Stefania Boiano

According to our database1, Stefania Boiano authored at least 9 papers between 2012 and 2024.

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Bibliography

2024
Ethical AI and Museums: Challenges and new directions.
Proceedings of the Electronic Visualisation and the Arts, 2024

Augmented Reality in Digital Art: Case Histories and Future Directions.
Proceedings of the Arts and Computational Culture: Real and Virtual Worlds, 2024

2022
Vignettes of Computer-based Museum Interactive and Games Software through the Years.
Proceedings of the Electronic Visualisation and the Arts, 2022

2020
Museum Websites of the First Wave: The rise of the virtual museum.
Proceedings of the Electronic Visualisation and the Arts, 2020

2019
Participatory Innovation and Prototyping in the Cultural Sector: A case study.
Proceedings of the Electronic Visualisation and the Arts, 2019

Engaging Museum Visitors with AI: The Case of Chatbots.
Proceedings of the Museums and Digital Culture, New Perspectives and Research., 2019

2018
Chatbots and New Audience Opportunities for Museums and Heritage Organisations.
Proceedings of the Electronic Visualisation and the Arts, 2018

2016
Real-time Messaging Platforms for Storytelling and Gamification in Museums: A case history in Milan.
Proceedings of the Electronic Visualisation and the Arts, 2016

2012
Usability, design and content issues of mobile apps for cultural heritage promotion: the Malta Culture Guide experience.
Proceedings of the Electronic Visualisation and the Arts, 2012


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