Stefan Schneegaß
Orcid: 0000-0002-0132-4934Affiliations:
- University of Duisburg-Essen, Germany
- University of Stuttgart, Institute for Visualization and Interactive Systems (former)
According to our database1,
Stefan Schneegaß
authored at least 195 papers
between 2008 and 2024.
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Bibliography
2024
Pointing It Out! Comparing Manual Segmentation of 3D Point Clouds between Desktop, Tablet, and Virtual Reality.
Int. J. Hum. Comput. Interact., October, 2024
Int. J. Hum. Comput. Interact., January, 2024
Proc. ACM Hum. Comput. Interact., 2024
Keep the Human in the Loop: Arguments for Human Assistance in the Synthesis of Simulation Data for Robot Training.
Multimodal Technol. Interact., 2024
Do They Understand What They Are Using? - Assessing Perception and Usage of Biometrics.
CoRR, 2024
Designing and Evaluating Scalable Privacy Awareness and Control User Interfaces for Mixed Reality.
CoRR, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments, 2024
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Exploring the Effects of User Input and Decision Criteria Control on Trust in a Decision Support Tool for Spare Parts Inventory Management.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Proceedings of the Mensch und Computer 2024, 2024
Patient Adherence and Challenges in a Weight Loss Study: Smartphone Data Stream and Gamification.
Proceedings of the Mensch und Computer 2024, 2024
Useckit: An Open-Source Deep-Learning Toolkit Bundling State-Of-The-Art Algorithms for Evaluating Behavioral Biometrics.
Proceedings of the IEEE International Joint Conference on Biometrics, 2024
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
"Computer, Generate!" - Investigating User-Controlled Generation of Immersive Virtual Environments.
Proceedings of the HHAI 2024: Hybrid Human AI Systems for the Social Good, 2024
Look Over Here! Comparing Interaction Methods for User-Assisted Remote Scene Reconstruction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Don't Forget to Disinfect: Understanding Technology-Supported Hand Disinfection Stations.
Proc. ACM Hum. Comput. Interact., 2023
Exploring the Stability of Behavioral Biometrics in Virtual Reality in a Remote Field Study: Towards Implicit and Continuous User Identification through Body Movements: Towards Implicit and Continuous User Identification through Body Movements.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Hand-in-Hand: Investigating Mechanical Tracking for User Identification in Cobot Interaction.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 14th Conference on ACM Multimedia Systems, 2023
The Actuality-Time Continuum: Visualizing Interactions and Transitions Taking Place in Cross-Reality Systems.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
My Caregiver the Cobot: Comparing Visualization Techniques to Effectively Communicate Cobot Perception to People with Physical Impairments.
Sensors, 2022
Proc. Priv. Enhancing Technol., 2022
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
IEEE Secur. Priv., 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
ExplAInable Pixels: Investigating One-Pixel Attacks on Deep Learning Models with Explainable Visualizations.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
HeatGoggles: Enabling Ubiquitous Touch Input through Head-Mounted Devices using Thermal Imaging.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
From Perception to Action: A Review and Taxonomy on Electrical Muscle Stimulation in HCI.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022
Lessons Learnt from Using Electrical Muscle Stimulation to Actuate Agonist and Antagonist Muscle Pairs.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Give Weight to VR: Manipulating Users' Perception of Weight in Virtual Reality with Electric Muscle Stimulation.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Rescue on the Road: Design Recommendations for Vehicle Assistant Systems to Support Effective First Aid Measures.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the IEEE International Joint Conference on Biometrics, 2022
Mask removal isn't always convenient in public! - The Impact of the Covid-19 Pandemic on Device Usage and User Authentication.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
If The Map Fits! Exploring Minimaps as Distractors from Non-Euclidean Spaces in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022
Investigating the Influence of Gaze- and Context-Adaptive Head-up Displays on Take-Over Requests.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022
Understanding Challenges and Opportunities of Technology-Supported Sign Language Learning.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
The Butterfly Effect: Novel Opportunities for Steady-State Visually-Evoked Potential Stimuli in Virtual Reality.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Supporting User Onboarding in Automated Vehicles through Multimodal Augmented Reality Tutorials.
Multimodal Technol. Interact., 2021
it Inf. Technol., 2021
How to Increase Automated Vehicles' Acceptance through In-Vehicle Interaction Design: A Review.
Int. J. Hum. Comput. Interact., 2021
Using Gaze Behavior and Head Orientation for Implicit Identification in Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
I'm in Control! Transferring Object Ownership Between Remote Users with Haptic Props in Virtual Reality.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Understanding Bystanders' Tendency to Shoulder Surf Smartphones Using 360-degree Videos in Virtual Reality.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Towards Transparent Behavior of Automated Vehicles: Design and Evaluation of HUD Concepts to Support System Predictability Through Motion Intent Communication.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Wisdom of the IoT Crowd: Envisioning a Smart Home-based Nutritional Intake Monitoring System.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Stay on Course in VR: Comparing the Precision of Movement between Gamepad, Armswinger, and Treadmill: Kurs halten in VR: Vergleich der Bewegungspräzision von Gamepad, Armswinger und Laufstall.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Recommendations for the Development of a Robotic Drinking and Eating Aid - An Ethnographic Study.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
VRSketch: Investigating 2D Sketching in Virtual Reality with Different Levels of Hand and Pen Transparency.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Understanding User Identification in Virtual Reality Through Behavioral Biometrics and the Effect of Body Normalization.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Driving as Side Task: Exploring Intuitive Input Modalities for Multitasking in Automated Vehicles.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021
2020
Implicit Cooperation: Emotion Detection for Validation and Adaptation of Automated Vehicles' Driving Behavior.
CoRR, 2020
A Design and Application Space for Visualizing User Sessions of Virtual and Mixed Reality Environments.
Proceedings of the 25th International Symposium on Vision, Modeling and Visualization, 2020
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Maneuver-based Control Interventions During Automated Driving: Comparing Touch, Voice, and Mid-Air Gestures as Input Modalities.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020
The Effect of Student-Lecturer Cultural Differences on Engagement in Learning Environments - A Pilot Study.
Proceedings of the Highlights in Practical Applications of Agents, Multi-Agent Systems, and Trust-worthiness. The PAAMS Collection, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Skiables: Towards a Wearable System Mounted on a Ski Boot for Measuring Slope Conditions.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
SaVR: Increasing Safety in Virtual Reality Environments via Electrical Muscle Stimulation.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
NotiModes: an investigation of notification delay modes and their effects on smartphone users.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Are They Actually Looking? Identifying Smartphones Shoulder Surfing Through Gaze Estimation.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020
Authentication Beyond Desktops and Smartphones: Novel Approaches for Smart Devices and Environments.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Autonomous Vehicle-Pedestrian Interaction Across Cultures: Towards Designing Better External Human Machine Interfaces (eHMIs).
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Introducing Functional Biometrics: Using Body-Reflections as a Novel Class of Biometric Authentication Systems.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020
A Wizard of Oz Field Study to Understand Non-Driving-Related Activities, Trust, and Acceptance of Automated Vehicles.
Proceedings of the AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020
"Help, Accident Ahead!": Using Mixed Reality Environments in Automated Vehicles to Support Occupants After Passive Accident Experiences.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020
2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Smile to Me: Investigating Emotions and their Representation in Text-based Messaging in the Wild.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
User-Defined Voice and Mid-Air Gesture Commands for Maneuver-based Interventions in Automated Vehicles.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
SwipeBuddy - A Teleoperated Tablet and Ebook-Reader Holder for a Hands-Free Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Understanding the Impact of Information Representation on Willingness to Share Information.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Around the (Virtual) World: Infinite Walking in Virtual Reality Using Electrical Muscle Stimulation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Demo of a smart plant system as an exemplary smart home application supporting non-urgent notifications.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Navigation Systems for Motorcyclists: Exploring Wearable Tactile Feedback for Route Guidance in the Real World.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 6th Workshop on Interacting with Smart Objects co-located with ACM Conference on Human Factors in Computing Systems, 2018
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
2017
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Brainatwork: logging cognitive engagement and tasks in the workplace using electroencephalography.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the Seventh International Conference on the Internet of Things, 2017
Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
EngageMeter: A System for Implicit Audience Engagement Sensing Using Electroencephalography.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Emotion Actuator: Embodied Emotional Feedback through Electroencephalography and Electrical Muscle Stimulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
PhD thesis, 2016
Int. J. Mob. Hum. Comput. Interact., 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Embodied notifications: implicit notifications through electrical muscle stimulation.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
GestureSleeve: using touch sensitive fabrics for gestural input on the forearm for controlling smartwatches.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 6th International Conference on the Internet of Things, 2016
Proceedings of the 6th International Conference on the Internet of Things, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
SkullConduct: Biometric User Identification on Eyewear Computers Using Bone Conduction Through the Skull.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
What People Really Remember: Understanding Cognitive Effects When Interacting with Large Displays.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
There is more to Interaction with Public Displays than Kinect: Using Wearables to Interact with Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Graphical Passwords in the Wild: Understanding How Users Choose Pictures and Passwords in Image-based Authentication Schemes.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015
Proceedings of the Mensch und Computer 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Cruise Control for Pedestrians: Controlling Walking Direction using Electrical Muscle Stimulation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Evaluating Stereoscopic 3D for Automotive User Interfaces in a Real-World Driving Study.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Introducing novel technologies in the car: conducting a real-world study to test 3D dashboards.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
2014
Inform. Spektrum, 2014
Midair Displays: Concept and First Experiences with Free-Floating Pervasive Displays.
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Design and evaluation of a layered handheld 3d display with touch-sensitive front and back.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Using eye-tracking to support interaction with layered 3D interfaces on stereoscopic displays.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014
Workshop on smart garments: sensing, actuation, interaction, and applications in garments.
Proceedings of the ISWC'14, 2014
Proceedings of the ISWC'14, 2014
SmudgeSafe: geometric image transformations for smudge-resistant user authentication.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Let me catch this!: experiencing interactive 3D cinema through collecting content with a mobile phone.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
3D Displays in Cars: Exploring the User Performance for a Stereoscopic Instrument Cluster.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Let me grab this: a comparison of EMS and vibration for haptic feedback in free-hand interaction.
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
Exploring user expectations for context and road video sharing while calling and driving.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
2012
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012
Proceedings of the 10th International Conference on Mobile Systems, 2012
Multimodal interaction in the car: combining speech and gestures on the steering wheel.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
2009
CARS - Configurable Automotive Research Simulator (CARS - Konfigurierbarer Fahrsimulator zur Bewertung der Fahrerablenkung).
i-com, 2009
2008
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008