Stephen D. Bowline
According to our database1,
Stephen D. Bowline
authored at least 3 papers
between 2011 and 2016.
Collaborative distances:
Collaborative distances:
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On csauthors.net:
Bibliography
2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
2015
Dataflow: ILM's framework for procedural geometry generation, simulation authoring, crowds, and more.
Proceedings of the 2015 Symposium on Digital Production, 2015
2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011