Sriram Subramanian

Orcid: 0000-0002-5266-8366

Affiliations:
  • University College London, UK
  • University of Sussex, UK (former)


According to our database1, Sriram Subramanian authored at least 192 papers between 1998 and 2024.

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Bibliography

2024
IrOnTex: Using Ironable 3D Printed Objects to Fabricate and Prototype Customizable Interactive Textiles.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., August, 2024

Temporal acoustic point holography.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

Computational Gastronomy and Eating with Acoustophoresis.
Proceedings of the Companion Proceedings of the 26th International Conference on Multimodal Interaction, 2024

StableLev: Data-Driven Stability Enhancement for Multi-Particle Acoustic Levitation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Guest Editorial: Multi-Access Networking for Extended Reality and Metaverse.
IEEE Internet Things Mag., March, 2023

Scheduling Advertising on Cable Television.
Oper. Res., 2023

DataLev: Mid-air Data Physicalisation Using Acoustic Levitation.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023


2022
Magical multi-modal displays using acoustophoresis.
XRDS, 2022

DATALEV: Acoustophoretic Data Physicalisation.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022


On Quick Measurement of Airborne Ultrasound Pressure Fields.
Proceedings of the 2nd International Conference on Interactive Media, 2022

2021
Unified Representation of Twitter and Online News Using Graph and Entities.
Frontiers Big Data, 2021

SliceHub: Augmenting Shared 3D Model Repositories with Slicing Results for 3D Printing.
CoRR, 2021

Flowcuits: Crafting Tangible and Interactive Electrical Components with Liquid Metal Circuits.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

ArticuLev: An Integrated Self-Assembly Pipeline for Articulated Multi-Bead Levitation Primitives.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
GS-PAT: high-speed multi-point sound-fields for phased arrays of transducers.
ACM Trans. Graph., 2020

Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Calendar Graph Neural Networks for Modeling Time Structures in Spatiotemporal User Behaviors.
Proceedings of the KDD '20: The 26th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, 2020

Digital Full-Face Mask Display with Expression Recognition using Embedded Photo Reflective Sensor Arrays.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

SmellControl: The Study of Sense of Agency in Smell.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Demonstration of G-ID: Identifying 3D Prints Using Slicing Parameters.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

G-ID: Identifying 3D Prints Using Slicing Parameters.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

e2-MaskZ: a Mask-type Display with Facial Expression Identification using Embedded Photo Reflective Sensors.
Proceedings of the Augmented Humans International Conference, 2020

Overcoming Data Sparsity in Predicting User Characteristics from Behavior through Graph Embeddings.
Proceedings of the IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2020

2019
ML Health: Fitness Tracking for Production Models.
CoRR, 2019

Drift-Correction Techniques for Scale-Adaptive VR Navigation.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic Tweezers.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

SonicSpray: A Technique to Reconfigure Permeable Mid-Air Displays.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

MPP: Model Performance Predictor.
Proceedings of the 2019 USENIX Conference on Operational Machine Learning, 2019

Designer Led Computational Approach to Generate Mappings for Devices with Low Gestural Resolution.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

VARI-SOUND: A Varifocal Lens for Sound.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

PickCells: A Physically Reconfigurable Cell-composed Touchscreen.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Sampling Strategy for Ultrasonic Mid-Air Haptics.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
User Study Data from "Point-and-Shake: Selecting from Levitating Object Displays".
Dataset, April, 2018

Model Governance: Reducing the Anarchy of Production ML.
Proceedings of the 2018 USENIX Annual Technical Conference, 2018

SoundBender: Dynamic Acoustic Control Behind Obstacles.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Interpretability and Reproducability in Production Machine Learning Applications.
Proceedings of the 17th IEEE International Conference on Machine Learning and Applications, 2018

ECO: Harmonizing Edge and Cloud with ML/DL Orchestration.
Proceedings of the USENIX Workshop on Hot Topics in Edge Computing, 2018

Using Spatiotemporal Modulation to Draw Tactile Patterns in Mid-Air.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Tangible Drops: A Visio-Tactile Display Using Actuated Liquid-Metal Droplets.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Beyond the Libet Clock: Modality Variants for Agency Measurements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Mid-Air Haptics for Control Interfaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Point-and-Shake: Selecting from Levitating Object Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Touchless Tactile Displays for Digital Signage: Mid-air Haptics meets Large Screens.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Collaborating around Digital Tabletops: Children's Physical Strategies from India, the UK and Finland.
ACM Trans. Comput. Hum. Interact., 2017

Neuroanatomical Correlates of Perceived Usability.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

JDLED: Towards Visio-Tactile Displays Based on Electrochemical Locomotion of Liquid-Metal Janus Droplets.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Erg-O: Ergonomic Optimization of Immersive Virtual Environments.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

TastyFloats: A Contactless Food Delivery System.
Proceedings of the Interactive Surfaces and Spaces, 2017

Programmable Liquid Matter: 2D Shape Drawing of Liquid Metals by Dynamic Electric Field.
Proceedings of the Interactive Surfaces and Spaces, 2017

Programmable Liquid Matter: 2D Shape Deformation of Highly Conductive Liquid Metals in a Dynamic Electric Field.
Proceedings of the Interactive Surfaces and Spaces, 2017

LeviSpace: Augmenting the Space above Displays with Levitated Particles.
Proceedings of the Interactive Surfaces and Spaces, 2017

Haptics and Directional Audio Using Acoustic Metasurfaces.
Proceedings of the Interactive Surfaces and Spaces, 2017

Spatial user interaction panel.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017

MistForm: Adaptive Shape Changing Fog Screens.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Sparkle: Hover Feedback with Touchable Electric Arcs.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Agency in Mid-air Interfaces.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Chameleon Devices: Investigating More Secure and Discreet Mobile Interactions via Active Camouflaging.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Investigating Expressive Tactile Interaction Design in Artistic Graphical Representations.
ACM Trans. Comput. Hum. Interact., 2016

Sparkle: Towards Haptic Hover-Feedback with Electric Arcs.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

JOLED: A Mid-air Display based on Electrostatic Rotation of Levitated Janus Objects.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Hilbert Curves: A Tool for Resolution Independent Haptic Texture.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Ambry: LinkedIn's Scalable Geo-Distributed Object Store.
Proceedings of the 2016 International Conference on Management of Data, 2016

Haptic technologies for direct touch in virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Enhancing Interactivity with Transcranial Direct Current Stimulation.
Proceedings of the Companion Publication of the 21st International Conference on Intelligent User Interfaces, 2016

Cubimorph: Designing modular interactive devices.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

SkinHaptics: Ultrasound focused in the hand creates tactile sensations.
Proceedings of the 2016 IEEE Haptics Symposium, 2016

The Art of Spending and Recommendations in Personal Finance.
Proceedings of the 2nd International Workshop on Personalization & Recommender Systems in Financial Services, 2016

Mid-Air Haptics and Displays: Systems for Un-instrumented Mid-air Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

TableHop: An Actuated Fabric Display Using Transparent Electrodes.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Floating charts: Data plotting using free-floating acoustically levitated representations.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Building a Replicated Logging System with Apache Kafka.
Proc. VLDB Endow., 2015

Ghost Touch: Turning Surfaces into Interactive Tangible Canvases with Focused Ultrasound.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Dynamir: Optical Manipulations Using Dynamic Mirror Brushes.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Mjölnir: collecting trash in a demanding new world.
Proceedings of the 3rd Workshop on Interactions of NVM/FLASH with Operating Systems and Workloads, 2015

Reflets: combining and revealing spaces for musical performances.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Need for Touch in Human Space Exploration: Towards the Design of a Morphing Haptic Glove - ExoSkin.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Continuous Tactile Feedback for Motor-Imagery Based Brain-Computer Interaction in a Multitasking Context.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

ANViL: Advanced Virtualization for Modern Non-Volatile Memory Devices.
Proceedings of the 13th USENIX Conference on File and Storage Technologies, 2015

Spending Time with Money: From Shared Values to Social Connectivity.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Control of Non-Solid Diffusers by Electrostatic Charging.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

LeviPath: Modular Acoustic Levitation for 3D Path Visualisations.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Emotions Mediated Through Mid-Air Haptics.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Marionette: a Multi-Finger Tilt Feedback Device for Curvatures and Haptic Images Perception.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Opportunities and Challenges for Data Physicalization.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Managing space in forward pick areas of warehouses for small parts.
PhD thesis, 2014

Rendering volumetric haptic shapes in mid-air using ultrasound.
ACM Trans. Graph., 2014

A dynamic flexible and interactive display method of digital photographs.
Entertain. Comput., 2014

Through the combining glass.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Identifying suitable projection parameters and display configurations for mobile true-3D displays.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Portallax: bringing 3D displays capabilities to handhelds.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Snapshots in a flash with ioSnap.
Proceedings of the Ninth Eurosys Conference 2014, 2014

Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Error related negativity in observing interactive tasks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

SensaBubble: a chrono-sensory mid-air display of sight and smell.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Changibles: analyzing and designing shape changing constructive assembly.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

MisTable: reach-through personal screens for tabletops.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Is my phone alive?: a large-scale study of shape change in handheld devices using videos.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Temporal, affective, and embodied characteristics of taste experiences: a framework for design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
In-Situ interactive image-based model building for Augmented Reality from a handheld device.
Virtual Real., 2013

UltraHaptics: multi-point mid-air haptic feedback for touch surfaces.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

D-FLIP: dynamic & flexible interactive PhotoShow.
Proceedings of the SIGGRAPH Asia 2013, 2013

Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Comparison of User Performance in Mixed 2D-3D Multi-Display Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Dynamic Spatial Positioning: Physical Collaboration around Interactive Table by Children in India.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Haptic feedback and shape-shifting handhelds for iTV.
Proceedings of the 11th European Conference on Interactive TV and Video, 2013

Morphees: toward high "shape resolution" in self-actuated flexible mobile devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Talking about tactile experiences.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Organic experiences: (re)shaping interactions with deformable displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

D-FLIP: Dynamic and Flexible Interactive PhotoShow.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
Making the common case the only case with anticipatory memory allocation.
ACM Trans. Storage, 2012

Steerable projection: exploring alignment in interactive mobile displays.
Pers. Ubiquitous Comput., 2012

PiVOT: personalized view-overlays for tabletops.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

m+pSpaces: virtual workspaces in the spatially-aware mobile environment.
Proceedings of the Mobile HCI '12, 2012

Tilt displays: designing display surfaces with multi-axis tilting and actuation.
Proceedings of the Mobile HCI '12, 2012

Tilt display demonstration: a display surface with multi-axis tilt & actuation.
Proceedings of the Mobile HCI '12, 2012

Interaction with deformable displays.
Proceedings of the Mobile HCI '12, 2012

Keynote speech I: Beyond multi-touch: Interactive surfaces that support haptic feedback and multiple independent views.
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012

Detecting error-related negativity for interaction design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Ultra-tangibles: creating movable tangible objects on interactive tables.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

MUSTARD: a multi user see through AR display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Putting your best foot forward: investigating real-world mappings for foot-based gestures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Mobile projectors versus mobile displays: an assessment of task performance.
Proceedings of the ACM Symposium on Applied Perception 2012, 2012

Group interaction on interactive multi-touch tables by children in India.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
MUST-D: multi-user see through display.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Visual separation in mobile multi-display environments.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Kick: investigating the use of kick gestures for mobile interactions.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Exploring Interaction Strategies in the Context of Sleep.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Counting on your fingertips: an exploration and analysis of actions in the Rich Touch space.
Proceedings of the 3rd International Conference on Human Computer Interaction, 2011

Exploring pressure as an alternative to multi-touch based interaction.
Proceedings of the 3rd International Conference on Human Computer Interaction, 2011

The effects of robot-performed co-verbal gesture on listener behaviour.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011

VORTEX: design and implementation of an interactive volumetric display.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Adding haptic feedback to mobile tv.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Supporting Atomic User Actions on the Table.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

Membrane: Operating system support for restartable file systems.
ACM Trans. Storage, 2010

Why panic()?: improving reliability with restartable file systems.
ACM SIGOPS Oper. Syst. Rev., 2010

WaveWindow: public, performative gestural interaction.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Would you do that?: understanding social acceptance of gestural interfaces.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Impact of disk corruption on open-source DBMS.
Proceedings of the 26th International Conference on Data Engineering, 2010

GesText: accelerometer-based gestural text-entry systems.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Workshop on coupled display visual interfaces.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
A visibility control system for collaborative digital table.
Pers. Ubiquitous Comput., 2009

Special issue on interaction with coupled and public displays.
Pers. Ubiquitous Comput., 2009

There and Back Again: Cross-Display Object Movement in Multi-Display Environments.
Hum. Comput. Interact., 2009

Conversational Gestures in Human-Robot Interaction.
Proceedings of the IEEE International Conference on Systems, 2009

Beat gesture generation rules for human-robot interaction.
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009

PressureMove: Pressure Input with Mouse Movement.
Proceedings of the Human-Computer Interaction, 2009

Tilt techniques: investigating the dexterity of wrist-based input.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

PressureText: pressure input for mobile phone text entry.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Haptic feedback in remote pointing.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Special issue on user-centred design and evaluation of ubiquitous groupware.
Pers. Ubiquitous Comput., 2008

Visibility control using revolving polarizer.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Improving digital handoff in shared tabletop workspaces.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

M<sup>3</sup>: multi-modal interface in multi-display environment for multi-users.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

A Middleware for Seamless Use of Multiple Displays.
Proceedings of the Interactive Systems. Design, 2008

PressureFish: a method to improve control of discrete pressure-based input.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Acquisition of Off-Screen Object by Predictive Jumping.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
Interacting with piles of artifacts on digital tables.
Digit. Creativity, 2007

Tabletop Collaboration through Tangible Interactions.
Proceedings of the 16th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises (WETICE 2007), 2007

Background subtraction for realtime tracking of a tennis ball.
Proceedings of the VISAPP 2007: Proceedings of the Second International Conference on Computer Vision Theory and Applications, Barcelona, Spain, March 8-11, 2007, 2007

E-conic: a perspective-aware interface for multi-display environments.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Strategic Tabletop Negotiations.
Proceedings of the Human-Computer Interaction, 2007

The magic window: lessons from a year in the life of a co-present media space.
Proceedings of the 2007 International ACM SIGGROUP Conference on Supporting Group Work, 2007

Modeling steering within above-the-surface interaction layers.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Posture monitoring and improvement for laptop use.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Augmenting the mouse with pressure sensitive input.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Multi-layer interaction for digital tables.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Superflick: a natural and efficient technique for long-distance object placement on digital tables.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

TNT: improved rotation and translation on digital tables.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

PaperSpace: a system for managing digital and paper documents.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Perspective cursor: perspective-based interaction for multi-display environments.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Stylus based text input using expanding CIRRIN.
Proceedings of the working conference on Advanced visual interfaces, 2006

Interacting with piles of artifacts on digital tables.
Proceedings of the working conference on Advanced visual interfaces, 2006

Bubble radar: efficient pen-based interaction.
Proceedings of the working conference on Advanced visual interfaces, 2006

DJs' perspectives on interaction and awareness in nightclubs.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Investigating TCP Performance Issues in Satellite Networks.
Proceedings of the Third Annual Conference on Communication Networks and Services Research (CNSR 2005), 2005

A comparison of techniques for multi-display reaching.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
A Design Approach for Tangible User Interfaces.
Australas. J. Inf. Syst., 2004

High-performance telepointers.
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004

2003
Empirical Evaluation of Performance in Hybrid 3D and 2D Interfaces.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Measuring the Coordination in 2D Positioning Tasks.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Investigation of subjective preferences in multiple degrees-of-freedom inputs.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Interaction Techniques for Navigation through and Manipulation of 2D and 3D Data.
Proceedings of the Eighth Eurographics Workshop on Virtual Environments, 2002

2001
Visual Interaction Platform.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

2000
Analyzing transformation-based simulation metamodels.
Proceedings of the 32nd conference on Winter simulation, 2000

Predictive absolute-moment block truncation coding for image compression.
Proceedings of the Visual Communications and Image Processing 2000, 2000

1999
Generalized polynomial decomposable multiple attribute utility functions for ranking and rating multiple criteria discrete alternatives.
Appl. Math. Comput., 1999

1998
Regular Texture Fault Detection by Wold-Like Decomposition.
Proceedings of the Image and Vision Computing New Zealand, International Conference, 1998


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