Shota Yamanaka
Orcid: 0000-0001-9807-120X
According to our database1,
Shota Yamanaka
authored at least 69 papers
between 2013 and 2024.
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Bibliography
2024
Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian Model.
Int. J. Hum. Comput. Interact., August, 2024
Int. J. Hum. Comput. Interact., July, 2024
Proc. ACM Hum. Comput. Interact., 2024
0.2-mm-Step Verification of the Dual Gaussian Distribution Model with Large Sample Size for Predicting Tap Success Rates.
Proc. ACM Hum. Comput. Interact., 2024
Sample-size and Repetition Effects on the Prediction Accuracy of Time and Error-rate Models in Steering Tasks.
J. Inf. Process., 2024
Tappy Plugin for Figma: Predicting Tap Success Rates of User-Interface Elements under Development for Smartphones.
CoRR, 2024
Tappy: Predicting Tap Accuracy of User-Interface Elements by Reverse-Engineering Webpage Structures.
CoRR, 2024
Eye-tracking AD: Cutting-Edge Web Advertising on Smartphone Aligned with User's Gaze.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2024
Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled Targets.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy Tradeoffs.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Evaluating the Applicability of GUI-Based Steering Laws to VR Car Driving: A Case of Curved Constrained Paths.
Proc. ACM Hum. Comput. Interact., 2023
Clarifying the Effect of Edge Targets in Touch Pointing through Crowdsourced Experiments.
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
Error-rate Prediction for Mouse-based Rectangular-target Pointing with no Knowledge of Movement Angles.
CoRR, 2023
Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing Paths.
Proceedings of the 35th Australian Computer-Human Interaction Conference, 2023
Reanalyzing Effective Eye-related Information for Developing User's Intent Detection Systems.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
Tuning Endpoint-variability Parameters by Observed Error Rates to Obtain Better Prediction Accuracy of Pointing Misses.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Varying Subjective Speed-accuracy Biases to Evaluate the Generalizability of Experimental Conclusions on Pointing-facilitation Techniques.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
The Effectiveness of Path-Segmentation for Modeling Lasso Times in Width-Varying Paths.
Proc. ACM Hum. Comput. Interact., 2022
Predicting Touch Accuracy for Rectangular Targets by Using One-Dimensional Task Results.
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Utility of Crowdsourced User Experiments for Measuring the Central Tendency of User Performance: A Case of Error-Rate Model Evaluation in a Pointing Task.
Frontiers Artif. Intell., 2022
Driving Experiment System Using HMDs to Measure Drivers' Proficiency and Difficulty of Various Road Conditions.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2022
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Studies on Optimization Problems With Positively Homogeneous Functions and Associated Duality Results.
PhD thesis, 2021
Modeling Movement Times and Success Rates for Acquisition of One-dimensional Targets with Uncertain Touchable Sizes.
Proc. ACM Hum. Comput. Interact., 2021
Computing Touch-Point Ambiguity on Mobile Touchscreens for Modeling Target Selection Times.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Time-Penalty Impact on Effective Index of Difficulty and Throughputs in Pointing Tasks.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Comparing Performance Models for Bivariate Pointing Through a Crowdsourced Experiment.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Utility of Crowdsourced User Experiments for Measuring the Central Tendency of User Performance to Evaluate Error-Rate Models on GUIs.
Proceedings of the Ninth AAAI Conference on Human Computation and Crowdsourcing, 2021
Relationship between Dwell-Time and Model Human Processor for Dwell-based Image Selection.
Proceedings of the SAP '21: ACM Symposium on Applied Perception 2021, 2021
2020
Necessary and Unnecessary Distractor Avoidance Movements Affect User Behaviors in Crossing Operations.
ACM Trans. Comput. Hum. Interact., 2020
Rethinking the Dual Gaussian Distribution Model for Predicting Touch Accuracy in On-screen-start Pointing Tasks.
Proc. ACM Hum. Comput. Interact., 2020
ScraTouch: Extending Interaction Technique Using Fingernail on Unmodified Capacitive Touch Surfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Servo-Gaussian Model to Predict Success Rates in Manual Tracking: Path Steering and Pursuit of 1D Moving Target.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
A Model for Pointing at Targets with Different Clickable and Visual Widths and with Distractors.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020
Peephole Steering: Speed Limitation Models for Steering Performance in Restricted View Sizes.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
SheetKey: Generating Touch Events by a Pattern Printed with Conductive Ink for User Authentication.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
Evaluating Temporal Delays and Spatial Gaps in Overshoot-avoiding Mouse-pointing Operations.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
Gaze-based Command Activation Technique Robust Against Unintentional Activation using Dwell-then-Gesture.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
ScraTouch: Extending Touch Interaction Technique Using Fingernail on Capacitive Touch Surfaces.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
PredicTaps: Latency Reduction Technique for Single-taps Based on Recognition for Single-tap or Double-tap.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Towards More Practical Spacing for Smartphone Touch GUI Objects Accompanied by Distractors.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Comparing Lassoing Criteria and Modeling Straight-line and One-loop Lassoing Motions Considering Criteria.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Comput. Optim. Appl., 2018
Risk Effects of Surrounding Distractors Imposing Time Penalty in Touch-Pointing Tasks.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
User performance by the difference between motor and visual widths for small target pointing.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
A Study of the Steering Time Difference between Narrowing and Widening Circular Tunnels.
Inf. Media Technol., 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Scale Effects in the Steering Time Difference between Narrowing and Widening Linear Tunnels.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2014
Vibkinesis: notification by direct tap and 'dying message' using vibronic movement controllable smartphones.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
2013
The nudging technique: input method without fine-grained pointing by pushing a segment.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013