Sonam Adinolf
According to our database1,
Sonam Adinolf
authored at least 10 papers
between 2017 and 2021.
Collaborative distances:
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Bibliography
2021
Virtual Reality Esports - Understanding Competitive Players' Perceptions of Location Based VR Esports.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Towards Designing Agent Based Virtual Reality Applications for Cybersecurity Training.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
Friending to Flame: How Social Features Affect Player Behaviours in an Online Collectible Card Game.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Understanding online collectible card game players' motivations: a survey study with two games.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017