Soheeb Khan
According to our database1,
Soheeb Khan
authored at least 14 papers
between 2013 and 2024.
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Bibliography
2024
Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2022
Improving User Experience and Communication of Digitally Enhanced Advanced Services (DEAS) Offers in Manufacturing Sector.
Multimodal Technol. Interact., 2022
Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?
Proceedings of the HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games, 2022
Proceedings of the HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games, 2022
Utilising Gamification and Virtual Environments to Present Digitally Enhanced Advanced Services (DEAS) for the Financial Sector.
Proceedings of the Future Technologies Conference, 2022
2021
AR Guidance System for Traffic Circumvention and Collision Avoidance: Emergency Services Case Study.
Proceedings of the IEEE International Conference on Consumer Electronics, 2021
Virtual Reality for Simulation and Evaluation: Technology Acceptance Models for Automotive Consumer Electronics.
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021
Reducing Driver's Cognitive Load with the Use of Artificial Intelligence and Augmented Reality.
Proceedings of the HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry, 2021
2020
Collision Avoidance Head-Up Display: Design Considerations for Emergency Services' Vehicles.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020
Improving Emergency Vehicles' Response Times with the Use of Augmented Reality and Artificial Intelligence.
Proceedings of the HCI International 2020 - Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments, 2020
2019
Multimodal Technol. Interact., 2019
2018
Proceedings of the IEEE International Conference on Consumer Electronics, 2018
2013
The Design Considerations of a Virtual Reality Application for Heart Anatomy and Pathology Education.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013
Asynchronous Telemedicine Diagnosis of Musculoskeletal Injuries through a Prototype Interface in Virtual Reality Environment.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013