Silvia Rossi

Orcid: 0000-0002-2779-2314

Affiliations:
  • Centrum Wiskunde en Informatica, Amsterdam, The Netherlands


According to our database1, Silvia Rossi authored at least 17 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

Online presence:

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Bibliography

2024
AGAR - Attention Graph-RNN for Adaptative Motion Prediction of Point Clouds of Deformable Objects.
ACM Trans. Multim. Comput. Commun. Appl., August, 2024

Designing and Evaluating a VR Lobby for a Socially Enriching Remote Opera Watching Experience.
IEEE Trans. Vis. Comput. Graph., May, 2024

TRANSMIXR: Enabling the Future of Media Experiences through Social XR.
ERCIM News, 2024

A Platform for Collecting User Behaviour Data during Social VR Experiments Using Mozilla Hubs.
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems, 2024

Open-Sourcing VR2Gather: A Collaborative Social VR System for Adaptive Multi-Party Real Time Communication.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

2023
Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications.
Proceedings of the 14th Conference on ACM Multimedia Systems, 2023

Correlation between Entropy and Prediction Error in VR Head Motion Trajectories.
Proceedings of the 2nd International Workshop on Interactive eXtended Reality, 2023

2022
Explaining Hierarchical Features in Dynamic Point Cloud Processing.
Proceedings of the Picture Coding Symposium, 2022

Behavioural Analysis in a 6-DoF VR System: Influence of Content, Quality and User Disposition.
Proceedings of the IXR@MM 2022: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022

2021
From 3-DoF to 6-DoF: New Metrics to Analyse Users Behaviour in Immersive Applications.
CoRR, 2021

Influence of Narrative Elements on User Behaviour in Photorealistic Social VR.
Proceedings of the MMVE '21: Proceedings of the International Workshop on Immersive Mixed and Virtual Environment Systems, Istanbul, Turkey, 28 September, 2021, 2021

A New Challenge: Behavioural Analysis Of 6-DOF User When Consuming Immersive Media.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021

Spatio-Temporal Graph-RNN for Point Cloud Prediction.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021

2020
Do Users Behave Similarly in VR? Investigation of the User Influence on the System Design.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Understanding user navigation in immersive experience: an information-theoretic analysis.
Proceedings of the 12th ACM International Workshop on Immersive Mixed and Virtual Environment Systems, 2020

2019
Spherical Clustering of Users Navigating 360° Content.
Proceedings of the IEEE International Conference on Acoustics, 2019

2017
Navigation-aware adaptive streaming strategies for omnidirectional video.
Proceedings of the 19th IEEE International Workshop on Multimedia Signal Processing, 2017


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