Stephen Roller

According to our database1, Stephen Roller authored at least 41 papers between 2011 and 2024.

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Bibliography

2024
Leveraging Implicit Feedback from Deployment Data in Dialogue.
Proceedings of the 18th Conference of the European Chapter of the Association for Computational Linguistics, 2024

2023
A Theory on Adam Instability in Large-Scale Machine Learning.
CoRR, 2023

Enhancing Performance on Seen and Unseen Dialogue Scenarios using Retrieval-Augmented End-to-End Task-Oriented System.
Proceedings of the 24th Meeting of the Special Interest Group on Discourse and Dialogue, 2023

Scaling Laws for Generative Mixed-Modal Language Models.
Proceedings of the International Conference on Machine Learning, 2023

2022
BlenderBot 3: a deployed conversational agent that continually learns to responsibly engage.
CoRR, 2022

OPT: Open Pre-trained Transformer Language Models.
CoRR, 2022

Staircase Attention for Recurrent Processing of Sequences.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Language Models that Seek for Knowledge: Modular Search & Generation for Dialogue and Prompt Completion.
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2022, 2022

Human Evaluation of Conversations is an Open Problem: comparing the sensitivity of various methods for evaluating dialogue agents.
Proceedings of the 4th Workshop on NLP for Conversational AI, 2022

2021
Teaching Models new APIs: Domain-Agnostic Simulators for Task Oriented Dialogue.
CoRR, 2021

Hash Layers For Large Sparse Models.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Adding Chit-Chat to Enhance Task-Oriented Dialogues.
Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2021

Not All Memories are Created Equal: Learning to Forget by Expiring.
Proceedings of the 38th International Conference on Machine Learning, 2021

Recipes for Building an Open-Domain Chatbot.
Proceedings of the 16th Conference of the European Chapter of the Association for Computational Linguistics: Main Volume, 2021

2020
Adding Chit-Chats to Enhance Task-Oriented Dialogues.
CoRR, 2020

Open-Domain Conversational Agents: Current Progress, Open Problems, and Future Directions.
CoRR, 2020

Recipes for building an open-domain chatbot.
CoRR, 2020

Neural Text Generation With Unlikelihood Training.
Proceedings of the 8th International Conference on Learning Representations, 2020

The Dialogue Dodecathlon: Open-Domain Knowledge and Image Grounded Conversational Agents.
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, 2020

Don't Say That! Making Inconsistent Dialogue Unlikely with Unlikelihood Training.
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, 2020

2019
ACUTE-EVAL: Improved Dialogue Evaluation with Optimized Questions and Multi-turn Comparisons.
CoRR, 2019

What makes a good conversation? How controllable attributes affect human judgments.
Proceedings of the 2019 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2019

Wizard of Wikipedia: Knowledge-Powered Conversational Agents.
Proceedings of the 7th International Conference on Learning Representations, 2019

Inferring Concept Hierarchies from Text Corpora via Hyperbolic Embeddings.
Proceedings of the 57th Conference of the Association for Computational Linguistics, 2019

2018
Hearst Patterns Revisited: Automatic Hypernym Detection from Large Text Corpora.
Proceedings of the 56th Annual Meeting of the Association for Computational Linguistics, 2018

2017
Distributional model on a diet: One-shot word learning from text only.
CoRR, 2017

Distributional Modeling on a Diet: One-shot Word Learning from Text Only.
Proceedings of the Eighth International Joint Conference on Natural Language Processing, 2017

2016
Representing Meaning with a Combination of Logical and Distributional Models.
Comput. Linguistics, 2016

MGNC-CNN: A Simple Approach to Exploiting Multiple Word Embeddings for Sentence Classification.
Proceedings of the NAACL HLT 2016, 2016

PIC a Different Word: A Simple Model for Lexical Substitution in Context.
Proceedings of the NAACL HLT 2016, 2016

Relations such as Hypernymy: Identifying and Exploiting Hearst Patterns in Distributional Vectors for Lexical Entailment.
Proceedings of the 2016 Conference on Empirical Methods in Natural Language Processing, 2016

2015
Representing Meaning with a Combination of Logical Form and Vectors.
CoRR, 2015

2014
UTexas: Natural Language Semantics using Distributional Semantics and Probabilistic Logic.
Proceedings of the 8th International Workshop on Semantic Evaluation, 2014

Feature Norms of German Noun Compounds.
Proceedings of the 10th Workshop on Multiword Expressions, 2014

Inclusive yet Selective: Supervised Distributional Hypernymy Detection.
Proceedings of the COLING 2014, 2014

2013
Exploring Vector Space Models to Predict the Compositionality of German Noun-Noun Compounds.
Proceedings of the Second Joint Conference on Lexical and Computational Semantics, 2013

The (Un)expected Effects of Applying Standard Cleansing Models to Human Ratings on Compositionality.
Proceedings of the 9th Workshop on Multiword Expressions, 2013

A Multimodal LDA Model integrating Textual, Cognitive and Visual Modalities.
Proceedings of the 2013 Conference on Empirical Methods in Natural Language Processing, 2013

2012
Supervised Text-based Geolocation Using Language Models on an Adaptive Grid.
Proceedings of the 2012 Joint Conference on Empirical Methods in Natural Language Processing and Computational Natural Language Learning, 2012

2011
Automatic identification and generation of highlight cinematics for 3D games.
Proceedings of the Foundations of Digital Games, 2011

Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011


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