Stefano Ferretti
Orcid: 0000-0002-1911-4708
According to our database1,
Stefano Ferretti
authored at least 193 papers
between 2002 and 2024.
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Bibliography
2024
Cryptocurrency Turmoil: Unraveling the Collapse of a Unified Stablecoin (USTC) through Twitter as a Passive Sensor.
Sensors, February, 2024
IEEE Access, 2024
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2024
Decentralization of Learning and Trust in the Healthcare: Blockchain-driven Federated Learning for Alzheimer's MRI Image Classification.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2024
On the Use of Heterogeneous Graph Neural Networks for Detecting Malicious Activities: a Case Study with Cryptocurrencies.
Proceedings of the 4th International Workshop on Open Challenges in Online Social Networks, 2024
Conversational Skills of LLM-based Healthcare Chatbot for Personalized Communications.
Proceedings of the 2024 International Conference on Information Technology for Social Good, 2024
Anti-Money Laundering in Cryptocurrencies Through Graph Neural Networks: A Comparative Study.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024
On the Decentralization of Mobile Crowdsensing in Distributed Ledgers: An Architectural Vision.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024
Trust and Resilience in Federated Learning Through Smart Contracts Enabled Decentralized Systems.
Proceedings of the IEEE International Conference on Blockchain, 2024
2023
Detecting anomalous cryptocurrency transactions: An AML/CFT application of machine learning-based forensics.
Electron. Mark., December, 2023
Simul. Model. Pract. Theory, September, 2023
InDaMul: Incentivized Data Mules for Opportunistic Networking Through Smart Contracts and Decentralized Systems.
Distributed Ledger Technol. Res. Pract., June, 2023
IET Networks, March, 2023
J. Medical Syst., 2023
Proceedings of the International Conference on Smart Applications, 2023
On the Use of Deep Neural Networks for Security Vulnerabilities Detection in Smart Contracts.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2023
Proceedings of the International Conference on Information and Communication Technologies for Disaster Management, 2023
Proceedings of the 43rd IEEE International Conference on Distributed Computing Systems, 2023
Data Decentralisation of LLM-Based Chatbot Systems in Chronic Disease Self-Management.
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023
Proceedings of the 27th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2023
Proceedings of the Fifth Distributed Ledger Technology Workshop (DLT 2023), 2023
On the Decentralization of Health Systems for Data Availability: a DLT-based Architecture.
Proceedings of the 20th IEEE Consumer Communications & Networking Conference, 2023
Proceedings of the Fifth International Conference on Blockchain Computing and Applications, 2023
Machine Learning-Enabled Prediction of Metabolite Response in Genetic Disorders (SHORT PAPER).
Proceedings of the 2nd AIxIA Workshop on Artificial Intelligence For Healthcare (HC@AIxIA 2023) co-located with the 22nd International Conference of the Italian Association for Artificial Intelligence (AIxIA 2023), 2023
2022
Security analysis of distributed ledgers and blockchains through agent-based simulation.
Simul. Model. Pract. Theory, 2022
Decentralized Personal Data Marketplaces: How Participation in a DAO Can Support the Production of Citizen-Generated Data.
Sensors, 2022
Peer-to-Peer Netw. Appl., 2022
J. Parallel Distributed Comput., 2022
On the Modeling and Simulation of Portfolio Allocation Schemes: an Approach based on Network Community Detection.
CoRR, 2022
Clust. Comput., 2022
Proceedings of the 20th ACM Conference on Embedded Networked Sensor Systems, 2022
Proceedings of the 31st International Conference on Computer Communications and Networks, 2022
Proceedings of the IEEE International Conference on Blockchain and Cryptocurrency, 2022
Proceedings of the GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7, 2022
Proceedings of the 26th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2022
Simulation of the Internet Computer Protocol: the Next Generation Multi-Blockchain Architecture.
Proceedings of the 26th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2022
Network Modularity based Clustering for Portfolio Allocation: a Monte-Carlo Simulation Study.
Proceedings of the 26th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2022
Decentralized Health Data Distribution: A DLT-based Architecture for Data Protection.
Proceedings of the IEEE International Conference on Blockchain, 2022
Modelling of the Internet Computer Protocol Architecture: The Next Generation Blockchain.
Proceedings of the Blockchain and Applications, 4th International Congress, 2022
On The Modeling Of P2P Systems as Temporal Networks: a Case Study With Data Streaming.
Proceedings of the Annual Modeling and Simulation Conference, 2022
AML/CFT/CPF Endeavors in the Crypto-space: From Blockchain Analytics to Machine Learning.
Proceedings of Selected Papers of the Workshop on Artificial Intelligence Governance Ethics and Law (AIGEL 2022), Barcelona, Spain, November 02, 2022
2021
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2021
Towards Decentralized Complex Queries over Distributed Ledgers: a Data Marketplace Use-case.
Proceedings of the 30th International Conference on Computer Communications and Networks, 2021
Proceedings of the 30th International Conference on Computer Communications and Networks, 2021
Proceedings of the GoodIT '21: Conference on Information Technology for Social Good, 2021
Proceedings of the 25th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2021
Proceedings of the Annual Modeling and Simulation Conference, 2021
2020
CoRR, 2020
Concurr. Comput. Pract. Exp., 2020
Foreword to the special issue on cryptocurrencies and blockchains for distributed systems.
Concurr. Comput. Pract. Exp., 2020
Comput. Commun., 2020
A Framework Based on Distributed Ledger Technologies for Data Management and Services in Intelligent Transportation Systems.
IEEE Access, 2020
Proceedings of the 19th IEEE International Symposium on Network Computing and Applications, 2020
Proceedings of the CryBlock@MOBICOM 2020: Proceedings of the 3rd Workshop on Cryptocurrencies and Blockchains for Distributed Systems, 2020
Proceedings of the CryBlock@MOBICOM 2020: Proceedings of the 3rd Workshop on Cryptocurrencies and Blockchains for Distributed Systems, 2020
Proceedings of the CryBlock@MOBICOM 2020: Proceedings of the 3rd Workshop on Cryptocurrencies and Blockchains for Distributed Systems, 2020
Ensuring Personal Data Anonymity in Data Marketplaces through Sensing-as-a-Service and Distributed Ledger.
Proceedings of the 3rd Distributed Ledger Technology Workshop Co-located with ITASEC 2020, 2020
On the Efficiency of Decentralized File Storage for Personal Information Management Systems.
Proceedings of the IEEE Symposium on Computers and Communications, 2020
A Distributed Ledger Based Infrastructure for Smart Transportation System and Social Good.
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020
The Use of Decentralized and Semantic Web Technologies for Personal Data Protection and Interoperability.
Proceedings of the AI Approaches to the Complexity of Legal Systems XI-XII, 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Fault tolerant adaptive parallel and distributed simulation through functional replication.
Simul. Model. Pract. Theory, 2019
Multim. Tools Appl., 2019
Proceedings of the 2019 Winter Simulation Conference, 2019
Proceedings of the IEEE INFOCOM 2019, 2019
Proceedings of the 28th International Conference on Computer Communication and Networks, 2019
Proceedings of the Methods and Applications for Modeling and Simulation of Complex Systems, 2019
2018
On the complex network structure of musical pieces: analysis of some use cases from different music genres.
Multim. Tools Appl., 2018
Clustering of Musical Pieces Through Complex Networks: An Assessment Over Guitar Solos.
IEEE Multim., 2018
Concurr. Comput. Pract. Exp., 2018
Proceedings of the 1st Workshop on Cryptocurrencies and Blockchains for Distributed Systems, 2018
Proceedings of the 22nd IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2018
2017
Univers. Access Inf. Soc., 2017
On the Need of Trustworthy Sensing and Crowdsourcing for Urban Accessibility in Smart City.
ACM Trans. Internet Techn., 2017
Simul. Model. Pract. Theory, 2017
J. Parallel Distributed Comput., 2017
The Quest for Scalability and Accuracy in the Simulation of the Internet of Things: an Approach based on Multi-Level Simulation.
CoRR, 2017
Proceedings of the 2017 International Conference on High Performance Computing & Simulation, 2017
The quest for scalability and accuracy: Multi-level simulation of the Internet of Things.
Proceedings of the 21st IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2017
2016
Peer-to-Peer Netw. Appl., 2016
J. Syst. Softw., 2016
Smart multihoming in smart shires: Mobility and communication management for smart services in countrysides.
Proceedings of the IEEE Symposium on Computers and Communication, 2016
Proceedings of the IEEE Symposium on Computers and Communication, 2016
Proceedings of the International Conference on High Performance Computing & Simulation, 2016
Proceedings of the IEEE International Conference on Multimedia and Expo, 2016
Proceedings of the 20th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2016
2015
Proceedings of the 2015 IEEE TrustCom/BigDataSE/ISPA, 2015
Proceedings of the 2015 IEEE International Conference on Pervasive Computing and Communication Workshops, 2015
2014
On the topology maintenance of dynamic P2P overlays through self-healing local interactions.
Proceedings of the 2014 IFIP Networking Conference, Trondheim, 2014
Proceedings of the IEEE 38th Annual Computer Software and Applications Conference, 2014
Proceedings of the Complex Networks V, 2014
2013
Future Gener. Comput. Syst., 2013
Proceedings of the 22nd International World Wide Web Conference, 2013
Proceedings of the 2013 International Conference on MOBILe Wireless MiddleWARE, 2013
2012
IT Prof., 2012
EAI Endorsed Trans. Complex Syst., 2012
Comput. Entertain., 2012
Walking with the oracle: Efficient use of mobile networks through location-awareness.
Proceedings of the IFIP Wireless Days Conference 2012, Ireland, November 21-23, 2012, 2012
Proceedings of the International ICST Conference on Simulation Tools and Techniques, 2012
Proceedings of the International ICST Conference on Simulation Tools and Techniques, 2012
Proceedings of the Tenth Annual IEEE International Conference on Pervasive Computing and Communications, 2012
Proceedings of the Tenth Annual IEEE International Conference on Pervasive Computing and Communications, 2012
Proceedings of the IEEE Online Conference on Green Communications, 2012
Proceedings of the Sixth International Conference on Next Generation Mobile Applications, 2012
Proceedings of the Information Systems, Technology and Management, 2012
2011
The "Always Best Packet Switching" architecture for SIP-based mobile multimedia services.
J. Syst. Softw., 2011
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques, 2011
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques, 2011
Proceedings of the 7th International Wireless Communications and Mobile Computing Conference, 2011
Proceedings of the 2011 International Conference on High Performance Computing & Simulation, 2011
Proceedings of the Dependable and Historic Computing, 2011
2010
IEEE Trans. Intell. Transp. Syst., 2010
Proceedings of the 3rd IFIP Wireless Days Conference 2010, 2010
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010
Proceedings of the Second International Workshop on Mobile Opportunistic Networking, 2010
Proceedings of the 15th IEEE Symposium on Computers and Communications, 2010
Proceedings of the 19th International Conference on Computer Communications and Networks, 2010
Proceedings of the Fourth UKSim European Symposium on Computer Modeling and Simulation, 2010
Proceedings of the IEEE International Conference on Cloud Computing, 2010
Proceedings of the IEEE International Conference on Cloud Computing, 2010
2009
Multim. Tools Appl., 2009
Entertain. Comput., 2009
Proceedings of the 4th International Conference on Performance Evaluation Methodologies and Tools, 2009
Proceedings of the 2nd International Conference on Simulation Tools and Techniques for Communications, 2009
Proceedings of the 3rd International Conference on Pervasive Computing Technologies for Healthcare, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
At the Crossroads of Web and Interactive Multimedia: An Approach to Merge the Two Realms.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
A Web 2.0, Location-Based Architecture for a Seamless Discovery of Points of Interests.
Proceedings of the Fifth Advanced International Conference on Telecommunications, 2009
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009
2008
Encyclopedia of Wireless and Mobile Communications, 2008
A multimedia broker to support accessible and mobile learning through learning objects adaptation.
ACM Trans. Internet Techn., 2008
New Rev. Hypermedia Multim., 2008
Cheating detection through game time modeling: A better way to avoid time cheats in P2P MOGs?
Multim. Tools Appl., 2008
J. Adv. Comput. Intell. Intell. Informatics, 2008
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility, 2008
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2008
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions.
Proceedings of the 11th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2008), 2008
A synchronization protocol for supporting peer-to-peer multiplayer online games in overlay networks.
Proceedings of the Second International Conference on Distributed Event-Based Systems, 2008
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV.
Adv. Multim., 2007
Profiling learners with special needs for custom e-learning experiences, a closed case?
Proceedings of the 2007 International Cross-Disciplinary Conference on Web Accessibility (W4A 2007), 2007
Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System.
Proceedings of the First IEEE International Conference on Semantic Computing (ICSC 2007), 2007
Proceedings of the 26th IEEE International Performance Computing and Communications Conference, 2007
The Anatomy of an Inter-Vehicular Gaming Communication Subsystem with Experiments.
Proceedings of the GAMEON'2007, 2007
How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained.
Proceedings of the 4th IEEE Consumer Communications and Networking Conference, 2007
Transcoding in Online Rich-Media Edutainment: a Dynamic Approach Based on Content/Context Awareness.
Proceedings of the 4th IEEE Consumer Communications and Networking Conference, 2007
2006
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures.
IEEE Trans. Multim., 2006
What's in that magic box? The home entertainment center's special protocol potion, revealed.
IEEE Trans. Consumer Electron., 2006
Comput. Entertain., 2006
Proceedings of the 15th international conference on World Wide Web, 2006
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2006
Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment.
Proceedings of the Eigth IEEE International Symposium on Multimedia (ISM 2006), 2006
Buscar el levante por el poniente: in search of fairness through interactivity in massively multiplayer online games.
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006
Wireless home entertainment center: reducing last hop delays for real-time applications.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Interactivity maintenance for event synchronization in massive multiplayer online games.
PhD thesis, 2005
Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution.
Multim. Tools Appl., 2005
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games.
Comput. Entertain., 2005
Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service.
Proceedings of the 14th international conference on World Wide Web, 2005
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
Proceedings of the Encyclopedia of Information Science and Technology (5 Volumes), 2005
2004
A novel obsolescence-based approach to event delivery synchronization in multiplayer games.
Int. J. Intell. Games Simul., 2004
Event synchronization for interactive cyberdrama generation on the web: a distributed approach.
Proceedings of the 13th international conference on World Wide Web, 2004
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004
2003
The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
2002
MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices.
Proceedings of the IASTED International Conference on Communications, 2002