelligence - 11th International Conference, 2018
2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Framework for a Bio-Responsive VR for Interactive Real-time Environments and Interactives.
Proceedings of the Electronic Visualisation and the Arts, 2017
Embodied Interactions with a Sufi Dhikr Ritual: Negotiating Privacy and Transmission of Intangible Cultural Heritage in 'Virtual Sama'.
Proceedings of the Electronic Visualisation and the Arts, 2017
Proceedings of the Electronic Visualisation and the Arts, 2017
Proceedings of the Electronic Visualisation and the Arts, 2017
Proceedings of the Electronic Visualisation and the Arts, 2017
2016
Comput. Animat. Virtual Worlds, 2016
Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography.
EAI Endorsed Trans. Creative Technol., 2016
m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity.
Proceedings of the Seventh International Conference on Computational Creativity, 2016
Proceedings of the Electronic Visualisation and the Arts, 2016
Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter.
Proceedings of the Electronic Visualisation and the Arts, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015
Model of Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015
Exploring Different Ways of Navigating Emotionally Responsive Artwork in Immersive Virtual Environments.
Proceedings of the Electronic Visualisation and the Arts, 2015
A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creativity.
Proceedings of the Electronic Visualisation and the Arts, 2015
Proceedings of the Electronic Visualisation and the Arts, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Comput. Animat. Virtual Worlds, 2014
Collaborative Choreography: A Critical Inquiry into Designing Creative Interactive Systems.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2014
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014
An Architecture for Personality-based, Nonverbal Behavior in Affective Virtual Humanoid Character.
Proceedings of the 5th Annual International Conference on Biologically Inspired Cognitive Architectures, 2014
Using a Contextual Focus Model for an Automatic Creativity Algorithm to Generate Art Work.
Proceedings of the 5th Annual International Conference on Biologically Inspired Cognitive Architectures, 2014
2013
Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition.
Proceedings of the Fourth International Conference on Computational Creativity, 2013
Interactively Exploring Picasso's Multi-diamentional Creative Process in Producing Guernica.
Proceedings of the Electronic Visualisation and the Arts, 2013
Future trends: Adding Computational Intelligence, Knowledge and Creativity to Interactive Exhibits and Visualisation Systems.
Proceedings of the Electronic Visualisation and the Arts, 2013
Proceedings of the Electronic Visualisation and the Arts, 2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
Medium-specific properties of urban screens: towards an ontological framework for digital public displays.
Proceedings of the Creativity and Cognition 2013, 2013
Proceedings of the Electronic Visualisation in Arts and Culture, 2013
2012
Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader.
Comput. Graph. Forum, 2012
Proceedings of the Third International Conference on Computational Creativity, 2012
Proceedings of the 8th International Symposium on Computational Aesthetics in Graphics, 2012
2011
A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels.
IEEE Trans. Comput. Intell. AI Games, 2011
Binding the pair: making a historical case for avicentric self-expression within 3D virtual communities.
Int. J. Web Based Communities, 2011
Int. J. Comput. Games Technol., 2011
2010
Proceedings of the 5th IEEE Conference on Visual Analytics Science and Technology, 2010
Proceedings of the Electronic Visualisation and the Arts, 2010
Proceedings of the Electronic Visualisation and the Arts, 2010
2009
Int. J. Comput. Games Technol., 2009
Incorporating characteristics of human creativity into an evolutionary art algorithm.
Genet. Program. Evolvable Mach., 2009
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
The trace and the gaze: textural agency in Rembrandt's late portraiture from a vision science perspective.
Proceedings of the Electronic Visualisation and the Arts, 2008
2007
IEEE Trans. Multim., 2007
EURASIP J. Image Video Process., 2007
Adapt. Behav., 2007
Proceedings of the Human Vision and Electronic Imaging XII, San Jose, CA, USA, January 29, 2007
A framework for socially communicative faces for game and interactive learning applications.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 2006
2005
Towards an interactive visualization of game design patterns.
Proceedings of the Digital Games Research Conference 2005, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
2003
Proceedings of the Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27, 2003
2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the International Conference on Information Visualisation, 2002
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
1991