Shujie Deng
Orcid: 0000-0001-9985-2374
According to our database1,
Shujie Deng
authored at least 18 papers
between 2013 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2023
Placenta segmentation in ultrasound imaging: Addressing sources of uncertainty and limited field-of-view.
Medical Image Anal., 2023
2022
SoftwareX, 2022
Evaluation of a Linear Measurement Tool in Virtual Reality for Assessment of Multimodality Imaging Data - A Phantom Study.
J. Imaging, 2022
2021
A Virtual Reality System for Improved Image-Based Planning of Complex Cardiac Procedures.
J. Imaging, 2021
Salient object segmentation for image composition: A case study of group dinner photo.
Neurocomputing, 2021
Automatic Re-orientation of 3D Echocardiographic Images in Virtual Reality Using Deep Learning.
Proceedings of the Medical Image Understanding and Analysis - 25th Annual Conference, 2021
2020
Applications of VR medical image visualization to chordal length measurements for cardiac procedures.
Proceedings of the Medical Imaging 2020: Image-Guided Procedures, 2020
2018
Semantic framework for interactive animation generation and its application in virtual shadow play performance.
Virtual Real., 2018
2017
Exploitation of multiplayer interaction and development of virtual puppetry storytelling using gesture control and stereoscopic devices.
Comput. Animat. Virtual Worlds, 2017
Understanding the impact of multimodal interaction using gaze informed mid-air gesture control in 3D virtual objects manipulation.
Int. J. Hum. Comput. Stud., 2017
Gaze Modulated Disambiguation Technique for Gesture Control in 3D Virtual Objects Selection.
Proceedings of the 3rd IEEE International Conference on Cybernetics, 2017
2016
Gaze-mouse coordinated movements and dependency with coordination demands in tracing.
Behav. Inf. Technol., 2016
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
2015
Exploitation of novel multiplayer gesture-based interaction and virtual puppetry for digital storytelling to develop children's narrative skills.
Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 2015
2014
Int. J. Serious Games, 2014
2013
Proceedings of the Games and Learning Alliance - Second International Conference, 2013