Stefan Zellmann
Orcid: 0000-0003-2880-9090
According to our database1,
Stefan Zellmann
authored at least 38 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries.
IEEE Trans. Vis. Comput. Graph., January, 2024
2023
Comput. Graph. Forum, December, 2023
Comput. Graph. Forum, June, 2023
Comput. Graph. Forum, June, 2023
A Practical Guide to Implementing Off-Axis Stereo Projection Using Existing Ray Tracing Libraries.
CoRR, 2023
Visual Analysis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines.
CoRR, 2023
Visual Analsyis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines.
Proceedings of the 2023 IEEE Visualization and Visual Analytics (VIS), 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
Comput. Sci. Eng., 2022
GPU-based Data-parallel Rendering of Large, Unstructured, and Non-convexly Partitioned Data.
CoRR, 2022
CoRR, 2022
CoRR, 2022
Proceedings of the 12th IEEE Symposium on Large Data Analysis and Visualization, 2022
Design and Evaluation of a GPU Streaming Framework for Visualizing Time-Varying AMR Data.
Proceedings of the 22nd Eurographics Symposium on Parallel Graphics and Visualization, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the 2021 IEEE Visualization Conference, 2021
Faster RTX-Accelerated Empty Space Skipping using Triangulated Active Region Boundary Geometry.
Proceedings of the 21st Eurographics Symposium on Parallel Graphics and Visualization, 2021
Proceedings of the Italian Chapter Conference 2021, 2021
2020
Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types.
Proc. ACM Comput. Graph. Interact. Tech., 2020
Proceedings of the 31st IEEE Visualization Conference, 2020
Proceedings of the 20th Eurographics Symposium on Parallel Graphics and Visualization, 2020
Proceedings of the 20th Eurographics Symposium on Parallel Graphics and Visualization, 2020
2019
CoRR, 2019
Comparing Hierarchical Data Structures for Sparse Volume Rendering with Empty Space Skipping.
CoRR, 2019
Proceedings of the 30th IEEE Visualization Conference, 2019
Proceedings of the IEEE Pacific Visualization Symposium, 2019
2018
Proceedings of the 18th Eurographics Symposium on Parallel Graphics and Visualization, 2018
2017
Proceedings of the 22nd International Symposium on Vision, Modeling, and Visualization, 2017
Proceedings of the Visualization and Data Analysis 2017, Burlingame, CA, USA, 29 January 2017, 2017
Proceedings of the 10th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2017
2015
Numer. Algorithms, 2015
Advanced texture filtering: a versatile framework for reconstructing multi-dimensional image data on heterogeneous architectures.
Proceedings of the Visualization and Data Analysis 2015, 2015
2014