Shimpei Aihara
Orcid: 0000-0002-8513-0204
According to our database1,
Shimpei Aihara
authored at least 12 papers
between 2020 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Proceedings of the 2024 IEEE SENSORS, Kobe, Japan, October 20-23, 2024, 2024
Creation of Training Data and Training for Prediction Model of Curling Scores Using Real Game Data.
Proceedings of the 12th International Conference on Sport Sciences Research and Technology Support, 2024
Design and Implementation of a Stone Rotation Measurement System with IMU Sensor and Stone Behavior Presentation System.
Proceedings of the 12th International Conference on Sport Sciences Research and Technology Support, 2024
Proceedings of the 12th International Conference on Sport Sciences Research and Technology Support, 2024
Development of a Platform for the Identification and Analysis of Simultaneous Localization of Static, Dynamic, and Instructional Sound Sources in Blind Soccer.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2024
2023
Development of a Curling Stone Tracking System Using Infrared LEDs, and an Accompanying Application.
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023
Statistical Analysis of Recent Rule Revision Effects for Tactical and Strategic Elements in Curling.
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023
Development of a Method for Reproducing Measured Orbital Data of Curling Stone by VR Technology.
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023
2022
Deep Learning-Based Myoelectric Potential Estimation Method for Wheelchair Operation.
Sensors, 2022
Quantitative Evaluation of Cross in Esports Soccer: Modeling Based on Offense/Defense Positioning.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
2020
The development of an immersive three-dimensional virtual reality system for identifying hand-eye coordination in badminton.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020