Soenke Zehle

Orcid: 0000-0002-7718-582X

According to our database1, Soenke Zehle authored at least 10 papers between 2014 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Co-creating Value with the Cooperative Turn: Exploring Human-Machinic Agencies Through a Collective Intelligence Design Canvas.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications IV - Proceedings of the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2021

Performative Practices and States of Play: Exploring the Role of Arts and Culture in the Co-Creation of Anticipatory Governance Dynamics.
Proceedings of 19th European Conference on Computer-Supported Cooperative Work, 2021

2018
From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives.
Proceedings of the Interactive Storytelling, 2018

2015
Archive Interfaces: Toward the User as Co-Curator.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Common Gestures: Visual Design for a Collaborative Archive Interface.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Spheres of Play: Designing Games and Interfaces for Media Architectures.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

An Environmentalism for Environmental Media: Ambient Commoning as Cultural Technique in the Sentient Semiosphere.
Proceedings of the Hybrid City 2015: Data to the People, 2015

SpielRaum: Perspectives for Collaborative Play.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
From Technomania to the School of Things: Taking Control of Your Own Game.
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014


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