Shuhong Xu

Orcid: 0000-0001-6695-8439

According to our database1, Shuhong Xu authored at least 27 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2022
High Resolution On-Road Air Pollution Using a Large Taxi-Based Mobile Sensor Network.
Sensors, 2022

Distributed cognition based localization for AR-aided collaborative assembly in industrial environments.
Robotics Comput. Integr. Manuf., 2022

A human hybrid tracking and localization method for mixed reality simulation of complex system.
Int. J. Model. Simul. Sci. Comput., 2022

A mixed reality simulation evaluation method for complex system.
Int. J. Model. Simul. Sci. Comput., 2022

2021
Three-Dimensional Visualization Algorithm Simulation of Construction Management Based on GIS and VR Technology.
Complex., 2021

2019
Dual-Model Approach for Engineering Collision Detection in the CAVE Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Improving Hybrid Tracking System for First-Person Interaction in Immersive CAVE Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

2012
An Immersive VR System for Sports Education.
IEICE Trans. Inf. Syst., 2012

Building an Inverted Pyramid Display for Group Learning.
Proceedings of the AsiaSim 2012, 2012

2011
Building a Multi-touch Tabletop for Classrooms.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

2009
Computer-Generated Holography for Dynamic Display of 3D Objects with Full Parallax.
Int. J. Virtual Real., 2009

Tennis Space: An Interactive and Immersive Environment for Tennis Simulation.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

2008
Dynamic display of 3D objects in real and virtual spaces with computer-generated holography.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

Adaptive computation of computer-generated holograms.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

2007
Seamless Mesh Stitching Using Curve Approximation.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2007

An Efficient Markerless Method for Resynthesizing Facial Animation on an Anatomy-Based Model.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007

Collaborative Visualization of Tang Chang'an over the Internet.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

Data-Driven Feature-Based 3D Face Synthesis.
Proceedings of the Sixth International Conference on 3-D Digital Imaging and Modeling, 2007

2005
Fast variational design of multiresolution curves and surfaces with B-spline wavelets.
Comput. Aided Des., 2005

Adaptive knot placement in B-spline curve approximation.
Comput. Aided Des., 2005

A Point Inclusion Test Algorithm for Simple Polygons.
Proceedings of the Computational Science and Its Applications, 2005

Adaptive Mesh Smoothing for Feature Preservation.
Proceedings of the Computational Science and Its Applications, 2005

2004
Wavelet-based multiresolution representation and editing of closed b-spline curves.
Int. J. Comput. Eng. Sci., 2004

Orientation and point inclusion tests for simple polygons.
Int. J. Comput. Eng. Sci., 2004

Target curvature driven fairing algorithm for planar cubic B-spline curves.
Comput. Aided Geom. Des., 2004

Feature-preserving smoothing algorithm for polygons and meshes.
Proceedings of the Proceedings VRCAI 2004, 2004

2003
Detail-Preserving Variational Design of B-Spline Curves and Surfaces.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003


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