Stephanie J. Lackey
According to our database1,
Stephanie J. Lackey
authored at least 25 papers
between 2004 and 2016.
Collaborative distances:
Collaborative distances:
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Bibliography
2016
A Performance-Based Training Evaluation for an Augmented Virtuality Call for Fire Training System.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
Impact of Instructional Strategies on Workload, Stress, and Flow in Simulation-Based Training for Behavior Cue Analysis.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
Theoretical Versus Mathematical Approach to Modeling Psychological and Physiological Data.
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016
Assessment of Kim's Game Strategy for Behavior Cue Detection: Engagement, Flow, & Performance Aspects.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
Mixed Reality Training of Military Tasks: Comparison of Two Approaches Through Reactions from Subject Matter Experts.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
2015
Proceedings of the 48th Annual Simulation Symposium, 2015
Leveraging Stress and Intrinsic Motivation to Assess Scaffolding During Simulation-Based Training.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Training Effectiveness Evaluation: Call for Fire Trainer - Augmented Virtuality (CFFT-AV).
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the IEEE International Inter-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support, 2015
2014
Proceedings of the Handbook of Virtual Environments, 2014
Proceedings of the 2014 Winter Simulation Conference, 2014
Assessing instructional strategies for training robot-aided ISR tasks in simulated environments.
Proceedings of the 47th Annual Simulation Symposium, 2014
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
2013
Effects of Visual Fidelity on Biometric Cue Detection in Virtual Combat Profiling Training.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
Assessing Engagement in Simulation-Based Training Systems for Virtual Kinesic Cue Detection Training.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
2011
Int. J. Learn. Technol., 2011
Proceedings of the Foundations of Augmented Cognition. Directing the Future of Adaptive Systems, 2011
Proceedings of the Foundations of Augmented Cognition. Directing the Future of Adaptive Systems, 2011
2010
Proceedings of the 2010 Spring Simulation Multiconference, 2010
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010
2007
Blending systems engineering principles and simulation-based design techniques to facilitate military prototype development.
Proceedings of the Winter Simulation Conference, 2007
2004
A Paradigm Shift in Interactive Computing: Deriving Multimodal Design Principles from Behavioral and Neurological Foundations.
Int. J. Hum. Comput. Interact., 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004