Shio Miyafuji

Orcid: 0000-0002-5133-9069

According to our database1, Shio Miyafuji authored at least 38 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
DiskPlay: Dynamic Projection Mapping on Rotating Platforms for Extended Holographic Display.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

MR Microsurgical Suture Training System with Level-Appropriate Support.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

VabricBeads : Variable Stiffness Structured Fabric using Artificial Muscle in Woven Beads.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

MOSion: Gaze Guidance with Motion-triggered Visual Cues by Mosaic Patterns.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

MR MANE: MR Microsurgical Suturing Skill Acquisition for Novice Using Imitation of Example.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Demonstrating VabricBeads: Variable Stiffness Fabric using Woven Beads Structure.
Proceedings of the Augmented Humans International Conference 2024, 2024

2023
Make Your Brief Stroke Real and Stereoscopic: 3D-Aware Simplified Sketch to Portrait Generation.
CoRR, 2023

Volu-Me Fan: Turn Your Layered-fan into a Volumetric Display.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

MR Microsurgical Suture Training System for Neurosurgeons.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Displacement Projection Mapping: a Projection Method to Add Geometric Features beyond the Boundary of the Real Object.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

MOSion: Situation-Dependent Mosaicing System using High-Speed Projection.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Make Your Brief Stroke Real and Stereoscopic: 3D-Aware Simplified Sketch to Portrait Generation.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023

GAuze-MIcrosuture-FICATION: Gamification in Microsuture training with real-time feedback.
Proceedings of the Augmented Humans International Conference 2023, 2023

LUNAChair: Remote Wheelchair System Linking Users to Nearby People and Assistants.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
LUNAChair: Remote Wheelchair System that Links Up a Remote Caregiver and Wheelchair Surroundings.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

OmniTiles - A User-Customizable Display Using An Omni-Directional Camera Projector System.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022

OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera System.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Introducing a Concept of Gamification to Microscopic Suturing Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

FroggyHand: A Gesture Based Control System for Omni-Directional Projections.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
Real-time Projection of Lip Animation onto Face Masks using OmniProcam.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021


CV-Based Analysis for Microscopic Gauze Suturing Training.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

2020

Vision Extension for a Ball Camera by Using Image Completion.
Proceedings of the Augmented Humans International Conference, 2020

2019
A Bowl-Shaped Display for Controlling Remote Vehicles.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Remote control experiment with displaybowl and 360-degree video.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Asian CHI Symposium: Emerging HCI Research Collection.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

OmniGlobe: An Interactive I/O System For Symmetric 360-Degree Video Communication.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
DisplayBowl: A Bowl-Shaped Display for Omnidirectional Videos.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

OmniEyeball: An Interactive I/O Device For 360-Degree Video Communication.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

How Display Shapes Affect 360-Degree Panoramic Video Communication.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Qoom: An Interactive Omnidirectional Ball Display.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

ARial Texture: Dynamic Projection Mapping on Drone Propellers.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

2016
Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Ballumiere: Real-Time Tracking and Spherical Projection for High-Speed Moving Balls.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

2015
Ballumiere: real-time tracking and projection system for high-speed flying balls.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015


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