Simon Flutura
According to our database1,
Simon Flutura
authored at least 14 papers
between 2015 and 2021.
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Bibliography
2021
Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021
2020
Interactive Machine Learning and Explainability in Mobile Classification of Forest-Aesthetics.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
2019
Stress Annotations from Older Adults - Exploring the Foundations for Mobile ML-Based Health Assistance.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019
Proceedings of the International Conference on Multimodal Interaction, 2019
Exploration of Physiological Signals Using Different Locomotion Techniques in a VR Adventure Game.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
2018
The Development of the Serious Game "Composites Cup on Tortuga" with the Support of "Kraken".
Proceedings of the Serious Games - 4th Joint International Conference, 2018
DrinkWatch: A Mobile Wellbeing Application Based on Interactive and Cooperative Machine Learning.
Proceedings of the 2018 International Conference on Digital Health, 2018
2017
Proceedings of the 2nd ACM SIGCHI International Workshop on Multisensory Approaches to Human-Food Interaction, 2017
2016
MobileSSI - A Multi-modal Framework for Social Signal Interpretation on Mobile Devices.
Proceedings of the 12th International Conference on Intelligent Environments, 2016
Laughter detection in the wild: demonstrating a tool for mobile social signal processing and visualization.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
2015
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015