Stephen R. Gulliver

Orcid: 0000-0002-4503-5448

According to our database1, Stephen R. Gulliver authored at least 53 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Towards the acceptance of autonomous vehicles: The role of government and vehicles manufacturers.
Proceedings of the 30th Americas Conference on Information Systems: Elevating Life through Digital Social Entrepreneurship, 2024

2023
Design and Evaluation of a Persuasive Road Marking System for Controlling Speeding Behavior.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

2022
Analysing enterprise resources for developing CRM framework in higher education institutions.
J. Enterp. Inf. Manag., 2022

Perceived optimality of competing solutions to the Euclidean travelling salesperson problem.
Cogn. Syst. Res., 2022

2021
Exploring the Impact of Persuasive Features on Customer Satisfaction Levels of E-Commerce Websites Based on the Kano Model.
Proceedings of the Persuasive Technology - 16th International Conference, 2021

Synthesis of a Leadership Model for DevOps Adoption.
Proceedings of the ESSE 2021: 2nd European Symposium on Software Engineering, Larissa, Greece, November 19, 2021

2020
Can a Low-Cost Eye Tracker Assess the Impact of a Valent Stimulus? A Study Replicating the Visual Backward Masking Paradigm.
Interact. Comput., 2020

Visual Search Fixation Strategies in a 3D Image Set: An Eye-Tracking Study.
Interact. Comput., 2020

Leading DevOps Practice and Principle Adoption.
CoRR, 2020

Artificial Intelligence for Cybersecurity: A Systematic Mapping of Literature.
IEEE Access, 2020

The Link Between Transformational and Servant Leadership in DevOps-Oriented Organizations.
Proceedings of the ESSE 2020: 2020 European Symposium on Software Engineering, 2020

2018
A conceptual framework highlighting e-learning implementation barriers.
Inf. Technol. People, 2018

Human behaviour in the Euclidean Travelling Salesperson Problem: Computational modelling of heuristics and figural effects.
Cogn. Syst. Res., 2018

Factors determining e-learning service quality.
Br. J. Educ. Technol., 2018

2017
A Dual Aspect Model: Modeling Systems Alignment.
Proceedings of the 9th International Conference on Management of Digital EcoSystems, 2017

2016
Environmental factors and features that influence visual search in a 3D WIMP interface.
Int. J. Hum. Comput. Stud., 2016

2014
Mulsemedia: State of the Art, Perspectives, and Challenges.
ACM Trans. Multim. Comput. Commun. Appl., 2014

Introduction.
ACM Trans. Multim. Comput. Commun. Appl., 2014

Categorizing users in behavior change support systems based on cognitive dissonance.
Pers. Ubiquitous Comput., 2014

Persuasive Technology and Users Acceptance of E-commerce: Users Perceptions of Website Persuasiveness.
J. Electron. Commer. Organ., 2014

Cognitive and Environmental Factors Influencing the Process of Spatial Knowledge Acquisition within Virtual Reality Environments.
Int. J. Artif. Life Res., 2014

Scoping Customer Relationship Management Strategy in HEI - Understanding Steps towards Alignment of Customer and Management Needs.
Proceedings of the ICEIS 2014, 2014

Online Persuasion for E-Commerce Websites.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

2013
Issues and benefits of using 3D interfaces: visual and verbal tasks.
Proceedings of the Fifth International Conference on Management of Emergent Digital EcoSystems, 2013

Fashion magazines: design implications of focus and perception variance between Chinese and UK females.
Proceedings of the Fifth International Conference on Management of Emergent Digital EcoSystems, 2013

Higher education: Understanding the impact of distance learning mode on user information assimilation and satisfaction.
Proceedings of the ITI 2013 35th International Conference on Information Technology Interfaces, 2013

Context relevant persuasive interaction and design: Consideration of human factors influencing B2C persuasive interaction.
Proceedings of the ITI 2013 35th International Conference on Information Technology Interfaces, 2013

Artefact-oriented Business Process Modelling - An Ontological Dependency Approach.
Proceedings of the ICEIS 2013, 2013

2012
Analyzing the Persuasion Context of the Persuasive Systems Design Model with the 3D-RAB Model.
Proceedings of the Persuasive Technology. Design for Health and Safety, 2012

A Component-based Method for Stakeholder Analysis.
Proceedings of the KMIS 2012, 2012

2011
Considering user attitude and behaviour in persuasive systems design: the 3d-rab model.
Proceedings of the 19th European Conference on Information Systems, 2011

2010
Cognitive style and personality: impact on multimedia perception.
Online Inf. Rev., 2010

Understanding individual differences: learning space in virtual environments.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

Inclusion of Temporal Databases with Industry Foundation Classes - A Basis for Adaptable Intelligent Buildings.
Proceedings of the ICISO 2010, 2010

2009
A Perceptual Comparison of Empirical and Predictive Region-of-Interest Video.
IEEE Trans. Syst. Man Cybern. Part A, 2009

Impact of cognitive style on spatial knowledge acquisition.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

2008
On-demand hd video using Jini based grid.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

2007
Introduction to special issue on eye-tracking applications in multimedia systems.
ACM Trans. Multim. Comput. Commun. Appl., 2007

The Perceptual and Attentive Impact of Delay and Jitter in Multimedia Delivery.
IEEE Trans. Broadcast., 2007

A context-aware Tour Guide: User implications.
Mob. Inf. Syst., 2007

The Perceptual Influence of Multimedia Delay and Jitter.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007

Non-commercial Object-Base Scene Description.
Proceedings of the Virtual Reality, 2007

2006
Defining user perception of distributed multimedia quality.
ACM Trans. Multim. Comput. Commun. Appl., 2006

2004
Distributed multimedia quality : the user perspective.
PhD thesis, 2004

Stars in their eyes: what eye-tracking reveals about multimedia perceptual quality.
IEEE Trans. Syst. Man Cybern. Part A, 2004

Pervasive and standalone computing: the perceptual effects of variable multimedia quality.
Int. J. Hum. Comput. Stud., 2004

Infotainment across access devices: the perceptual impact of multimedia QoS.
Proceedings of the 2004 ACM Symposium on Applied Computing (SAC), 2004

Region of interest displays: addressing a perceptual problem?
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004

An eye opener: low frame rates do not affect fixations.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Changing frame rate, changing satisfaction?
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

2003
How level and type of deafness affect user perception of multimedia video clips.
Univers. Access Inf. Soc., 2003

Multimedia Clip Type: Quality of Perception Impact on Users With and Without Hearing Loss.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2002
Impact of captions on deaf and hearing perception of multimedia video clips.
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002


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