Sohei Wakisaka
Orcid: 0000-0002-8738-8540
According to our database1,
Sohei Wakisaka
authored at least 31 papers
between 2008 and 2024.
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Bibliography
2024
Co-play with Double Self: Exploring Bodily-Self Through Heautoscopy-Based XR Hide and Seek Game.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Proceedings of the SIGGRAPH Asia 2024 Emerging Technologies, 2024
[INDRA] Interactive Deep-dreaming Robotic Artist: Perceived artistic agency when collaborating with Embodied AI.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
The Malleable-Self Experience: Transforming Body Image by Integrating Visual and Whole-Body Haptic Stimuli.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
"It's Like Being on Stage": Staging an Improvisational Haptic-Installed Contemporary Dance Performance.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Real-time Slow-motion : A Framework for Slow-motion Without Deviating from Real-time.
Proceedings of the Augmented Humans International Conference 2024, 2024
2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Proceedings of the SIGGRAPH Asia 2023 XR, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Conversation Echo: Communication in virtual environments that reflects conversation contents.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
WeightMorphy: A Dynamic Weight-Shifting Method to Enhance the Virtual Experience with Body Deformation.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023
Dementia Eyes: Co-Design and Evaluation of a Dementia Education Augmented Reality Experience for Medical Workers.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Demonstrating Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
2013
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
Reality jockey: lifting the barrier between alternate realities through audio and haptic feedback.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2008