Shinji Sugawara
Orcid: 0000-0001-7671-4120
According to our database1,
Shinji Sugawara
authored at least 70 papers
between 1999 and 2024.
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Bibliography
2024
Implementing a Dynamic-Static Hybrid Fog Computing System for Content Sharing on Local Networks.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024
Environment Deployment Using Docker over P2P Networks: A Building Process Experimentation.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2024
2023
A Consistency Preservation Method for Content Sharing in Peer-to-Peer Network Using CCN Control.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
2022
In-advance Content Deployment Using Popularity Approximation in Hybrid P2P with Cloud Storage.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022
Proceedings of the 10th International Conference on Computer and Communications Management, 2022
An Extension of Job-Worker Assignment Algorithm for Dynamic Job Migration for User-PC Computing System.
Proceedings of the 10th International Conference on Computer and Communications Management, 2022
Improvement and Evaluation of Query Guidance Method Focusing on Content Transmission Record Assignment Time in Unstructured Peer-to-Peer Network.
Proceedings of the 10th International Conference on Computer and Communications Management, 2022
Proceedings of the Complex, Intelligent and Software Intensive Systems - Proceedings of the 16th International Conference on Complex, Intelligent and Software Intensive Systems (CISIS-2022), June 29, 2022
2021
Adaptation to Changes in the Number of Users in P2P Content Sharing System Using Dynamic Fog.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Dynamic Fog Configuration for Content Sharing with Peer-to-Peer Network Using Mobile Terminals in a City.
Proceedings of the Complex, Intelligent and Software Intensive Systems, 2021
2020
Digital content refinement by accumulation of defectively reliable publications and majority voting over a network.
Internet Things, 2020
A Message Transmission Method Based on Gossip Protocol and Anti-Packets in DTN Environment.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
In-Advance Replica Arrangement of Shared Data over Hybrid Peer-to-Peer Network According to Users' Locations and Preferences.
Proceedings of the Complex, Intelligent and Software Intensive Systems, 2020
An Efficient Content Sharing Using Dynamic Fog Considering Transition of Number of Mobile Terminals in a City.
Proceedings of the Advances on Broad-Band Wireless Computing, Communication and Applications, 2020
2019
An efficient content sharing scheme using file splitting and differences between versions in hybrid peer-to-peer networks.
Int. J. Grid Util. Comput., 2019
A Dynamic-Clustering Backup Scheme for High-Availability Distributed File Sharing Systems.
IEICE Trans. Commun., 2019
Proceedings of the Advances in Networked-based Information Systems, 2019
An Upload and Download Time Shortening Method for Multi-Cloud Content Sharing Systems.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019
Evaluation of Searching Method for Various Contents Using Cache Routers with Transmission Records in Unstructured Peer-to-Peer Networks.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2019
Proceedings of the 16th IEEE Annual Consumer Communications & Networking Conference, 2019
Digital Content Refinement by Collecting Partly Unreliable Attributes over a Network.
Proceedings of the Advances on Broad-Band Wireless Computing, Communication and Applications, 2019
2018
Efficient Content Sharing with File Splitting and Differences Between Versions in Hybrid Peer-to-Peer Networks.
Proceedings of the Advances in Internet, 2018
Proceedings of the 7th IEEE International Conference on Cloud Networking, 2018
Efficient Query Transmission Using Route Selection Records and Multiple Dynamic Network Agents.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2018
Efficient Scheduling for Concurrent Contents Searching with Idle Computational Resources.
Proceedings of the Advances on Broadband and Wireless Computing, 2018
2017
Consistency preservation of replicas based on access frequency for content sharing in hybrid peer-to-peer networks.
Int. J. Space Based Situated Comput., 2017
Content sharing method using expected acquisition rate in hybrid peer-to-peer networks with cloud storages.
Int. J. Space Based Situated Comput., 2017
Survey of Cloud-Based Content Sharing Research: Taxonomy of System Models and Case Examples.
IEICE Trans. Commun., 2017
Autonomous Decentralized System for Knowledge Refinement of Contents Published over Networks.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2017
2016
An expected acquisition rate based contents sharing scheme in hybrid P2P networks and cloud storages.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2016
A Content Searching Scheme Using Popularity and Link Degree of Nodes in Unstructured P2P Networks with Cache Routers.
Proceedings of the 10th International Conference on Complex, 2016
2015
An Efficient Content Searching Method Using Transmission Records with Wasted Queries Reduction Scheme in Unstructured Peer-to-Peer Networks.
Proceedings of the Genetic and Evolutionary Computing, 2015
An efficient digital content sharing considering regional variety of popularities in hybrid peer-to-peer networks with cloud storages.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2015
An Efficient Content Searching Method Using Query Transmission Records with Content Cache Routers in Unstructured Peer-to-Peer Networks.
Proceedings of the Third International Symposium on Computing and Networking, 2015
2014
QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player.
Multim. Syst., 2014
An efficient digital contents sharing with transmission records in peer-to-peer networks.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2014
2013
Influences of inter-stream synchronization errors among haptic media, sound, and video on quality of experience in networked ensemble.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
2012
Efficient Monitoring Method Considering User Utility for Networked Information Sources.
Inf. Media Technol., 2012
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Adaptive delta-causality control scheme with dynamic control of prediction time in networked haptic game.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Adaptive delta-causality control with prediction in networked real-time game using haptic media.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012
Effect of dynamic control of fragrance output timing in networked virtual environment.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012
2011
Efficient Content Replication Strategy for Data Sharing Considering Storage Capacity Restriction in Hybrid Peer-to-Peer Networks.
IEICE Trans. Commun., 2011
Efficient Information Source Monitoring Method Considering User Utility in Large-Scale Networks.
Proceedings of the 11th Annual International Symposium on Applications and the Internet, 2011
An Information Search Method Based on Management Area Segmentation with Multiple Mobile Agents in Unstructured Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011
Efficient Contents Sharing Using Differences between Versions in Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
2010
QoE assessment in haptic media, sound, and video transmission: Effect of playout buffering control.
Comput. Entertain., 2010
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
QoE assessment of interactivity and fairness in First Person Shooting with group synchronization control.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
Interactivity improvement of group synchronization control in collaborative haptic play with building blocks.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
Proceedings of the 2010 IEEE Haptics Symposium, 2010
Performance evaluation of remote control system with haptic media and video: position-force versus position-position.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
A comparison between transmission methods of sense of force in a remote haptic instruction system.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009
Enhancement of adaptive Delta-causality control with adaptive dead-reckoning for multiplayer online games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Efficient Information Searching Methods Based on User Utility in Super Distributed Environments.
Proceedings of the 2008 International Symposium on Applications and the Internet, 2008
An Effective Scheduling Scheme for Information Searching with Computational Resources Scattered over a Large-Scale Network.
Proceedings of the Large-Scale Knowledge Resources. Construction and Application, 2008
Influences of Inter-Stream Synchronization Error on Collaborative Work in Haptic and Visual Environments.
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008
Effects of Group Synchronization Control in Networked Virtual Environments with Avatars.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the 6th Workshop on Network and System Support for Games, 2007
2006
IEICE Trans. Commun., 2006
2005
IEICE Trans. Commun., 2005
Proceedings of the INFOCOM 2005. 24th Annual Joint Conference of the IEEE Computer and Communications Societies, 2005
2004
Proceedings of the 2004 Symposium on Applications and the Internet Workshops (SAINT 2004 Workshops), 2004
1999
Proceedings of the 1999 IEEE International Conference on Communications: Global Convergence Through Communications, 1999