Stephane Garchery

According to our database1, Stephane Garchery authored at least 8 papers between 2000 and 2006.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2006
Device-based decision-making for adaptation of three-dimensional content.
Vis. Comput., 2006

2005
Believability and Interaction in Virtual Worlds.
Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005

2004
Adaptation of virtual human animation and representation for MPEG.
Comput. Graph., 2004

Multi-resolution meshes for multiple target, single content adaptation within the MPEG-21 framework.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Synthetic faces: Analysis and applications.
Int. J. Imaging Syst. Technol., 2003

Adaptation of Facial and Body Animation for MPEG-based Architectures.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2000
Feature Point Based Mesh Deformation Applied to MPEG-4 Facial Animation.
Proceedings of the Deformable Avatars, 2000


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