Simone Barbieri

Orcid: 0000-0002-6967-7074

According to our database1, Simone Barbieri authored at least 5 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
3D content creation exploiting 2D character animation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Repurpose 2D Character Animations for a VR Environment Using BDH Shape Interpolation.
Proceedings of the Next Generation Computer Animation Techniques, 2017

2016
An interactive editor for curve-skeletons: SkeletonLab.
Comput. Graph., 2016

Enhancing character posing by a sketch-based interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons.
Proceedings of the Italian Chapter Conference 2015, 2015


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