Sookyun Kim

Orcid: 0000-0001-6071-8231

According to our database1, Sookyun Kim authored at least 55 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Enhancing Facial Reconstruction Using Graph Attention Networks.
IEEE Access, 2023

Improved Open World Object Detection Using Class-Wise Feature Space Learning.
IEEE Access, 2023

2022
Pleasure-arousal-outlier model for quantitative evaluation of game experiences.
J. Supercomput., 2022

Floor plan optimization for indoor environment based on multimodal data.
J. Supercomput., 2022

Analysis of Social Media Utilization based on Big Data-Focusing on the Chinese Government Weibo.
KSII Trans. Internet Inf. Syst., 2022

2021
Behavior analysis method for indoor environment based on app usage mining.
J. Supercomput., 2021

A Study on Pagoda Image Search Using Artificial Intelligence (AI) Technology for Restoration of Cultural Properties.
KSII Trans. Internet Inf. Syst., 2021

Learning Media on Mathematical Education based on Augmented Reality.
KSII Trans. Internet Inf. Syst., 2021

TrafficBERT: Pre-trained model with large-scale data for long-range traffic flow forecasting.
Expert Syst. Appl., 2021

Game Engine Based 2D Emotion Segmentation Generation Method.
Proceedings of the International Conference on Computational Science and Computational Intelligence, 2021

2020
Interactive job sequencing system for small make-to-order manufacturers under smart manufacturing environment.
Peer-to-Peer Netw. Appl., 2020

Application of FlexSim software for developing cyber learning factory for smart factory education and training.
Multim. Tools Appl., 2020

Mixed Reality System for Virtual Chemistry Lab.
KSII Trans. Internet Inf. Syst., 2020

Indoor positioning-based mobile resource movement data management system for smart factory operations management.
Int. J. Distributed Sens. Networks, 2020

Graph Based Wave Function Collapse Algorithm for Procedural Content Generation in Games.
IEICE Trans. Inf. Syst., 2020

2019
Genetic Algorithms for Solving Shortest Path Problem in Maze-Type Network with Precedence Constraints.
Wirel. Pers. Commun., 2019

Development of Augmented Reality Indoor Navigation System based on Enhanced A* Algorithm.
KSII Trans. Internet Inf. Syst., 2019

Game Sprite Generator Using a Multi Discriminator GAN.
KSII Trans. Internet Inf. Syst., 2019

Generating a Ball Sport Scene in a Virtual Environment.
KSII Trans. Internet Inf. Syst., 2019

2018
Erratum to: Development of a low-cost wearable sensing glove with multiple inertial sensors and a light and fast orientation estimation algorithm.
J. Supercomput., 2018

Development of a low-cost wearable sensing glove with multiple inertial sensors and a light and fast orientation estimation algorithm.
J. Supercomput., 2018

2017
Augmented-Reality Survey: from Concept to Application.
KSII Trans. Internet Inf. Syst., 2017

2016
Fitness switching genetic algorithm for solving combinatorial optimization problems with rare feasible solutions.
J. Supercomput., 2016

2015
Quest reward optimization method for massive multiplayer online role playing games.
Telecommun. Syst., 2015

Multimedia applications for intelligent fusion computing.
Multim. Tools Appl., 2015

Software robot authoring tools for sharing intelligence among users and content providers.
Multim. Tools Appl., 2015

Line recognition algorithm for 3D polygonal model using a parallel computing platform.
Multim. Tools Appl., 2015

Automated spatio-temporal analysis techniques for game environment.
Multim. Tools Appl., 2015

Automated Verification Methodology of Security Events Based on Heuristic Analysis.
Int. J. Distributed Sens. Networks, 2015

Observations of Device Orientation Decisions on Mobile Videos.
Int. J. Distributed Sens. Networks, 2015

2014
A model of analyzing cyber threats trend and tracing potential attackers based on darknet traffic.
Secur. Commun. Networks, 2014

Analyzing repetitive action in game based on sequence pattern matching.
J. Real Time Image Process., 2014

Crowd Control with Vector Painting.
J. Res. Pract. Inf. Technol., 2014

2013
Real-time multimedia computing.
Multim. Tools Appl., 2013

Extraction of ridge and valley lines from unorganized points.
Multim. Tools Appl., 2013

The Architectural Pattern of a Highly Extensible System for the Asynchronous Processing of a Large Amount of Data.
J. Inf. Process. Syst., 2013

2012
Guest editorial: Advances in Digital and Multimedia Convergence.
J. Supercomput., 2012

A VoIP system for mobility voice security support using the VPN.
Secur. Commun. Networks, 2012

Online Recognition of Handwritten Korean and English Characters.
J. Inf. Process. Syst., 2012

2011
Cryptanalysis and security enhancement of a 'more efficient & secure dynamic ID-based remote user authentication scheme'.
Comput. Commun., 2011

2010
Decimation of human face model for real-time animation in intelligent multimedia systems.
Multim. Tools Appl., 2010

2009
Cryptanalysis of Secure Key Exchange Protocol between STB and Smart Card in IPTV Broadcasting.
Proceedings of the Advances in Information Security and Assurance, 2009

Fingerprint Based Secure Authentication Protocol using OTP in e-Banking.
Proceedings of the 2009 International Conference on Security & Management, 2009

A Resource Management System for Fault Tolerance in Grid Computing.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

2008
Embedded Panoramic Mosaic System Using Auto-Shot Interface.
IEEE Trans. Consumer Electron., 2008

2007
Panorama Mosaic Optimization for Mobile Camera Systems.
IEEE Trans. Consumer Electron., 2007

2006
Extracting feature lines from unstructured meshes using a model feature map.
Integr. Comput. Aided Eng., 2006

Finding ridges and valleys in a discrete surface using a modified MLS approximation.
Comput. Aided Des., 2006

Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542].
Comput. Aided Des., 2006

Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models.
Proceedings of the Computational Science, 2006

2005
Adaptive Space Carving with Texture Mapping.
Proceedings of the Computational Science and Its Applications, 2005

User-Guided 3D Su-Muk Painting.
Proceedings of the Computational Science and Its Applications, 2005

Surface Simplification with Semantic Features Using Texture and Curvature Maps.
Proceedings of the Computational Science and Its Applications, 2005

2003
A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data.
Proceedings of the Computational Science and Its Applications, 2003

2002
Discrete Differential Error Metric for Surface Simplification.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002


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