Stella Sylaiou
Orcid: 0000-0001-5879-5908
According to our database1,
Stella Sylaiou
authored at least 35 papers
between 2004 and 2024.
Collaborative distances:
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Bibliography
2024
Supporting People with Visual Impairments in Cultural Heritage: Survey and Future Research Directions.
Int. J. Hum. Comput. Interact., May, 2024
2023
Digit. Appl. Archaeol. Cult. Heritage, 2023
Proceedings of the 25th International Conference on Mobile Human-Computer Interaction, 2023
Use of XR technologies for fostering visitors' experience and inclusion at industrial museums.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023
Proceedings of the First International Workshop on Accessibility and Multimodal Interaction Design Approaches in Museums for People with Impairments co-located with MobileHCI 2023 Conference, 2023
Designing accessible cultural heritage experiences for individuals with hearing impairments.
Proceedings of the First International Workshop on Accessibility and Multimodal Interaction Design Approaches in Museums for People with Impairments co-located with MobileHCI 2023 Conference, 2023
2022
Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world.
Virtual Real., 2022
Digit. Appl. Archaeol. Cult. Heritage, 2022
Proceedings of the 17th International Workshop on Semantic and Social Media Adaptation & Personalization, 2022
Evaluating the Design of an Art Student Framework Supporting XR Exhibitions: Evaluating an Art Student Framework.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022
First results of a survey concerning the use of digital human avatars in museums and cultural heritage sites.
Proceedings of the 2nd International Conference on Interactive Media, 2022
XR technologies for self-regulated student exhibitions in art education: survey and first design considerations.
Proceedings of the 2nd International Conference on Interactive Media, 2022
Proceedings of the 13th International Conference on Information, 2022
2020
Pers. Ubiquitous Comput., 2020
Pers. Ubiquitous Comput., 2020
Proceedings of the Visual Computing for Cultural Heritage, 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
2018
Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems, 2018
Proceedings of the 9th IEEE International Conference on Intelligent Systems, 2018
Proceedings of the 9th IEEE International Conference on Intelligent Systems, 2018
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018
2017
Int. J. Arts Technol., 2017
2016
The Use of Serious Games in Museum Visits and Exhibitions: A Systematic Mapping Study.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
2014
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014
2013
Exploring the effect of diverse technologies incorporated in virtual museums on visitors' perceived sense of presence.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013
2010
Int. J. Hum. Comput. Stud., 2010
2008
The evaluation of ARCO: a lesson in curatorial competence and intuition with new technology.
Comput. Entertain., 2008
Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences.
Proceedings of the 9th International Symposium on Virtual Reality, 2008
2006
2004
Proceedings of the 5th International Symposium on Virtual Reality, 2004