Sidney Araujo Melo

Orcid: 0000-0001-5470-1740

According to our database1, Sidney Araujo Melo authored at least 8 papers between 2019 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2025
Using provenance and replay for qualitative analysis of gameplay sessions.
Entertain. Comput., 2025

Game provenance graph-based representation learning vs metrics-based machine learning: An empirical comparison on predictive game analytics tasks.
Entertain. Comput., 2025

2024
Using provenance data and imitation learning to train human-like bots.
Entertain. Comput., January, 2024

2023
Encoding feature set information in heterogeneous graph neural networks for game provenance.
Appl. Intell., December, 2023

Prov-Replay: A Qualitative Analysis Framework for Gameplay Sessions Using Provenance and Replay.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

2022
Training human-like bots with Imitation Learning based on provenance data.
Proceedings of the 21st Brazilian Symposium on Computer Games and Digital Entertainment, 2022

2020
Player Behavior Profiling through Provenance Graphs and Representation Learning.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
Detecting long-range cause-effect relationships in game provenance graphs with graph-based representation learning.
Entertain. Comput., 2019


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