Stefan Rank
According to our database1,
Stefan Rank
authored at least 44 papers
between 2000 and 2021.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2021
Proceedings of the Advances in Visual Computing - 16th International Symposium, 2021
2018
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018
2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Studying the Impact of Spatial Involvement on Training Mental Rotation with Minecraft.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Evaluating Physical Movement as Trigger for Transitioning Between Environments in Virtual Reality.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Proceedings of the Interactive Storytelling, 2015
Responsive Environmental Diegetic Audio Feedback for Hand Gestures in Audio-Only Games.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015
PhysSigTK: Enabling engagement experiments with physiological signals for game design.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
2014
Applying a Text-Based Affective Dialogue System in Psychological Research: Case Studies on the Effects of System Behavior, Interaction Context and Social Exclusion.
CoRR, 2014
Applying a Text-Based Affective Dialogue System in Psychological Research: Case Studies on the Effects of System Behaviour, Interaction Context and Social Exclusion.
Cogn. Comput., 2014
Appl. Artif. Intell., 2014
Towards Realistic Female Avatar Creation - A Tool for Virtual Actor Design and Player Choice.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014
Proceedings of the Interactive Storytelling, 2014
2013
Proceedings of the Your Virtual Butler - The Making-of, 2013
Affect and Social Processes in Online Communication-Experiments with an Affective Dialog System.
IEEE Trans. Affect. Comput., 2013
2012
Proceedings of the Multiagent System Technologies - 10th German Conference, 2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the Third International Conference on Computational Creativity, 2012
2011
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011
Appl. Artif. Intell., 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011
Effect of Affective Profile on Communication Patterns and Affective Expressions in Interactions with a Dialog System.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
The Good, the Bad and the Neutral: Affective Profile in Dialog System-User Communication.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
2010
Docking agent-based simulation of collective emotion to equation-based models and interactive agents.
Proceedings of the 2010 Spring Simulation Multiconference, 2010
2007
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
2006
Transient analysis of RED queues: A quantitative analysis of buffer-occupancy fluctuations and relevant time-scales.
Perform. Evaluation, 2006
Proceedings of the Decision Theory and Multi-Agent Planning, 2006
2005
Appl. Artif. Intell., 2005
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005
2000
Designs on objects: imaginative practice, aesthetic categorisation, and the design of multimedia archiving support.
Digit. Creativity, 2000