Shu-Hsien Huang
Orcid: 0000-0003-3907-232X
According to our database1,
Shu-Hsien Huang
authored at least 17 papers
between 2008 and 2024.
Collaborative distances:
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Bibliography
2024
Helical Gear Defect Detection System Based on Symmetrized Dot Pattern and Convolutional Neural Network.
IEEE Access, 2024
2018
Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game.
Multim. Tools Appl., 2018
2017
STEAMing the Ships for the Great Voyage: Design and Evaluation of a Technology integrated Maker Game.
IxD&A, 2017
Game-Based Learning Effectiveness and Motivation Study between Competitive and Cooperative Modes.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
2016
Problem-based learning effectiveness on micro-blog and blog for students: a case study.
Interact. Learn. Environ., 2016
2015
Exploring the antecedents of collaborative learning performance over social networking sites in a ubiquitous learning context.
Comput. Hum. Behav., 2015
Effectiveness of Jigsaw-based cooperative report writing in a vocational high school.
Proceedings of the International Conference on Interactive Collaborative Learning, 2015
2014
A Jigsaw-based Cooperative Learning Approach to Improve Learning Outcomes for Mobile Situated Learning.
J. Educ. Technol. Soc., 2014
2013
Development of a context-aware game for conducting ubiquitous mathematics learning activities.
Int. J. Mob. Learn. Organisation, 2013
Learning Diagnosis Instruction System Based on Game-based Learning for Mathematical Course.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
The E-Book Learning System with Problem-Based Learning in a Public Health Nursing Practice Course.
Proceedings of the Advances in Web-Based Learning - ICWL 2013 Workshops, 2013
Group Investigation Learning with Google Plus for Public Health Nursing Practice Course.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Investigation of Google+ with Mobile Device Implement into Public Health Nursing Practice Course.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013
2012
A ubiquitous English vocabulary learning system: Evidence of active/passive attitudes vs. usefulness/ease-of-use.
Comput. Educ., 2012
Proceedings of the Seventh IEEE International Conference on Wireless, 2012
2010
A Decision-Tree-Oriented Guidance Mechanism for Conducting Nature Science Observation Activities in a Context-Aware Ubiquitous Learning Environment.
J. Educ. Technol. Soc., 2010
2008
A Decision Tree Approach to Conducting Dynamic Assessment in a Context-Aware Ubiquitous Learning Environment.
Proceedings of the Fifth IEEE International Conference on Wireless, 2008