Shu-Yun Chien

Orcid: 0000-0002-2233-375X

According to our database1, Shu-Yun Chien authored at least 10 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

2020
2021
2022
2023
2024
0
1
2
3
4
3
2
3
1
1

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Virtual reality is not always a cure-all: evidences from a quasi-experiment of EFL business speaking courses.
Interact. Learn. Environ., September, 2024

A concept map-based community of inquiry framework for virtual learning contexts to enhance students' earth science learning achievement and reflection tendency.
Educ. Inf. Technol., August, 2024

Broad sense and narrow sense perspectives on the metaverse in education: roles of virtual reality, augmented reality, artificial intelligence and pedagogical theories.
Int. J. Mob. Learn. Organisation, 2024

2023
Incorporating teacher intelligence into digital games: An expert system-guided self-regulated learning approach to promoting EFL students' performance in digital gaming contexts.
Br. J. Educ. Technol., March, 2023

A multi-dimensional self-regulated learning model in the mobile era: implementation and evaluation in a long-term and large-scale promotion program in Taiwan.
Int. J. Mob. Learn. Organisation, 2023

2022
Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective.
Comput. Educ. Artif. Intell., 2022

A motivational model-based virtual reality approach to prompting learners' sense of presence, learning achievements, and higher-order thinking in professional safety training.
Br. J. Educ. Technol., 2022

A question, observation, and organisation-based SVVR approach to enhancing students' presentation performance, classroom engagement, and technology acceptance in a cultural course.
Br. J. Educ. Technol., 2022

2021
A multidimensional repertory grid as a graphic organizer for implementing digital games to promote students' learning performances and behaviors.
Br. J. Educ. Technol., 2021

2020
Effects of peer assessment within the context of spherical video-based virtual reality on EFL students' English-Speaking performance and learning perceptions.
Comput. Educ., 2020


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