Stephan Streuber
According to our database1,
Stephan Streuber
authored at least 16 papers
between 2008 and 2024.
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Bibliography
2024
Virtual Real., June, 2024
2023
MoPeDT: A Modular Head-Mounted Display Toolkit to Conduct Peripheral Vision Research.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
2020
A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2018
Visual Perception and Evaluation of Photo-Realistic Self-Avatars From 3D Body Scans in Males and Females.
Frontiers ICT, 2018
2017
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017
2016
2015
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 2015
2013
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
2012
Presence Teleoperators Virtual Environ., 2012
2011
The influence of avatar (self and character) animations on distance estimation, object interaction and locomotion in immersive virtual environments.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011
2009
Does Brief Exposure to a Self-avatar Effect Common Human Behaviors in Immersive Virtual Environments?
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Iterativer Entwurf einer multimodalen 3D-Installation mittels frühzeitiger Evaluierung.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008
Tricking people into feeling like they are moving when they are not paying attention.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008