Stavroula Ntoa
Orcid: 0000-0002-6270-8333
According to our database1,
Stavroula Ntoa
authored at least 68 papers
between 2004 and 2024.
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Bibliography
2024
Museum-Inspired Video Games as a Symbolic Transitional Justice Policy: Overview, Concepts, and Research Directions.
Games Res. Pract., June, 2024
Virtual Real., March, 2024
Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments, 2024
A Mixed-Methods Approach for the Evaluation of Situational Awareness and User Experience with Augmented Reality Technologies.
Proceedings of the Augmented Cognition, 2024
Proceedings of the HCI International 2024 Posters, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Int. J. Hum. Comput. Interact., June, 2023
Gamified experiences using 360° photography: A methodology for creating gamified learning experiences in 360° virtual environments.
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023
Proceedings of the HCI International 2023 Posters, 2023
Visual Summarisations for Computer-Assisted Live Color Casting and Direction in League of Legends.
Proceedings of the HCI in Games, 2023
Proceedings of the HCI International 2023 Posters, 2023
Proceedings of the HCI International 2023 Posters, 2023
2022
Transferring Traditional Crafts from the Physical to the Virtual World: An Authoring and Visualization Method and Platform.
ACM Journal on Computing and Cultural Heritage, 2022
Representation of Socio-historical Context to Support the Authoring and Presentation of Multimodal Narratives: The Mingei Online Platform.
ACM Journal on Computing and Cultural Heritage, 2022
ERCIM News, 2022
Real-Time Adaptation of Context-Aware Intelligent User Interfaces, for Enhanced Situational Awareness.
IEEE Access, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022
People-Flows: An Innovative Flow Monitoring and Management System in Urban Environments.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
2021
Monitoring Health Parameters of Elders to Support Independent Living and Improve Their Quality of Life.
Sensors, 2021
User generated content for enhanced professional productions: a mobile application for content contributors and a study on the factors influencing their satisfaction and loyalty.
Multim. Tools Appl., 2021
A Technological Framework for Rapid Prototyping of X-reality Applications for Interactive 3D Spaces.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications IV - Proceedings of the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2021
Proceedings of the Artificial Intelligence in HCI, 2021
2020
Immersive visual scripting based on VR software design patterns for experiential training.
Vis. Comput., 2020
Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming.
Proceedings of the Interactivity and Game Creation, 2020
2019
Augmenting natural interaction with physical paper in ambient intelligence environments.
Multim. Tools Appl., 2019
Proceedings of the 5th International Conference on Vehicle Technology and Intelligent Transport Systems, 2019
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019
2018
Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.
Br. J. Educ. Technol., 2018
UXAmI Observer: An Automated User Experience Evaluation Tool for Ambient Intelligence Environments.
Proceedings of the Intelligent Systems and Applications, 2018
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
2017
PhD thesis, 2017
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
UX Design of a Big Data Visualization Application Supporting Gesture-Based Interaction with a Large Display.
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017
Let's Cook: An Augmented Reality System Towards Developing Cooking Skills for Children with Cognitive Impairments.
Proceedings of the Smart Objects and Technologies for Social Good, 2017
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2015
Univers. Access Inf. Soc., 2015
Erratum to: Design and implementation of a social networking platform for cloud deployment specialists.
J. Internet Serv. Appl., 2015
Design and implementation of a social networking platform for cloud deployment specialists.
J. Internet Serv. Appl., 2015
Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015
2013
J. Univers. Comput. Sci., 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
2012
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
2011
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011
Study-Buddy: Improving the Learning Process through Technology-Augmented Studying Environments.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011
Seven Wonders: An Interactive Game for Learning English as a Foreign Language in Junior High-School.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Ambient Intelligence, 2011
2009
Proceedings of the Universal Access Handbook., 2009
Proceedings of the Universal Access Handbook., 2009
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009
2008
Proceedings of the Computers Helping People with Special Needs, 2008
2007
Proceedings of the Encyclopedia of Portal Technologies and Applications (2 Volumes), 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007
2004
Proceedings of the Computers Helping People with Special Needs, 2004