Sofia Papavlasopoulou
Orcid: 0000-0002-1974-0522
According to our database1,
Sofia Papavlasopoulou
authored at least 49 papers
between 2014 and 2024.
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Bibliography
2024
Play with Coding Toys in Early Childhood Education and Care: Teachers' Pedagogical Strategies, Views and Impact on Children's Development. A Systematic Literature Review.
Entertain. Comput., 2024
Proceedings of the 19th International Conference on Evaluation of Novel Approaches to Software Engineering, 2024
A Review of Empirical Studies on Gamification in K-12 Environmental Education: Is This Chocolate-Covered Broccoli?
Proceedings of the IEEE Global Engineering Education Conference, 2024
Challenges in Digital STEM Education Delivery: A Case Study from the Teachers' Perspective.
Proceedings of the IEEE Global Engineering Education Conference, 2024
High-performing Groups during Children's Collaborative Coding Activities: What Can Multimodal Data Tell Us?
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Design Thinking Activities for K-12 Students: Multi-Modal Data Explanations on Coding Performance.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023
Experiverse: Exploring an experiment-based gamification application for motivating children to science learning in an informal setting.
Proceedings of the 2023 Symposium on Learning, Design and Technology, 2023
Designing Multi Sensory Environments for Children's Learning: An Analysis of Teachers' and Researchers' Perspectives.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Children's facial expressions during collaborative coding: Objective versus subjective performances.
Int. J. Child Comput. Interact., 2022
Educating about Responsible AI in IS: Designing a course based on Experiential Learning.
Proceedings of the 43rd International Conference on Information Systems, 2022
Proceedings of the International Conference on Advanced Learning Technologies, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Int. J. Child Comput. Interact., 2021
Faces Don't Lie: Analysis of Children's Facial expressions during Collaborative Coding.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021
Information flow and children's emotions during collaborative coding: A causal analysis.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Children's Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Monitoring Children's Learning Through Wearable Eye-Tracking: The Case of a Making-Based Coding Activity.
IEEE Pervasive Comput., 2020
Fitbit for learning: Towards capturing the learning experience using wearable sensing.
Int. J. Hum. Comput. Stud., 2020
Identifying the combinations of motivations and emotions for creating satisfied users in SNSs: An fsQCA approach.
Int. J. Inf. Manag., 2020
Patterns in informal and non-formal science learning activities for children-A Europe-wide survey study.
Int. J. Child Comput. Interact., 2020
Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences.
Comput. Hum. Behav., 2020
Motion-Based Educational Games: Using Multi-Modal Data to Predict Player's Performance.
Proceedings of the IEEE Conference on Games, 2020
Using sensing technologies to explain children's self-representation in motion-based educational games.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children's attitudes?
Int. J. Child Comput. Interact., 2019
Exploring children's learning experience in constructionism-based coding activities through design-based research.
Comput. Hum. Behav., 2019
The role of age and gender on implementing informal and non-formal science learning activities for children.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the 25th Americas Conference on Information Systems, 2019
Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
How do you feel about learning to code? Investigating the effect of children's attitudes towards coding using eye-tracking.
Int. J. Child Comput. Interact., 2018
Proceedings of the Conference on Creativity and Making in Education, 2018
Discovering children's competences in coding through the analysis of Scratch projects.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Emotions in Motion: The Combined Effect of Positive and Negative Emotions on Personalised E-Commerce.
Int. J. Online Mark., 2017
Empirical studies on the Maker Movement, a promising approach to learning: A literature review.
Entertain. Comput., 2017
SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
An Exploratory Study on the Influence of Cognitive and Affective Characteristics in Programming-Based Making Activities.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Proceedings of the Digital Nations - Smart Cities, Innovation, and Sustainability, 2017
Reviewing the affordances of tangible programming languages: Implications for design and practice.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017
Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
Make2Learn with IoT: Engaging Children into Joyful Design and Making of Interactive Connected Objects.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
Engaging Students with Computer Science through Creativity: Toward Better Understanding and Improved Methods.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Creative Programming Experiences for Teenagers: Attitudes, Performance and Gender Differences.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015), 2015
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
2014
Proceedings of the 8th Mediterranean Conference on Information Systems, 2014