Shunsuke Saito

Orcid: 0000-0003-2053-3472

According to our database1, Shunsuke Saito authored at least 68 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion.
CoRR, 2024

Manifold Sampling for Differentiable Uncertainty in Radiance Fields.
CoRR, 2024

Expressive Whole-Body 3D Gaussian Avatar.
CoRR, 2024

Bridging the Gap: Studio-like Avatar Creation from a Monocular Phone Capture.
CoRR, 2024

Sapiens: Foundation for Human Vision Models.
Proceedings of the Computer Vision - ECCV 2024, 2024

High-Fidelity Modeling of Generalizable Wrinkle Deformation.
Proceedings of the Computer Vision - ECCV 2024, 2024

Relightable Gaussian Codec Avatars.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

GALA: Generating Animatable Layered Assets from a Single Scan.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024


Diffusion Shape Prior for Wrinkle-Accurate Cloth Registration.
Proceedings of the International Conference on 3D Vision, 2024

2023
Diffusion Posterior Illumination for Ambiguity-Aware Inverse Rendering.
ACM Trans. Graph., December, 2023

CT2Hair: High-Fidelity 3D Hair Modeling using Computed Tomography.
ACM Trans. Graph., August, 2023

Drivable 3D Gaussian Avatars.
CoRR, 2023

Neural Relighting with Subsurface Scattering by Learning the Radiance Transfer Gradient.
CoRR, 2023

Single-Image 3D Human Digitization with Shape-guided Diffusion.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Neural Fields for Visual Computing: SIGGRAPH 2023 Course.
Proceedings of the ACM SIGGRAPH 2023 Courses, 2023

A Dataset of Relighted 3D Interacting Hands.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

MEGANE: Morphable Eyeglass and Avatar Network.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

RelightableHands: Efficient Neural Relighting of Articulated Hand Models.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing.
ACM Trans. Graph., 2022

Authentic volumetric avatars from a phone scan.
ACM Trans. Graph., 2022

Neural Fields in Visual Computing and Beyond.
Comput. Graph. Forum, 2022

Drivable Volumetric Avatars using Texel-Aligned Features.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

Neural Strands: Learning Hair Geometry and Appearance from Multi-view Images.
Proceedings of the Computer Vision - ECCV 2022, 2022

KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints.
Proceedings of the Computer Vision - ECCV 2022, 2022

AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling.
Proceedings of the Computer Vision - ECCV 2022, 2022

COAP: Compositional Articulated Occupancy of People.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Deep relightable appearance models for animatable faces.
ACM Trans. Graph., 2021

PVA: Pixel-aligned Volumetric Avatars.
CoRR, 2021

ARCH++: Animation-Ready Clothed Human Reconstruction Revisited.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Pixel-Aligned Volumetric Avatars.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Monocular Real-Time Volumetric Performance Capture.
Proceedings of the Computer Vision - ECCV 2020, 2020

PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Learning to Infer Implicit Surfaces without 3D Supervision.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

SiCloPe: Silhouette-Based Clothed People.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
High-fidelity facial reflectance and geometry inference from an unconstrained image.
ACM Trans. Graph., 2018

3D hair synthesis using volumetric variational autoencoders.
ACM Trans. Graph., 2018

paGAN: real-time avatars using dynamic textures.
ACM Trans. Graph., 2018

Room-Temperature Atomic Layer Deposition of SnO<sub>2</sub> Using Tetramethyltin and Its Application to TFT Fabrication.
IEICE Trans. Electron., 2018

Mesoscopic Facial Geometry Inference Using Deep Neural Networks.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Avatar digitization from a single image for real-time rendering.
ACM Trans. Graph., 2017

Multi-View Stereo on Consistent Face Topology.
Comput. Graph. Forum, 2017

Outside-in monocular IR camera based HMD pose estimation via geometric optimization.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Quasi-developable garment transfer for animals.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

Pinscreen: creating performance-driven avatars in seconds.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Production-level facial performance capture using deep convolutional neural networks.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

Learning Dense Facial Correspondences in Unconstrained Images.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Realistic Dynamic Facial Textures from a Single Image Using GANs.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Photorealistic Facial Texture Inference Using Deep Neural Networks.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
High-fidelity facial and speech animation for VR HMDs.
ACM Trans. Graph., 2016

Pinscreen: 3D avatar from a single image.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Garment Transfer for Quadruped Characters.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Real-Time Facial Segmentation and Performance Capture from RGB Input.
Proceedings of the Computer Vision - ECCV 2016, 2016

2015
Computational bodybuilding: anatomically-based modeling of human bodies.
ACM Trans. Graph., 2015

Texture preserving garment transfer.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Macroscopic and microscopic deformation coupling in up-sampled cloth simulation.
Comput. Animat. Virtual Worlds, 2014

Patch-based fast image interpolation in spatial and temporal direction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Pose-independent garment transfer.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

Example-based blendshape sculpting with expression individuality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

The efficient and robust sticky viscoelastic material simulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

PatchMove: Patch-based Fast Image Interpolation with Greedy Bidirectional Correspondence.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

2006
AMS: An Adaptive TCP Bandwidth Aggregation Mechanism for Multi-homed Mobile Hosts.
IEICE Trans. Inf. Syst., 2006

2005
Implementation, analysis, and evaluation of TCP-J: A new version of TCP for wireless networks.
Syst. Comput. Jpn., 2005


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