Siyu Tang

Orcid: 0000-0002-1015-4770

Affiliations:
  • ETH Zürich, Switzerland


According to our database1, Siyu Tang authored at least 87 papers between 2013 and 2024.

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Bibliography

2024
Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior.
ACM Trans. Graph., July, 2024

DART: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control.
CoRR, 2024

RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering.
CoRR, 2024

OpenSUN3D: 1st Workshop Challenge on Open-Vocabulary 3D Scene Understanding.
CoRR, 2024

Is Continual Learning Ready for Real-world Challenges?
CoRR, 2024

Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstruction.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

ResFields: Residual Neural Fields for Spatiotemporal Signals.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

Improving 2D Feature Representations by 3D-Aware Fine-Tuning.
Proceedings of the Computer Vision - ECCV 2024, 2024

SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction.
Proceedings of the Computer Vision - ECCV 2024, 2024

LaRa: Efficient Large-Baseline Radiance Fields.
Proceedings of the Computer Vision - ECCV 2024, 2024

Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

RoHM: Robust Human Motion Reconstruction via Diffusion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

EgoGen: An Egocentric Synthetic Data Generator.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Optimizing Diffusion Noise Can Serve As Universal Motion Priors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Creating a Digital Twin of Spinal Surgery: A Proof of Concept.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Dictionary Fields: Learning a Neural Basis Decomposition.
ACM Trans. Graph., August, 2023

GMD: Controllable Human Motion Synthesis via Guided Diffusion Models.
CoRR, 2023

Factor Fields: A Unified Framework for Neural Fields and Beyond.
CoRR, 2023

Mask3D: Mask Transformer for 3D Semantic Instance Segmentation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Interactive Object Segmentation in 3D Point Clouds.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

3D Segmentation of Humans in Point Clouds with Synthetic Data.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Dynamic Point Fields.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Guided Motion Diffusion for Controllable Human Motion Synthesis.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Synthesizing Diverse Human Motions in 3D Indoor Scenes.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

HARP: Personalized Hand Reconstruction from a Monocular RGB Video.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Mask3D for 3D Semantic Instance Segmentation.
CoRR, 2022

Compositional Human-Scene Interaction Synthesis with Semantic Control.
Proceedings of the Computer Vision - ECCV 2022, 2022

EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices.
Proceedings of the Computer Vision - ECCV 2022, 2022

SAGA: Stochastic Whole-Body Grasping with Contact.
Proceedings of the Computer Vision - ECCV 2022, 2022

ARAH: Animatable Volume Rendering of Articulated Human SDFs.
Proceedings of the Computer Vision - ECCV 2022, 2022

KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints.
Proceedings of the Computer Vision - ECCV 2022, 2022

The Wanderings of Odysseus in 3D Scenes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Human-Aware Object Placement for Visual Environment Reconstruction.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

COAP: Compositional Articulated Occupancy of People.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Context-Aware Sequence Alignment using 4D Skeletal Augmentation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Accurate 3D Body Shape Regression using Metric and Semantic Attributes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Neural Point-based Shape Modeling of Humans in Challenging Clothing.
Proceedings of the International Conference on 3D Vision, 2022

2021
EgoBody: Human Body Shape, Motion and Social Interactions from Head-Mounted Devices.
CoRR, 2021

MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Learning Motion Priors for 4D Human Body Capture in 3D Scenes.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

The Power of Points for Modeling Humans in Clothing.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

We Are More Than Our Joints: Predicting How 3D Bodies Move.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

On Self-Contact and Human Pose.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

LEAP: Learning Articulated Occupancy of People.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

4D Human Body Capture from Egocentric Video via 3D Scene Grounding.
Proceedings of the International Conference on 3D Vision, 2021

A Skeleton-Driven Neural Occupancy Representation for Articulated Hands.
Proceedings of the International Conference on 3D Vision, 2021

Learning To Disambiguate Strongly Interacting Hands via Probabilistic Per-Pixel Part Segmentation.
Proceedings of the International Conference on 3D Vision, 2021

2020
Motion Segmentation & Multiple Object Tracking by Correlation Co-Clustering.
IEEE Trans. Pattern Anal. Mach. Intell., 2020

Learning Multi-human Optical Flow.
Int. J. Comput. Vis., 2020

Generating Person-Scene Interactions in 3D Scenes.
CoRR, 2020

Perpetual Motion: Generating Unbounded Human Motion.
CoRR, 2020

MATE: Plugging in Model Awareness to Task Embedding for Meta Learning.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

ETH-XGaze: A Large Scale Dataset for Gaze Estimation Under Extreme Head Pose and Gaze Variation.
Proceedings of the Computer Vision - ECCV 2020, 2020

Forecasting Human-Object Interaction: Joint Prediction of Motor Attention and Actions in First Person Video.
Proceedings of the Computer Vision - ECCV 2020, 2020

Learning to Dress 3D People in Generative Clothing.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

Generating 3D People in Scenes Without People.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

PLACE: Proximity Learning of Articulation and Contact in 3D Environments.
Proceedings of the 8th International Conference on 3D Vision, 2020

Grasping Field: Learning Implicit Representations for Human Grasps.
Proceedings of the 8th International Conference on 3D Vision, 2020

2019
Forecasting Human Object Interaction: Joint Prediction of Motor Attention and Egocentric Activity.
CoRR, 2019

Dressing 3D Humans using a Conditional Mesh-VAE-GAN.
CoRR, 2019

Low-rank Random Tensor for Bilinear Pooling.
CoRR, 2019

End-to-End Learning for Graph Decomposition.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Learning to Train with Synthetic Humans.
Proceedings of the Pattern Recognition, 2019

Local Temporal Bilinear Pooling for Fine-Grained Action Parsing.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
Temporal Human Action Segmentation via Dynamic Clustering.
CoRR, 2018

Part-Aligned Bilinear Representations for Person Re-identification.
Proceedings of the Computer Vision - ECCV 2018, 2018

Human Motion Parsing by Hierarchical Dynamic Clustering.
Proceedings of the British Machine Vision Conference 2018, 2018

Customized Multi-person Tracker.
Proceedings of the Computer Vision - ACCV 2018, 2018

2017
People detection and tracking in crowded scenes.
PhD thesis, 2017

Multiple People Tracking by Lifted Multicut and Person Re-identification.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Generating Descriptions with Grounded and Co-referenced People.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Joint Graph Decomposition & Node Labeling: Problem, Algorithms, Applications.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

ArtTrack: Articulated Multi-Person Tracking in the Wild.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Joint Graph Decomposition and Node Labeling by Local Search.
CoRR, 2016

A Multi-cut Formulation for Joint Segmentation and Tracking of Multiple Objects.
CoRR, 2016

Articulated Multi-person Tracking in the Wild.
CoRR, 2016

Multi-person Tracking by Multicut and Deep Matching.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016

DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
Subgraph decomposition for multi-target tracking.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

2014
Detection and Tracking of Occluded People.
Int. J. Comput. Vis., 2014

2013
Learning People Detectors for Tracking in Crowded Scenes.
Proceedings of the IEEE International Conference on Computer Vision, 2013


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