Shigeo Morishima

Orcid: 0000-0001-8859-6539

Affiliations:
  • Waseda University, Graduate School of Advanced Science and Engineering, Japan
  • Seikei University, Tokyo, Japan (1987 - 2001)
  • University of Tokyo, Japan (PhD 1987)


According to our database1, Shigeo Morishima authored at least 298 papers between 1986 and 2024.

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Bibliography

2024
Snap&Nav: Smartphone-based Indoor Navigation System For Blind People via Floor Map Analysis and Intersection Detection.
Proc. ACM Hum. Comput. Interact., 2024

ChitChatGuide: Conversational Interaction Using Large Language Models for Assisting People with Visual Impairments to Explore a Shopping Mall.
Proc. ACM Hum. Comput. Interact., 2024

Detect Fake with Fake: Leveraging Synthetic Data-driven Representation for Synthetic Image Detection.
CoRR, 2024

Memory-Maze: Scenario Driven Benchmark and Visual Language Navigation Model for Guiding Blind People.
CoRR, 2024

The Gap in the Strategy of Recovering Task Failure between GPT-4V and Humans in a Visual Dialogue.
Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2024

Monte Carlo Path Tracing and Statistical Event Detection for Event Camera Simulation.
Proceedings of the IEEE International Conference on Computational Photography, 2024

Keep Eyes on the Sentence: An Interactive Sentence Simplification System for English Learners Based on Eye Tracking and Large Language Models.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Memory Efficient Diffusion Probabilistic Models via Patch-based Generation.
CoRR, 2023

A Combined Finite Element and Finite Volume Method for Liquid Simulation.
CoRR, 2023

Efficient 3D Reconstruction of NeRF using Camera Pose Interpolation and Photometric Bundle Adjustment.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

Deformable Neural Radiance Fields for Object Motion Blur Removal.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

A Conservative Semi-Implicit Scheme for Shallow Water Equations.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2023

Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Improving the Gap in Visual Speech Recognition Between Normal and Silent Speech Based on Metric Learning.
Proceedings of the 24th Annual Conference of the International Speech Communication Association, 2023

Gaze-Driven Sentence Simplification for Language Learners: Enhancing Comprehension and Readability.
Proceedings of the International Conference on Multimodal Interaction, 2023

Event-Based Camera Simulation Using Monte Carlo Path Tracing with Adaptive Denoising.
Proceedings of the IEEE International Conference on Image Processing, 2023

Scapegoat Generation for Privacy Protection from Deepfake.
Proceedings of the IEEE International Conference on Image Processing, 2023

Pointing out Human Answer Mistakes in a Goal-Oriented Visual Dialogue.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Audio-Visual Speech Enhancement with Selective Off-Screen Speech Extraction.
Proceedings of the 31st European Signal Processing Conference, 2023

PathFinder: Designing a Map-less Navigation System for Blind People in Unfamiliar Buildings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

3DMovieMap: an Interactive Route Viewer for Multi-Level Buildings.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Enhancing Blind Visitor's Autonomy in a Science Museum Using an Autonomous Navigation Robot.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploration of Sonification Feedback for People with Visual Impairment to Use Ski Simulator.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
3D car shape reconstruction from a contour sketch using GAN and lazy learning.
Vis. Comput., 2022

Corridor-Walker: Mobile Indoor Walking Assistance for Blind People to Avoid Obstacles and Recognize Intersections.
Proc. ACM Hum. Comput. Interact., 2022

Community-Driven Comprehensive Scientific Paper Summarization: Insight from cvpaper.challenge.
CoRR, 2022

360 Depth Estimation in the Wild - the Depth360 Dataset and the SegFuse Network.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

A Study on Sonification Method of Simulator-Based Ski Training for People with Visual Impairment.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022

Audio-Driven Violin Performance Animation with Clear Fingering and Bowing.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

How Users, Facility Managers, and Bystanders Perceive and Accept a Navigation Robot for Visually Impaired People in Public Buildings.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

The Sound of Bounding-Boxes.
Proceedings of the 26th International Conference on Pattern Recognition, 2022

Geometric Features Informed Multi-person Human-Object Interaction Recognition in Videos.
Proceedings of the Computer Vision - ECCV 2022, 2022

2021
MirrorNet: A Deep Reflective Approach to 2D Pose Estimation for Single-Person Images.
J. Inf. Process., 2021

Audio-Oriented Video Interpolation Using Key Pose.
Int. J. Pattern Recognit. Artif. Intell., 2021

Visual Summary Identification From Scientific Publications via Self-Supervised Learning.
Frontiers Res. Metrics Anal., 2021

RLTutor: Reinforcement Learning Based Adaptive Tutoring System by Modeling Virtual Student with Fewer Interactions.
CoRR, 2021

LSTM-SAKT: LSTM-Encoded SAKT-like Transformer for Knowledge Tracing.
CoRR, 2021

Vocal-Accompaniment Compatibility Estimation Using Self-Supervised and Joint-Embedding Techniques.
IEEE Access, 2021

Light Source Selection in Primary-Sample-Space Neural Photon Sampling.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

Bowing-Net: Motion Generation for String Instruments Based on Bowing Information.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Pitch-Timbre Disentanglement Of Musical Instrument Sounds Based On Vae-Based Metric Learning.
Proceedings of the IEEE International Conference on Acoustics, 2021

Comprehending Research Article in Minutes: A User Study of Reading Computer Generated Summary for Young Researchers.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

LineChaser: A Smartphone-Based Navigation System for Blind People to Stand in Lines.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Self-Supervised Learning for Visual Summary Identification in Scientific Publications.
Proceedings of the 11th International Workshop on Bibliometric-enhanced Information Retrieval co-located with 43rd European Conference on Information Retrieval (ECIR 2021), 2021

2020
LinSSS: linear decomposition of heterogeneous subsurface scattering for real-time screen-space rendering.
Vis. Comput., 2020

Data compression for measured heterogeneous subsurface scattering via scattering profile blending.
Vis. Comput., 2020

Audio-visual object removal in 360-degree videos.
Vis. Comput., 2020

Foreground-aware Dense Depth Estimation for 360 Images.
J. WSCG, 2020

Resolving hand-object occlusion for mixed reality with joint deep learning and model optimization.
Comput. Animat. Virtual Worlds, 2020

Guiding Blind Pedestrians in Public Spaces by Understanding Walking Behavior of Nearby Pedestrians.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Real-time rendering of layered materials with anisotropic normal distributions.
Comput. Vis. Media, 2020

MirrorNet: A Deep Bayesian Approach to Reflective 2D Pose Estimation from Human Images.
CoRR, 2020

Asynchronous Eulerian Liquid Simulation.
Comput. Graph. Forum, 2020

Audio-guided Video Interpolation via Human Pose Features.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Song2Face: Synthesizing Singing Facial Animation from Audio.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

Multi-Instrument Music Transcription Based on Deep Spherical Clustering of Spectrograms and Pitchgrams.
Proceedings of the 21th International Society for Music Information Retrieval Conference, 2020

Adversarial Knowledge Distillation for a Compact Generator.
Proceedings of the 25th International Conference on Pattern Recognition, 2020

Single Sketch Image based 3D Car Shape Reconstruction with Deep Learning and Lazy Learning.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Smartphone-Based Assistance for Blind People to Stand in Lines.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

BlindPilot: A Robotic Local Navigation System that Leads Blind People to a Landmark Object.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Do We Need Sound for Sound Source Localization?
Proceedings of the Computer Vision - ACCV 2020 - 15th Asian Conference on Computer Vision, Kyoto, Japan, November 30, 2020

2019
What Do Adversarially Robust Models Look At?
CoRR, 2019

Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights.
Comput. Graph. Forum, 2019

A Study on the Sense of Burden and Body Ownership on Virtual Slope.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Melody slot machine.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Audio-Based Automatic Generation of a Piano Reduction Score by Considering the Musical Structure.
Proceedings of the MultiMedia Modeling - 25th International Conference, 2019

3D Car Shape Reconstruction from a Single Sketch Image.
Proceedings of the Motion, Interaction and Games, 2019

Automatic Sign Dance Synthesis from Gesture-based Sign Language.
Proceedings of the Motion, Interaction and Games, 2019

PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

GPU Smoke Simulation on Compressed DCT Space.
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019

Generating Video from Single Image and Sound.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

SiCloPe: Silhouette-Based Clothed People.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
High-fidelity facial reflectance and geometry inference from an unconstrained image.
ACM Trans. Graph., 2018

Thickness-aware voxelization.
Comput. Animat. Virtual Worlds, 2018

Latent Topic Similarity for Music Retrieval and Its Application to a System that Supports DJ Performance.
J. Inf. Process., 2018

Resolving occlusion for 3D object manipulation with hands in mixed reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Wrinkles Individuality Preserving Aged Texture Generation using Multiple Expression Images.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

RSGAN: face swapping and editing using face and hair representation in latent spaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Efficient Metropolis Path Sampling for Material Editing and Re-rendering.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

Face Retrieval Framework Relying on User's Visual Memory.
Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval, 2018

Automatic paper summary generation from visual and textual information.
Proceedings of the Eleventh International Conference on Machine Vision, 2018

Understanding Fake Faces.
Proceedings of the Computer Vision - ECCV 2018 Workshops, 2018

Cosmetic Features Extraction by a Single Image Makeup Decomposition.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

Dynamic Object Scanning: Object-Based Elastic Timeline for Quickly Browsing First-Person Videos.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

FSNet: An Identity-Aware Generative Model for Image-Based Face Swapping.
Proceedings of the Computer Vision - ACCV 2018, 2018

Placing Music in Space: A Study on Music Appreciation with Spatial Mapping.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Outside-in monocular IR camera based HMD pose estimation via geometric optimization.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Dynamic Subtitle Placement Considering the Region of Interest and Speaker Location.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 6: VISAPP, Porto, Portugal, February 27, 2017

Quasi-developable garment transfer for animals.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

3D model partial-resizing via normal and texture map combination.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Beautifying font: effective handwriting template for mastering expression of Chinese calligraphy.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Retexturing under self-occlusion using hierarchical markers.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Court-aware volleyball video summarization.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Court-Based Volleyball Video Summarization Focusing on Rally Scene.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

Facial video age progression considering expression change.
Proceedings of the Computer Graphics International Conference, 2017

DanceDJ: A 3D Dance Animation Authoring System for Live Performance.
Proceedings of the Advances in Computer Entertainment Technology, 2017

Voice Animator: Automatic Lip-Synching in Limited Animation by Audio.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Region-of-Interest-Based Subtitle Placement Using Eye-Tracking Data of Multiple Viewers.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

Face texture synthesis from multiple images via sparse and dense correspondence.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

3D facial geometry reconstruction using patch database.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Video reshuffling: automatic video dubbing without prior knowledge.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Automatic dance generation system considering sign language information.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Friction sound synthesis of deformable objects based on adhesion theory.
Proceedings of the Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2016

Creating a realistic face image from a cartoon character.
Proceedings of the Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2016

A choreographic authoring system for character dance animation reflecting a user's preference.
Proceedings of the Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2016

Frame-Wise Continuity-Based Video Summarization and Stretching.
Proceedings of the MultiMedia Modeling - 22nd International Conference, 2016

MusicMixer: Automatic DJ System Considering Beat and Latent Topic Similarity.
Proceedings of the MultiMedia Modeling - 22nd International Conference, 2016

Computational Cartoonist: A Comic-Style Video Summarization System for Anime Films.
Proceedings of the MultiMedia Modeling - 22nd International Conference, 2016

A soundtrack generation system to synchronize the climax of a video clip with music.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2016

RSViewer: An Efficient Video Viewer for Racquet Sports Focusing on Rally Scenes.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic Programming.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Garment Transfer for Quadruped Characters.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Real-time Rendering of Heterogeneous Translucent Objects using Voxel Number Map.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Perception of drowsiness based on correlation with facial image features.
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
Automatic Generation of Photorealistic 3D Inner Mouth Animation only from Frontal Images.
J. Inf. Process., 2015

Multi-layer Lattice Model for Real-Time Dynamic Character Deformation.
Comput. Graph. Forum, 2015

Region-based painting style transfer.
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015

BGMaker: example-based anime background image creation from a photograph.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Wrinkles individuality representing aging simulation.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

A music video authoring system synchronizing climax of video clips and music via rearrangement of musical bars.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

3D face reconstruction from a single non-frontal face image.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Texture preserving garment transfer.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Automatic synthesis of eye and head animation according to duration and point of gaze.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Automatic facial animation generation system of dancing characters considering emotion in dance and music.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Screen Space Hair Self Shadowing by Translucent Hybrid Ambient Occlusion.
Proceedings of the Smart Graphics - 13th International Symposium, 2015

Affective Music Recommendation System Based on the Mood of Input Video.
Proceedings of the MultiMedia Modeling - 21st International Conference, 2015

Facial Aging Simulator by Data-Driven Component-Based Texture Cloning.
Proceedings of the MultiMedia Modeling - 21st International Conference, 2015

FOCUSING PATCH: Automatic Photorealistic Deblurring for Facial Images by Patch-Based Color Transfer.
Proceedings of the MultiMedia Modeling - 21st International Conference, 2015

Facial Fattening and Slimming Simulation Based on Skull Structure.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015

Dance Motion Segmentation Method based on Choreographic Primitives.
Proceedings of the GRAPP 2015, 2015

FG2015 age progression evaluation.
Proceedings of the 11th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2015

MusicMixer: computer-aided DJ system based on an automatic song mixing.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
A Visuomotor Coordination Model for Obstacle Recognition.
J. WSCG, 2014

Macroscopic and microscopic deformation coupling in up-sampled cloth simulation.
Comput. Animat. Virtual Worlds, 2014

Data-Driven Speech Animation Synthesis Focusing on Realistic Inside of the Mouth.
J. Inf. Process., 2014

Driver Drowsiness Estimation from Facial Expression Features - Computer Vision Feature Investigation using a CG Model.
Proceedings of the VISAPP 2014, 2014

Patch-based fast image interpolation in spatial and temporal direction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Measured curvature-dependent reflectance function for synthesizing translucent materials in real-time.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Pose-independent garment transfer.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

Photorealistic facial image from monochrome pencil sketch.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Efficient video viewing system for racquet sports with automatic summarization focusing on rally scenes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Automatic deblurring for facial image based on patch synthesis.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Example-based blendshape sculpting with expression individuality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Material parameter editing system for volumetric simulation models.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

The efficient and robust sticky viscoelastic material simulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Quasi 3D rotation for hand-drawn characters.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Facial fattening and slimming simulation considering skull structure.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Face retrieval system by similarity of impression based on hair attribute.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Application Friendly Voxelization on GPU by Geometry Splitting.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

PatchMove: Patch-based Fast Image Interpolation with Greedy Bidirectional Correspondence.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

Automatic depiction of onomatopoeia in animation considering physical phenomena.
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014

Automatic Photorealistic 3D Inner Mouth Restoration from Frontal Images.
Proceedings of the Advances in Visual Computing - 10th International Symposium, 2014

LyricsRadar: A Lyrics Retrieval System Based on Latent Topics of Lyrics.
Proceedings of the 15th International Society for Music Information Retrieval Conference, 2014

Spotting a Query Phrase from Polyphonic Music Audio Signals Based on Semi-supervised Nonnegative Matrix Factorization.
Proceedings of the 15th International Society for Music Information Retrieval Conference, 2014

VRMixer: mixing video and real world with video segmentation.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Affective music recommendation system using input images.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Reflectance estimation of human face from a single shot image.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Expressive dance motion generation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Driver drowsiness estimation using facial wrinkle feature.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Photorealistic aged face image synthesis by wrinkles manipulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Efficient speech animation synthesis with vocalic lip shapes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Photorealistic inner mouth expression in speech animation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Generating eye movement during conversations using Markov process.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Real-time dust rendering by parametric shell texture synthesis.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Video-Realistic Inner Mouth Reanimation.
Proceedings of the 21st Pacific Conference on Computer Graphics and Applications, 2013

Real-time Hair Simulation on Mobile Device.
Proceedings of the Motion in Games, 2013

Affective Music Recommendation System Reflecting the Mood of Input Image.
Proceedings of the 2013 International Conference on Culture and Computing, 2013

Automatic Mash Up Music Video Generation System by Remixing Existing Video Content.
Proceedings of the 2013 International Conference on Culture and Computing, 2013

Detection of Driver's Drowsy Facial Expression.
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013

Interactive Aged-Face Simulation with Freehand Wrinkle Drawing.
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013

Facial Aging Simulator Based on Patch-Based Facial Texture Reconstruction.
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013

2012
Acquiring shell textures from a single image for realistic fur rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Facial aging simulator considering geometry and patch-tiled texture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Automatic music video generating system by remixing existing contents in video hosting service based on hidden Markov model.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

3D human head geometry estimation from a speech.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Rapid and authentic rendering of translucent materials using depth-maps from multi-viewpoint.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Analysis and synthesis of realistic eye movement in face-to-face communication.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Fast-automatic 3D face generation using a single video camera.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Hair motion capturing from multiple view videos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Fast-accurate 3D face model generation using a single video camera.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

Automatic face replacement for a humanoid robot with 3D face shape display.
Proceedings of the 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012), Osaka, Japan, November 29, 2012

Curvature-approximated Estimation of Real-time Ambient Occlusion.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

Development of an integrated multi-modal communication robotic face.
Proceedings of the 2012 IEEE Workshop on Advanced Robotics and its Social Impacts (ARSO), 2012

2011
Curvature-Dependent Reflectance Function for Interactive Rendering of Subsurface Scattering.
Int. J. Virtual Real., 2011

Automatic generation of facial wrinkles according to expression changes.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

Real time ambient occlusion by curvature dependent occlusion function.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

Automatic 3D face generation from video with sparse point constraint and dense deformable model.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

3D reconstruction of detail change on dynamic non-rigid objects.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Estimating fluid simulation parameters from videos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Instant Movie Casting with Personality: Dive into the Movie System.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

The Online Gait Measurement for Characteristic Gait Animation Synthesis.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Realistic Facial Animation by Automatic Individual Head Modeling and Facial Muscle Adjustment.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Real-time and Interactive Rendering for Translucent Materials such as Human Skin.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

Personalized Voice Assignment Techniques for Synchronized Scenario Speech Output in Entertainment Systems.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

2010
Interactive Shadow design tool for Cartoon Animation -KAGEZOU-.
J. WSCG, 2010

The effects of virtual characters on audiences' movie experience.
Interact. Comput., 2010

Automatic generation of head models and facial animations considering personal characteristics.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

A skinning technique considering the shape of human skeletons.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Optimization of cloth simulation parameters by considering static and dynamic features.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Curvature-dependent reflectance function for rendering translucent materials.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Curvature depended local illumination approximation of ambient occlusion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Data driven in-betweening for hand drawn rotating face.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Learning Arm Motion Strategies for Balance Recovery of Humanoid Robots.
Proceedings of the 2010 International Conference on Emerging Security Technologies, 2010

2009
Interactive shadowing for 2D Anime.
Comput. Animat. Virtual Worlds, 2009

Dive into the movie: an instant casting and immersive experience in the story.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Muscle-based facial animation considering fat layer structure captured by MRI.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Example based skinning with progressively optimized support joints.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Accurate skin deformation model of forearm using MRI.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Expressive facial subspace construction from key face selection.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Directable anime-like shadow based on water mapping filter.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Characteristic gait animation synthesis from single view silhouette.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Human head modeling based on fast-automatic mesh completion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Curvature-dependent local illumination approximation for translucent materials.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Aging model of human face by averaging geometry and filtering texture in database.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

A natural smile synthesis from an artificial smile.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Automatic voice assignment tool for Instant Casting movie System.
Proceedings of the IEEE International Conference on Acoustics, 2009

2008
"Dive into the Movie" Audience-Driven Immersive Experience in the Story.
IEICE Trans. Inf. Syst., 2008

Instant Casting Movie Theater: The Future Cast System.
IEICE Trans. Inf. Syst., 2008

3D facial animation from high speed video.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Hair animation and styling based on 3D range scanning data.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Automatic and accurate mesh fitting based on 3D range scanning data.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Synthesizing facial animation using dynamical property of facial muscle.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

An Empirical Study of Bringing Audience into the Movie.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

Post-recording tool for instant casting movie system.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Perceptual similarity measurement of speech by combination of acoustic features.
Proceedings of the IEEE International Conference on Acoustics, 2008

Directable and Stylized Hair Simulation.
Proceedings of the GRAPP 2008, 2008

Preliminary evaluation of the audience-driven movie.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Using subjective and physiological measures to evaluate audience-participating movie experience.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Variable rate speech animation synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Interactive shade control for cartoon animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Data-driven efficient production of cartoon character animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Hair motion reconstruction using motion capture system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Facial muscle adaptation for expression customization.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Designing a new car body shape by PCA of existing car database.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Acoustic Features for Estimation of Perceptional Similarity.
Proceedings of the Advances in Multimedia Information Processing, 2007

2006
Hair motion cloning from cartoon animation sequences.
Comput. Animat. Virtual Worlds, 2006

Car designing tool using multivariate analysis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Facial animation by the manipulation of a few control points subject to muscle constraints.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Hair motion re-modeling from cartoon animation sequence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Construction of Audio-Visual Speech Corpus Using Motion-Capture System and Corpus Based Facial Animation.
IEICE Trans. Inf. Syst., 2005

Special Section on Life-like Agent and its Communication.
IEICE Trans. Inf. Syst., 2005

Simulation-Based Cartoon Hair Animation.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

Speech to talking heads system based on hidden Markov models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Quantitative representation of face expression using motion capture system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Reconstructing motion using a human structure model.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Future Cast System.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Automatic head-movement control for emotional speech.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Interactive speech conversion system cloning speaker intonation automatically.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Galatea: Open-Source Software for Developing Anthropomorphic Spoken Dialog Agents.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004

Multimodal Translation System Using Texture-Mapped Lip-Sync Images for Video Mail and Automatic Dubbing Applications.
EURASIP J. Adv. Signal Process., 2004

Face expression synthesis based on a facial motion distribution chart.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Cartoon hair animation based on physical simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Mocap+MRI=?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
How to capture absolute human skeletal posture.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Model-based talking face synthesis for anthropomorphic spoken dialog agent system.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003

2002
HyperMask - projecting a talking head onto a real object.
Vis. Comput., 2002

Styling and animating human hair.
Syst. Comput. Jpn., 2002

Magical face: integrated tool for muscle based facial animation.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Face analysis and synthesis for interactive entertainment.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Multi-Modal Translation System and Its Evaluation.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

Audio-visual speech translation with automatic lip syncqronization and face tracking based on 3-D head model.
Proceedings of the IEEE International Conference on Acoustics, 2002

. An open source development tool for anthropomorphic dialog agent: face image synthesis and lip synchronization.
Proceedings of the IEEE 5th Workshop on Multimedia Signal Processing, 2002

2001
Face analysis and synthesis.
IEEE Signal Process. Mag., 2001

Multimedia ambiance communication.
IEEE Signal Process. Mag., 2001

Model-Based Lip Synchronization With Automatically Translated Systhetic Voice Toward A Multi-Modal Translation System.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Trends of Learning Technology Standard.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Automatic Face Tracking And Model Match-Move In Video Sequence Using 3d Face Model.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Hypermask: talking head projected onto moving surface.
Proceedings of the 2001 International Conference on Image Processing, 2001

HYPER MASK - Projecting a Virtual Face onto a Moving Real Object.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

Multimodal translation.
Proceedings of the Auditory-Visual Speech Processing, 2001

2000
Human Body Postures from Trinocular Camera Images.
Proceedings of the 4th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000), 2000

1999
Face-To-Face Communicative Avatar Driven by Voice.
Proceedings of the 1999 International Conference on Image Processing, 1999

Multi-Media Ambiance Communication Based on Actual Moving Pictures.
Proceedings of the 1999 International Conference on Image Processing, 1999

Multiple points face-to-face communication in cyberspace using multi-modal agent.
Proceedings of the Human-Computer Interaction: Communication, 1999

1998
Physics-model-based 3D facial image reconstruction from frontal images using optical flow.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Dynamic modeling of human hair and GUI based hair style designing system.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Facial muscle parameter decision from 2D frontal image.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998

Real-Time Human Posture Estimation Using Monocular Thermal Images.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

Facial Image Reconstruction by Estimated Muscle Parameter.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

Face-to-Face Communication System in Cyberspace by Voice Driven Avatar.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

Real-time Talking Head Driven by Voice and its Application to Communication and Entertainment.
Proceedings of the Auditory-Visual Speech Processing, 1998

3D Estimation of Facial Muscle Parameter from the 2D Marker Movement Using Neural Network.
Proceedings of the Computer Vision, 1998

1997
Expression Recognition and Synthesis for Face-to-Face Communication.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Real-Time Estimation of Human Body Posture from Monocular Thermal Images.
Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97), 1997

1996
Face feature extraction from spatial frequency for dynamic expression recognition.
Proceedings of the 13th International Conference on Pattern Recognition, 1996

1995
3-D Emotion Space for Interactive Communication.
Proceedings of the Image Analysis Applications and Computer Graphics, 1995

Expression and Motion Control of Hair using Fast Collision Detection Methods.
Proceedings of the Image Analysis Applications and Computer Graphics, 1995

1993
Facial Expression Synthesis Based on Natural Voice for Virtual Face-to-Face Communication with Machine.
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993

Facial Animation Synthesis for Human-Machine Communication System.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1991
A facial motion synthesis for intelligent man-machine interface.
Syst. Comput. Jpn., 1991

A realtime model-based facial image synthesis based on multiprocessor network.
Syst. Comput. Jpn., 1991

A Media Conversion from Speech to Facial Image for Intelligent Man-Machine Interface.
IEEE J. Sel. Areas Commun., 1991

Speech-to-image media conversion based on VQ and neural network.
Proceedings of the 1991 International Conference on Acoustics, 1991

1990
Real-time facial action image synthesis system driven by speech and text.
Proceedings of the Visual Communications and Image Processing '90: Fifth in a Series, 1990

1989
An intelligent facial image coding driven by speech and phoneme.
Proceedings of the IEEE International Conference on Acoustics, 1989

1988
Automatic Rule Extraction from Statistical Data and Fuzzy Tree Search.
Syst. Comput. Jpn., 1988

1986
A proposal of a knowledge based isolated word recognition.
Proceedings of the IEEE International Conference on Acoustics, 1986


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