Sonja Hyrynsalmi
Orcid: 0000-0002-1715-6250
According to our database1,
Sonja Hyrynsalmi
authored at least 36 papers
between 2017 and 2024.
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Bibliography
2024
Bridging Gaps, Building Futures: Advancing Software Developer Diversity and Inclusion Through Future-Oriented Research.
CoRR, 2024
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024
2023
Inf. Softw. Technol., 2023
Proceedings of the Companion Proceedings of the 14th International Conference on Software Business (PhD Retreat, 2023
Proceedings of the Companion Proceedings of the 14th International Conference on Software Business (PhD Retreat, 2023
Between the Rock and the Hard Place - Conflicts in Implementing Integration Platforms.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
How Diversity and Inclusion Are Approached in Software Engineering University-level Teaching.
Proceedings of the 2023 IEEE/ACM 4th Workshop on Gender Equity, 2023
Proceedings of the 49th Euromicro Conference on Software Engineering and Advanced Applications, 2023
2022
Proceedings of the 5th International Workshop on Software-intensive Business: Towards Sustainable Software Business, 2022
Quō vādis, Data Business? - A Study for Understanding Maturity of Embedded System Companies in Data Economy.
Proceedings of the Software Business - 13th International Conference, 2022
Proceedings of the Companion Proceedings (PhD Retreat, 2022
Definition of the Enterprise Integration Platforms as a Service - Towards a Common Understanding.
Proceedings of the Software Business - 13th International Conference, 2022
Proceedings of the Software Business - 13th International Conference, 2022
2021
Proceedings of the Software Business - 12th International Conference, 2021
The War for Talent in Software Business - How are Finnish software companies perceiving and coping with the labor shortage?
Proceedings of the 2021 IEEE International Conference on Engineering, 2021
Proceedings of the 2021 IEEE International Conference on Engineering, 2021
Quest for Control: Managing Software Development in Networked Operating Environments.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
2020
Int. J. Serious Games, 2020
Proceedings of the Well-Being in the Information Society. Fruits of Respect, 2020
Meaningfulness as a Driving Force for Women in ICT - What Motivates Women in Software Industry?
Proceedings of the Empowering Teaching for Digital Equity and Agency, 2020
Towards Ethical Guidelines of Location-Based Games: Challenges in the Urban Gaming World.
Proceedings of the Software Business - 11th International Conference, 2020
The Effects Playing Pokémon GO has on Physical Activity -A Systematic Literature Review.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
Do primal instincts explain engagement in location-based games? A hypothesis-forming focus group study on territorial behavior.
Proceedings of the 4th International GamiFIN Conference, Levi, Finland, April 1-3, 2020, 2020
2019
Proceedings of the Third Seminar on Technology Ethics, Tethics 2019, 2019
Online Multiplayer Games for Crowdsourcing the Development of Digital Assets - The Case of Ingress.
Proceedings of the Software Business - 10th International Conference, 2019
Software engineering studies attractiveness for the highly educated women planning to change career in Finland.
Proceedings of the 41st International Conference on Software Engineering: Companion Proceedings, 2019
The underrepresentation of women in the software industry: thoughts from career-changing women.
Proceedings of the 2nd International Workshop on Gender Equality in Software Engineering, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
The role of women software communities in attracting more women to the software industry.
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
2018
Proceedings of the Well-Being in the Information Society. Fighting Inequalities, 2018
Proceedings of the Well-Being in the Information Society. Fighting Inequalities, 2018
Do We Have What Is Needed to Change Everything? - A Survey of Finnish Software Businesses on Labour Shortage and Its Potential Impacts.
Proceedings of the This Changes Everything - ICT and Climate Change: What Can We Do?, 2018
2017
Proceedings of the First International Workshop on Data-Driven Gamification Design co-located with 21st International Academic MindTrek Conference (AcademicMindtrek 2017), 2017