Soh Masuko
Orcid: 0000-0002-3277-5690
According to our database1,
Soh Masuko
authored at least 55 papers
between 2005 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
VR remote tourism system with natural gaze induction without causing user discomfort.
Proceedings of the Augmented Humans International Conference 2024, 2024
2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023
2022
MEC/Cloud Orchestrator to Facilitate Private/Local Beyond 5G with MEC and Proof-of-Concept Implementation.
Sensors, 2022
Proof-of-Concept of Distributed Optimization of Micro-Services on Edge Computing for Beyond 5G.
Proceedings of the 95th IEEE Vehicular Technology Conference, 2022
Improving Pedestrian Safety around Autonomous Delivery Robots in Real Environment with Augmented Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Design of mmW Digital Twin platform toward B5G/6G - High-Precision Measurement System and Relay Station Deployment-.
Proceedings of the 2022 IEEE 33rd Annual International Symposium on Personal, 2022
Reimagining the Stadium Spectator Experience using Augmented Reality and Visual Positioning System.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 11th IEEE Global Conference on Consumer Electronics, 2022
"This" and "That" in Teleshopping with Possessive Telepresence Systems using 5G Mobile Networks.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, ACII 2022, 2022
2020
Proceedings of the Human Interface and the Management of Information. Designing Information, 2020
Proceedings of the Human Interface and the Management of Information. Designing Information, 2020
2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
Show Something: Intelligent Shopping Assistant Supporting Quick Scene Understanding and Immersive Preview.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
2018
Oz's Fitting Room: Fashion Coordination Support System by Digital Signage and Human-driven Virtual Agent.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the IEEE International Conference on Consumer Electronics, 2018
Proceedings of the IEEE International Conference on Consumer Electronics, 2018
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018
Shopping Together: A Remote Co-shopping System Utilizing Spatial Gesture Interaction.
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018
2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Zapzap: A Table-Top Device that Presents the Rough Contents of a Book to Support Book Browsing in Bookstore.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
MR-Shoppingu: Physical Interaction with Augmented Retail Products Using Continuous Context Awareness.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
2015
PhySig: Incorporating Physical Products with Digital Signage in Shopping Environments.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Interactive Study of WallSHOP: Multiuser Connectivity between Public Digital Advertising and Private Devices for Personalized Shopping.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
WallSHOP: Multiuser Interaction with Public Digital Signage using Mobile Devices for Personalized Shopping.
Proceedings of the 20th International Conference on Intelligent User Interfaces Companion, 2015
AR-HITOKE: visualizing popularity of brick and mortar shops to support purchase decisions.
Proceedings of the 6th Augmented Human International Conference, 2015
Lovable couch: mitigating distrustful feelings for couples by visualizing excitation.
Proceedings of the 6th Augmented Human International Conference, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the Pattern Recognition Applications and Methods, 2014
Proceedings of the ICPRAM 2014, 2014
2013
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, 2013
Visualization of dimension measurement using a consumer grade tablet camera-audio sensor.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2007
Comput. Graph. Forum, 2007
2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005