Sofia Cavaco

Orcid: 0000-0001-7315-4543

According to our database1, Sofia Cavaco authored at least 42 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
SLVideo: A Sign Language Video Moment Retrieval Framework.
CoRR, 2024

Unveiling Cetacean Voices: Entropy-Powered Spectrogram Denoising for Deep Learning Applications.
Proceedings of the Progress in Artificial Intelligence, 2024

2023
Immerscape: Supporting the Creation of Immersive Soundscapes by Users in Cultural Heritage Contexts.
Proceedings of the Advances in Mobile Computing and Multimedia Intelligence, 2023

Vocalization Features to Recognize Small Dolphin Species for Limited Datasets.
Proceedings of the Progress in Artificial Intelligence, 2023

2022
Impact of Combined Music and Reminiscence Cognitive Stimulation in Dementia: A Longitudinal Pilot Study Using Musiquence.
Proceedings of the ICT for Health, Accessibility and Wellbeing, 2022

2021
Feasibility of Pitch and Rhythm Musical Distortions as Cueing Method for People with Dementia in AR Cognitive Stimulation Tasks.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

The BioVisualSpeech Serious Game with Voice Exercises for People with Parkinson's Disease with Hypokinetic Dysarthria.
Proceedings of the MEDINFO 2021: One World, One Health - Global Partnership for Digital Innovation, 2021

Customizable Serious Speech Therapy Games with Dynamic Difficulty Adjustment for Children with Sigmatism.
Proceedings of the MEDINFO 2021: One World, One Health - Global Partnership for Digital Innovation, 2021

Deploying a Speech Therapy Game Using a Deep Neural Network Sibilant Consonants Classifier.
Proceedings of the Progress in Artificial Intelligence, 2021

2020
The BioVisualSpeech Corpus of Words with Sibilants for Speech Therapy Games Development.
Inf., 2020

Sibilant consonants classification comparison with multi- and single-class neural networks.
Expert Syst. J. Knowl. Eng., 2020

The BioVisualSpeech European Portuguese Sibilants Corpus.
Proceedings of the Computational Processing of the Portuguese Language, 2020

Detection of Voicing and Place of Articulation of Fricatives with Deep Learning in a Virtual Speech and Language Therapy Tutor.
Proceedings of the 21st Annual Conference of the International Speech Communication Association, 2020

2019
A usability study with healthcare professionals of a customizable framework for reminiscence and music based cognitive activities for people with dementia.
Proceedings of the 23rd Pan-Hellenic Conference on Informatics, 2019

Sustained Vowel Game: A Computer Therapy Game for Children with Dysphonia.
Proceedings of the 20th Annual Conference of the International Speech Communication Association, 2019

A Dynamic Difficulty Adjustment Model for Dysphonia Therapy Games.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

Musiquence: a framework to customize music and reminiscence cognitive stimulation activities for the dementia population.
Proceedings of the 2019 5th Experiment International Conference (exp.at'19), 2019

Musiquence: a serious game customization system for dementia.
Proceedings of the 2019 5th Experiment International Conference (exp.at'19), 2019

Sibilant Consonants Classification with Deep Neural Networks.
Proceedings of the Progress in Artificial Intelligence, 2019

2018
NavMol 3.0: enabling the representation of metabolic reactions by blind users.
Bioinform., 2018

Feasibility Study of an Augmented Reality System for People with Dementia.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

A Model for Sibilant Distortion Detection in Children.
Proceedings of the 2018 International Conference on Digital Medicine and Image Processing, 2018

2017
Automatic Classification of Impact Sounds with Rejection of Unknown Samples.
New Gener. Comput., 2017

Visual-feedback in an interactive environment for speech-language therapy.
Proceedings of the 6th International Workshop on Child Computer Interaction, 2017

Automatic organisation, segmentation, and filtering of user-generated audio content.
Proceedings of the 19th IEEE International Workshop on Multimedia Signal Processing, 2017

3D Facial Video Retrieval and Management for Decision Support in Speech and Language Therapy.
Proceedings of the 2017 ACM on International Conference on Multimedia Retrieval, 2017

Automatic organisation and quality analysis of user-generated content with audio fingerprinting.
Proceedings of the 25th European Signal Processing Conference, 2017

A Serious Mobile Game with Visual Feedback for Training Sibilant Consonants.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Robust phoneme recognition for a speech therapy environment.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016

Robust scoring of voice exercises in computer-based speech therapy systems.
Proceedings of the 24th European Signal Processing Conference, 2016

A voice-controlled serious game for the sustained vowel exercise.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
A comparison of thermal image descriptors for face analysis.
Proceedings of the 23rd European Signal Processing Conference, 2015

2014
See-Through-Sound: Transforming Images into Sonic Representations to Help the Blind.
J. Inf. Technol. Res., 2014

Mathematics for all: A game-based learning environment for visually impaired students.
Proceedings of the IEEE Frontiers in Education Conference, 2014

An orientation game with 3D spatialized audio for visually impaired children.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

An interactive toolset for speech therapy.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
From pixels to pitches: Unveiling the world of color for the blind.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013

2012
Video annotation of TV content using audiovisual information.
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012

2011
Unsupervised Music Genre Classification with a Model-Based Approach.
Proceedings of the Progress in Artificial Intelligence, 2011

2010
Classification of Similar Impact Sounds.
Proceedings of the Image and Signal Processing, 4th International Conference, 2010

2007

1999
A Biologically Plausible Acoustic Motion Detection Neural Network.
Int. J. Neural Syst., 1999


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