Stephen B. Gilbert
Orcid: 0000-0002-5332-029X
According to our database1,
Stephen B. Gilbert
authored at least 86 papers
between 1999 and 2024.
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Bibliography
2024
Int. J. Hum. Comput. Interact., November, 2024
The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game.
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Proceedings of the Artificial Intelligence in HCI, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Using Agent-Based Modeling to Calculate an Ease Score: Evacuation with Acceptable Simplicity in Emergencies.
Proceedings of the Annual Modeling and Simulation Conference, 2024
2023
Comput. Hum. Behav., September, 2023
Teleporting through virtual environments: benefits of navigational feedback and practice.
Virtual Real., June, 2023
Examining virtual reality as a platform for developing mental models of industrial systems.
J. Comput. Assist. Learn., February, 2023
Gender differences in cybersickness: Clarifying confusion and identifying paths forward.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Comparing Perceptions of Performance Across Virtual Reality, Video Conferencing, and Face-to-Face Collaborations.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
Proceedings of the Learning and Collaboration Technologies, 2023
Combining Natural Language and Machine Learning for Predicting Survey Responses of Social Constructs in a Dyad.
Proceedings of the Post-event Proceedings of the AAAI Spring Symposium: Socially Responsible AI for Well-being (AAAI-SRAI 2023) co-located with Association for the Advancement of Artificial Intelligence 2023 Spring Symposium (AAAI-Spring Symposium 2023), 2023
2022
Remote research on locomotion interfaces for virtual reality: Replication of a lab-based study on teleporting interfaces.
IEEE Trans. Vis. Comput. Graph., 2022
Int. J. Hum. Comput. Stud., 2022
Preface to the Special Issue on Creating and Improving Adaptive Learning: Smart Authoring Tools and Processes.
Int. J. Artif. Intell. Educ., 2022
The Effect of Training Communication Medium on the Social Constructs Co-Presence, Engagement, Rapport, and Trust: Explaining how training communication medium affects the social constructs co-presence, engagement, rapport, and trust.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Proceedings of the HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
What Does "Asymmetric VR" Mean? A Directed Content Analysis of Co-Located Use of VR by Users on Reddit.
Frontiers Virtual Real., 2021
Frontiers Virtual Real., 2021
CoRR, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
The Effectiveness of Locomotion Interfaces Depends on Self-Motion Cues, Environmental Cues, and the Individual.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Who Are Virtual Reality Headset Owners? A Survey and Comparison of Headset Owners and Non-Owners.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Individual Differences & Task Attention in Cybersickness: A Call for a Standardized Approach to Data Sharing.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Translating Virtual Reality Research into Practice as a Way to Combat Misinformation: The DOVE Website.
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021
TeachActive Feedback Dashboard: Using Automated Classroom Analytics to Visualize Pedagogical Strategies at a Glance.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Teleporting through virtual environments: Effects of path scale and environment scale on spatial updating.
IEEE Trans. Vis. Comput. Graph., 2020
Measuring the Performance Impact of Using the Microsoft HoloLens 1 to Provide Guided Assembly Work Instructions.
J. Comput. Inf. Sci. Eng., 2020
Generating partial civil information model views using a semantic information retrieval approach.
J. Inf. Technol. Constr., 2020
Visually Induced Motion Sickness Susceptibility and Recovery Based on Four Mitigation Techniques.
Frontiers Virtual Real., 2020
Evaluation of an intelligent team tutoring system for a collaborative two-person problem: Surveillance.
Comput. Hum. Behav., 2020
Individual differences in teleporting through virtual environments: A latent profile analysis.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Rotational Self-motion Cues Improve Spatial Learning when Teleporting in Virtual Environments.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
2019
Comput. Electron. Agric., 2019
Proceedings of the Approaches and Challenges in Team Tutoring Workshop held in conjunction with the 20th Artificial Intelligence in Education Conference (AIED 2019), 2019
2018
Comput. Electron. Agric., 2018
Int. J. Artif. Intell. Educ., 2018
FLOW: A Software Application Designed to Help Older Adults Build Distance Interaction.
Proceedings of the Human Systems Engineering and Design, 2018
Proceedings of the Technology, Mind, and Society Conference, 2018
Considerations for Dealing with Real-Time Communications in an Intelligent Team Tutoring System Experiment.
Proceedings of the Assessment and Intervention during Team Tutoring Workshop held in conjuction with the 19th Artificial Intelligence in Education Conference (AIED 2018), 2018
2017
Rapid Tagging and Reporting for Functional Language Extraction in Scientific Articles.
Proceedings of the 2017 ACM/IEEE Joint Conference on Digital Libraries, 2017
Fashion and Technology: Implications for the Social Acceptability of a Wearable Device.
Proceedings of the Human-Computer Interaction. User Interface Design, Development and Multimodality, 2017
2016
Presence Teleoperators Virtual Environ., 2016
Analysis of Food Hub Commerce and Participation Using Agent-Based Modeling: Integrating Financial and Social Drivers.
Hum. Factors, 2016
The WEAR Scale: Developing a Measure of the Social Acceptability of a Wearable Device.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Using ConceptGrid as an easy authoring technique to check natural language responses.
Int. J. Learn. Technol., 2015
Authoring Effective Embedded Tutors: An Overview of the Extensible Problem Specific Tutor (xPST) System.
Int. J. Artif. Intell. Educ., 2015
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the Workshops at the 17th International Conference on Artificial Intelligence in Education, 2015
2014
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014
Cost-effective kernel ridge regression implementation for keystroke-based active authentication system.
Proceedings of the IEEE International Conference on Acoustics, 2014
2013
Space perception in virtual environments: Displacement from the center of projection causes less distortion than predicted by cue-based models.
ACM Trans. Appl. Percept., 2013
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013
Bringing Authoring Tools for Intelligent Tutoring Systems and Serious Games Closer Together: Integrating GIFT with the Unity Game Engine.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013
2012
The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the Human Vision and Electronic Imaging XVII, 2012
Proceedings of the Human Vision and Electronic Imaging XVII, 2012
Proceedings of the Twenty-Fifth International Florida Artificial Intelligence Research Society Conference, 2012
Proceedings of the Engineering Reality of Virtual Reality 2012, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Lattice-Based Approach to Building Templates for Natural Language Understanding in Intelligent Tutoring Systems.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011
2010
Expansion of the xPST Framework to Enable Non-programmers to Create Intelligent Tutoring Systems in 3D Game Environments.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010
Proceedings of the Design Computing and Cognition '10, 2010
2009
Proceedings of the Human-Computer Interaction. Ambient, 2009
Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
The Extensible Problem-Specific Tutor (xPST): Evaluation of an API for Tutoring on Existing Interfaces.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009
2008
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008
2007
Proceedings of the Artificial Intelligence in Education, 2007
2006
Proceedings of the Nineteenth International Florida Artificial Intelligence Research Society Conference, 2006
1999
Negotiating learning cultures at a distance: MIT academics teach corporate engineers.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999