Shoichi Hasegawa
Orcid: 0000-0001-5525-2924
According to our database1,
Shoichi Hasegawa
authored at least 103 papers
between 2000 and 2024.
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Bibliography
2024
Stable posture tracking for modular spatial hyper-redundant serial arms using selective control points.
Adv. Robotics, January, 2024
Preserving Real-World Finger Dexterity Using a Lightweight Fingertip Haptic Device for Virtual Dexterous Manipulation.
CoRR, 2024
Object Instance Retrieval in Assistive Robotics: Leveraging Fine-Tuned SimSiam with Multi-View Images Based on 3D Semantic Map.
CoRR, 2024
Real-world Instance-specific Image Goal Navigation for Service Robots: Bridging the Domain Gap with Contrastive Learning.
CoRR, 2024
Optimizing Haptic Feedback in Virtual Reality: The Role of Vibration and Tangential Forces in Enhancing Grasp Response and Weight Perception.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
2023
Navigation Method Enhancing Music Listening Experience by Stimulating Both Neck Sides With Modulated Musical Vibration.
IEEE Trans. Haptics, 2023
Integration of Independent Heat Transfer Mechanisms for Non-Contact Cold Sensation Presentation With Low Residual Heat.
IEEE Trans. Haptics, 2023
Providing 3D Guidance and Improving the Music-Listening Experience in Virtual Reality Shooting Games Using Musical Vibrotactile Feedback.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Inferring Place-Object Relationships by Integrating Probabilistic Logic and Multimodal Spatial Concepts.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2023
Realistic Dexterous Manipulation of Virtual Objects with Physics-Based Haptic Rendering.
Proceedings of the ACM SIGGRAPH 2023 Emerging Technologies, 2023
Exophora Resolution of Linguistic Instructions with a Demonstrative based on Real-World Multimodal Information.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Avatar Tracking Control with Featherstone's Algorithm and Newton-Euler Formulation for Inverse Dynamics.
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023
A Computer Vision-Based Framework for Behavior Monitoring and Estrus Detection Through Dynamic Behavioral Analysis.
Proceedings of the Integrated Uncertainty in Knowledge Modelling and Decision Making, 2023
Proceedings of the IEEE World Haptics Conference, 2023
2022
Implementation of Tension-Based Compact Necklace-Type Haptic Device Achieving Widespread Transmission of Low-Frequency Vibrations.
IEEE Trans. Haptics, 2022
Navigation Method Enhancing Music Listening Experience by Stimulating Both Neck Sides with Modulated Music Vibration.
CoRR, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Task-oriented Robot Control User Interface Designer for Cable-Driven Soft Robots Without Kinematic Models.
Proceedings of the 5th IEEE International Conference on Soft Robotics, 2022
Proceedings of the 19th International Joint Conference on Computer Science and Software Engineering, 2022
DualEMS: Two-Channel Arbitrary Waveform Electrical Muscle Stimulation Device to Design Interference Stimulation.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the 13th Asian Control Conference, 2022
2021
Avatar Tracking Control with Generations of Physically Natural Responses on Contact to Reduce Performers' Loads.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
2020
J. Robotics Mechatronics, 2020
TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
A 6-DoF Zero-Order Dynamic Deformable Tool for Haptic Interactions of Deformable and Dynamic Objects.
Proceedings of the Haptics: Science, Technology, Applications, 2020
Archery shots visualization by clustering and comparing from angular velocities of bows.
Proceedings of the Augmented Humans International Conference, 2020
2019
Continuous Collision Detection for Virtual Proxy Haptic Rendering of Deformable Triangular Mesh Models.
IEEE Trans. Haptics, 2019
Neck strap haptics: an algorithm for non-visible VR information using haptic perception on the neck.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 58th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2019
2018
Comput. Entertain., 2018
Adv. Robotics, 2018
Gum-gum shooting: inducing a sense of arm elongation via forearm skin-stretch and the change in the center of gravity.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2017
Stable posture control for planar hyper-redundant arms using selective control points.
Adv. Robotics, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
Enabling two finger virtual grasping on a single grasp 6-DOF interface, by using just one force sensor.
Proceedings of the 2017 IEEE World Haptics Conference, 2017
Conversational Agent Learning Natural Gaze and Motion of Multi-Party Conversation from Example.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Haptic Music Player - Synthetic audio-tactile stimuli generation based on the notes' pitch and instruments' envelope mapping.
Proceedings of the 16th International Conference on New Interfaces for Musical Expression, 2016
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
Relation between facial expression and user described episodic memory timeline in short movies.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the SIGGRAPH Asia 2015 Haptic Media And Contents Design, 2015
Proceedings of the SIGGRAPH Asia 2015 Haptic Media And Contents Design, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Automatic landing for fixed-wing UAV using stereo vision with a single camera and an orientation sensor: A concept.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2015
2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the IEEE Haptics Symposium, 2014
Vibration and Subsequent Collision Simulation of Finger and Object for Haptic Rendering.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Interactive cooking simulator: showing food ingredients appearance changes in frying pan cooking -.
Proceedings of the 5th international workshop on Multimedia for cooking & eating activities, 2013
2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the 3rd Augmented Human International Conference, 2012
Proceedings of the 3rd Augmented Human International Conference, 2012
2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Proceedings of the IEEE World Haptics Conference, 2011
2010
A development environment for designing interactive characters with sensorimotor models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
2009
Development and investigation of efficient GA/PSO-HYBRID algorithm applicable to real-world design optimization.
IEEE Comput. Intell. Mag., 2009
Physics-driven Multi Dimensional Keyframe Animation for Artist-directable Interactive Character.
Comput. Graph. Forum, 2009
Mechanical design of multi-finger haptic display allowing changes in contact location.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the 5th International Conference on Virtual Execution Environments, 2009
Pliant motion: integration of virtual trajectory control into LCP based physics engines.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Third International Conference on Emerging Security Information, 2009
Characteristics of Perception of Stiffness by Varied Tapping Velocity and Penetration in Using Event-Based Haptic.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009
Wearable haptic device to present contact sensation based on cutaneous sensation using thin wire.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Introducing Role-Based Access Control to a Secure Virtual Machine Monitor: Security Policy Enforcement Mechanism for Distributed Computers.
Proceedings of the 3rd IEEE Asia-Pacific Services Computing Conference, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
IEEE Computer Graphics and Applications, 2007
Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions.
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Shadow Arts-Communication: System Supporting Communicability for Encounter Among Remote Groups.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
2006
Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator.
Comput. Entertain., 2006
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
Demonstration for human scale haptic interaction with a reactive virtual human in a realtime physics simulator.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
Human scale haptic interaction with a reactive virtual human in a realtime physics simulator.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
IEICE Trans. Inf. Syst., 2004
Real-time Rigid Body Simulation for Haptic Interactions Based on Contact Volume of Polygonal Objects.
Comput. Graph. Forum, 2004
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004
An interactive molecular visualization system for education in immersive multi-projection virtual environment.
Proceedings of the Third International Conference on Image and Graphics, 2004
2003
Comput. Graph. Forum, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Development of new force feedback interface for two-handed 6DOF manipulation SPIDAR-G&G system.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003
Immersive VR System "D-vision" for Universal Design.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
Proceedings of the 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2003), 2003
2002
Presence Teleoperators Virtual Environ., 2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
A new step-in-place locomotion interface for virtual environment with large display system.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Penguin hockey: a virtual reality game system for children.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
2000
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000