Stefan Suette

Orcid: 0000-0002-6044-5939

According to our database1, Stefan Suette authored at least 19 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2022
Marcus or Mira - Investigating the Perception of Virtual Agent Gender in Virtual Reality Role Play-Training.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

2021
Understanding the Headless Rider: Display-Based Awareness and Intent-Communication in Automated Vehicle-Pedestrian Interaction in Mixed Traffic.
Multimodal Technol. Interact., 2021

Immersive Experience Prototyping: Using Mixed Reality to Integrate Real Devices in Virtual Simulated Contexts to Prototype Experiences with Mobile Apps.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Stop or Go? Let me Know!: A Field Study on Visual External Communication for Automated Shuttles.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2021

2020
Home Smart Home: Approachable Interfaces for Intelligibility, Modification, and End-User Programming.
IxD&A, 2020

2019
"What's the Robo-Driver up to?" Requirements for Screen-based Awareness and Intent Communication in Autonomous Buses.
i-com, 2019

From Low Vision to High Quality: Video QoE Enhancement for Visually Impaired Users.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

2018
Assessing the QoE Impact of 3D Rendering Style in the Context of VR-based Training.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

VRate: A Unity3D Asset for integrating Subjective Assessment Questionnaires in Virtual Environments.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

2015
Investigating On-Screen Gamepad Designs for Smartphone-Controlled Video Games.
ACM Trans. Multim. Comput. Commun. Appl., 2015

2014
Interactive opinion polls on public displays: studying privacy requirements in the wild.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

2013
Live traffic camera content in the connected car: Experiences from motorway experiments.
Proceedings of the International Conference on Connected Vehicles and Expo, 2013

A first look at quality of experience in Personal Cloud Storage services.
Proceedings of the IEEE International Conference on Communications, 2013

Display pointing: a qualitative study on a recent screen pairing technique for smartphones.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

The Screen Is Yours - Comparing Handheld Pairing Techniques for Public Displays.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

Peak Moments of Physical Mobile Interaction Techniques.
Proceedings of the 19th Americas Conference on Information Systems, 2013

2012
Investigating in-car safety services on the motorway: the role of screen size.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

"Get off your car!": studying the user requirements of in-vehicle intermodal routing services.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

2011
Investigating safety services on the motorway: the role of realistic visualization.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011


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