Stéphane Natkin
Affiliations:- CNAM-Laboratoire Cédric, Paris, France
According to our database1,
Stéphane Natkin
authored at least 61 papers
between 1981 and 2018.
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Bibliography
2018
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018
2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
Monitoring player attention: A non-invasive measurement method applied to serious games.
Entertain. Comput., 2016
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
Design influence on player retention: A method based on time varying survival analysis.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
2015
Ingénierie des Systèmes d Inf., 2015
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Making sense of emergent narratives: An architecture supporting player-triggered narrative processes.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
2014
Proceedings of the 2014 Virtual Reality International Conference, 2014
A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres.
Proceedings of the Entertainment Computing - ICEC 2014 - 13th International Conference, 2014
Design process for interactive sound installations: the designer, the interactor and the system.
Proceedings of the Music Technology meets Philosophy, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Entertain. Comput., 2011
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010
Proceedings of the Cultural Computing, 2010
2009
Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions.
Trans. Edutainment, 2009
Int. J. Cogn. Informatics Nat. Intell., 2009
Proceedings of the Entertainment Computing, 2009
Proceedings of the Entertainment Computing, 2009
2008
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
2007
The Roles of Spatial Auditory Perception and Cognition in the Accessibility of a Game Map with a First Person View.
Int. J. Intell. Games Simul., 2007
Proceedings of the Entertainment Computing, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Creating Multiplayer Ubiquitous Games using an adaptive narration model based on a user's model.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Analysis of Correspondences between Real and Virtual Worlds in General Public Applications.
Proceedings of the 2005 International Conference on Computer Graphics, 2005
2004
2003
Petri Net Modelling for the Analysis of the Ordering of Actions in Computer Games.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
Computer Games: A Paradigm for New Media and Arts in the XXI Century.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
2002
Proceedings of the 2002 International Computer Music Conference, 2002
2001
Functional Specification of a Distributed and Mobile Architecture for Virtual Sound Space Systems.
Proceedings of the 2001 International Computer Music Conference, 2001
2000
Proceedings of the 2000 International Computer Music Conference, 2000
1997
Proceedings of the 3rd Workshop on Object-Oriented Real-Time Dependable Systems (WORDS '97), 1997
Deriving Safety Properties of Critical Software from the System Risk Analysis Application to Ground Transportation Systems.
Proceedings of the 2nd High-Assurance Systems Engineering Workshop (HASE '97), 1997
1994
Probabilistic Validation using Worst Event Driven amd Importance Sampling Simulation.
Proceedings of the 13th Symposium on Reliable Distributed Systems, 1994
Proceedings of the Application and Theory of Petri Nets 1994, 1994
1991
IEEE Trans. Software Eng., 1991
Proceedings of the Tenth Symposium on Reliable Distributed Systems, 1991
Proceedings of the Fourth International Workshop on Petri Nets and Performance Models, 1991
1989
Necessary and Sufficient Ergodicity Condition for Open Synchronized Queueing Networks.
IEEE Trans. Software Eng., 1989
Proceedings of the Third International Workshop on Petri Nets and Performance Models, 1989
Proceedings of the Advances in Petri Nets 1990 [10th International Conference on Applications and Theory of Petri Nets, 1989
1988
Proceedings of the Eighteenth International Symposium on Fault-Tolerant Computing, 1988
1987
A Necessary and Sufficient Saturation Condition for Open Synchronized Queueing Networks.
Proceedings of the Second International Workshop on Petri Nets and Performance Models, 1987
1986
One-place unbounded stochastic petri nets: Ergodic criteria and steady-state solutions.
J. Syst. Softw., 1986
1985
Timed and Stochastic Petri Nets: From the Validation to the Performance of Synchronization Schemes.
Proceedings of the International Workshop on Timed Petri Nets, 1985
On Open Synchronized Queuing Networks.
Proceedings of the International Workshop on Timed Petri Nets, 1985
1983
Quantitative Validation for Industrial Ethernet Local Networks.
Proceedings of the Protocol Specification, Testing, and Verification, III, Proceedings of the IFIP WG 6.1 Third International Workshop on Protocol Specification, Testing and Verification, organized by IBM Research, Rüschlikon, Switzerland, 31 May, 1983
1981
Evaluation Based upon Stochastic Petri Nets of the Maximum Throughput of a Full Duplex Protocol.
Proceedings of the Application and Theory of Petri Nets, 1981