Sruti Subramanian
Orcid: 0000-0001-6286-9789
According to our database1,
Sruti Subramanian
authored at least 10 papers
between 2019 and 2024.
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Bibliography
2024
Top-down and bottom-up approaches to video quality of experience studies; overview and proposal of a new model.
Frontiers Comput. Sci., 2024
2023
Towards enhancing ecological validity in user studies: a systematic review of guidelines and implications for QoE research.
Qual. User Exp., 2023
Investigating Motivational Factors Influencing Users' Consumption of Video Streaming Services: A Human Factor Perspective.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
Age-Inclusive Design of Video Streaming Services: Integrating Insights and Design Implications.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
The Role of Theoretical Models in Ecologically Valid Studies: the example of a video Quality of Experience model.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023
2022
Exploring the Influence of Tech Savviness and Physical Activity in Older Adults Playing an Exergame.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022
2021
Interact. Comput., 2021
UNITY-Things: An Internet-of-Things Software Framework Integrating Arduino-Enabled Remote Devices with the UNITY Game Engine.
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
2020
ExerTiles: A Tangible Interactive Physiotherapy Toolkit for Balance Training with Older Adults.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020
2019
Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019