Shengdong Zhao

Orcid: 0000-0001-7971-3107

Affiliations:
  • City University of Hong Kong, Hong Kong, SAR, China
  • National University of Singapore, Singapore (former)


According to our database1, Shengdong Zhao authored at least 142 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
PilotAR: Streamlining Pilot Studies with OHMDs from Concept to Insight.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., August, 2024

Kine-Appendage: Enhancing Freehand VR Interaction Through Transformations of Virtual Appendages.
IEEE Trans. Vis. Comput. Graph., July, 2024

GestureGPT: Toward Zero-Shot Free-Form Hand Gesture Understanding with Large Language Model Agents.
Proc. ACM Hum. Comput. Interact., 2024

TOM: A Development Platform For Wearable Intelligent Assistants.
CoRR, 2024

Demonstrating PilotAR: A Tool to Assist Wizard-of-Oz Pilot Studies with OHMD.
CoRR, 2024

SelfIE: Self-Initiated Explorable Instructions Towards Enhanced User Experience.
CoRR, 2024

GPTVoiceTasker: LLM-Powered Virtual Assistant for Smartphone.
CoRR, 2024

GPTVoiceTasker: Advancing Multi-step Mobile Task Efficiency Through Dynamic Interface Exploration and Learning.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

"What's this?": Understanding User Interaction Behaviour with Multimodal Input Information Retrieval System.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024

Demonstrating TOM: A Development Platform for Wearable Intelligent Assistants in Daily Activities.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024

AudioXtend: Assisted Reality Visual Accompaniments for Audiobook Storytelling During Everyday Routine Tasks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Facilitating Virtual Reality Integration in Medical Education: A Case Study of Acceptability and Learning Impact in Childbirth Delivery Training.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Demonstrating PANDALens: Enhancing Daily Activity Documentation with AI-assisted In-Context Writing on OHMD.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

PANDALens: Towards AI-Assisted In-Context Writing on OHMD During Travels.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Navigating Real-World Challenges: A Quadruped Robot Guiding System for Visually Impaired People in Diverse Environments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Heads-Up Multitasker: Simulating Attention Switching On Optical Head-Mounted Displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

GlassMail: Towards Personalised Wearable Assistant for On-the-Go Email Creation on Smart Glasses.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Balancing Accuracy and Speed in Gaze-Touch Grid Menu Selection in AR via Mapping Sub-Menus to a Hand-Held Device.
Sensors, December, 2023

VidAdapter: Adapting Blackboard-Style Videos for Ubiquitous Viewing.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

GlassMessaging: Towards Ubiquitous Messaging Using OHMDs.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

Heads-Up Computing Moving Beyond the Device-Centered Paradigm.
Commun. ACM, September, 2023

BackTracer: Improving ray-casting 3D target acquisition by backtracking the interaction history.
Int. J. Hum. Comput. Stud., August, 2023

GestureGPT: Zero-shot Interactive Gesture Understanding and Grounding with Large Language Model Agents.
CoRR, 2023

Impact of Human-AI Interaction on User Trust and Reliance in AI-Assisted Qualitative Coding.
CoRR, 2023

GlassMessaging: Supporting Messaging Needs During Daily Activities Using OST-HMDs.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Supporting Artefact Awareness in Partially-Replicated Workspaces.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

AdaptReview: Towards Effective Video Review Using Text Summaries and Concept Maps.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Not All Spacings are Created Equal: The Effect of Text Spacings in On-the-go Reading Using Optical See-Through Head-Mounted Displays.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Can Icons Outperform Text? Understanding the Role of Pictograms in OHMD Notifications.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

NotiFade: Minimizing OHMD Notification Distractions Using Fading.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Mindful Moments: Exploring On-the-go Mindfulness Practice On Smart-glasses.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
SSpoon: A Shape-changing Spoon That Optimizes Bite Size for Eating Rate Regulation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Visual Behaviors and Mobile Information Acquisition.
CoRR, 2022

Does Dynamically Drawn Text Improve Learning? Investigating the Effect of Text Presentation Styles in Video Learning.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Moment-to-Moment Continuous Attention Fluctuation Monitoring through Consumer-Grade EEG Device.
Sensors, 2021

Affective Colormap Design for Accurate Visual Comprehension in Industrial Tomography.
Sensors, 2021

LSVP: Towards Effective On-the-go Video Learning Using Optical Head-Mounted Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Ubiquitous Interactions for Heads-Up Computing: Understanding Users' Preferences for Subtle Interaction Techniques in Everyday Settings.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Exploring Head-based Mode-Switching in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

2020
Commanding and Re-Dictation: Developing Eyes-Free Voice-Based Interaction for Editing Dictated Text.
ACM Trans. Comput. Hum. Interact., 2020

From Lost to Found: Discover Missing UI Design Semantics through Recovering Missing Tags.
Proc. ACM Hum. Comput. Interact., 2020

LiveSnippets: Voice-based Live Authoring of Multimedia Articles about Experiences.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Learn with Haptics: Improving Vocabulary Recall with Free-form Digital Annotation on Touchscreen Mobiles.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Considering Wake Gestures for Smart Assistant Use.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Gallery D.C.: Design Search and Knowledge Discovery through Auto-created GUI Component Gallery.
Proc. ACM Hum. Comput. Interact., 2019

Enhancing Augmented VR Interaction via Egocentric Scene Analysis.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

ScaffoMapping: Assisting Concept Mapping for Video Learners.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Investigating Feedback for Two-Handed Exploration of Digital Maps Without Vision.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

2018
AVEID: Automatic Video System for Measuring Engagement In Dementia.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

EDITalk: Towards Designing Eyes-free Interactions for Mobile Word Processing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Harvesting Caregiving Knowledge: Design Considerations for Integrating Volunteer Input in Dementia Care.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Teach Me Fast: How to Optimize Online Lecture Video Speeding for Learning in Less Time?
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

Assessing the Utility of the System Usability Scale for Evaluating Voice-based User Interfaces.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

Movespace: on-body athletic interaction for running and cycling.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Korero: Facilitating Complex Referencing of Visual Materials in Asynchronous Discussion Interface.
Proc. ACM Hum. Comput. Interact., 2017

Introduction to the Issue on Signal Processing and Machine Learning.
IEEE J. Sel. Top. Signal Process., 2017

BlindType: Eyes-Free Text Entry on Handheld Touchpad by Leveraging Thumb's Muscle Memory.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Editorial of the Special Issue on Mobile Human-Computer Interaction.
Int. J. Hum. Comput. Interact., 2017

XPose: Reinventing User Interaction with Flying Cameras.
Proceedings of the Robotics: Science and Systems XIII, 2017

NexP: A Beginner Friendly Toolkit for Designing and Conducting Controlled Experiments.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Follow-My-Lead: Intuitive Indoor Path Creation and Navigation Using Interactive Videos.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

VITA: Towards Supporting Volunteer Interactions with Long-Term Care Residents with Dementia.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

ReTool: Interactive Microtask and Workflow Design through Demonstration.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Trade-off between Automation and Accuracy in Mobile Photo Recognition Food Logging.
Proceedings of the Fifth International Symposium of Chinese CHI, 2017

2016
Investigating Expressive Tactile Interaction Design in Artistic Graphical Representations.
ACM Trans. Comput. Hum. Interact., 2016

Using Crowdsourcing for Scientific Analysis of Industrial Tomographic Images.
ACM Trans. Intell. Syst. Technol., 2016

Supporting the comparison of alternative stories.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Towards Leaning Aware Interaction with Multitouch Tabletops.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Design Considerations for Volunteer Support in Dementia Care.
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016

A Dummy's Guide to your Next EXPeriment: Experimental Design and Analysis Made Easy.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Ringteraction: Coordinated Thumb-index Interaction Using a Ring.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Positioning Glass: Investigating Display Positions of Monocular Optical See-Through Head-Mounted Display.
Proceedings of the Fourth International Symposium on Chinese CHI, 2016

HyNote: Integrated Concept Mapping and Notetaking.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

5-Step Approach to Designing Controlled Experiments.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
ColorBless: Augmenting Visual Information for Colorblind People with Binocular Luster Effect.
ACM Trans. Comput. Hum. Interact., 2015

Botential: Localizing On-Body Gestures by Measuring Electrical Signatures on the Human Skin.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Understanding Learners' General Perception Towards Learning with MOOC Classmates: An Exploratory Study.
Proceedings of the Second ACM Conference on Learning @ Scale, 2015

To Risk or Not to Risk?: Improving Financial Risk Taking of Older Adults by Online Social Information.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

CoFaçade: A Customizable Assistive Approach for Elders and Their Helpers.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

NotiRing: A Comparative Study of Notification Channels for Wearable Interactive Rings.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Physical Loci: Leveraging Spatial, Object and Semantic Memory for Command Selection.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

OmniVib: Towards Cross-body Spatiotemporal Vibrotactile Notifications for Mobile Phones.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Using Social Media Platforms for Human-Robot Interaction in Domestic Environment.
Int. J. Hum. Comput. Interact., 2014

DRACO: sketching animated drawings with kinetic textures.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Thaddeus: a dual device interaction space for exploring information visualisation.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Food messaging: using edible medium for social messaging.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

L.IVE: an integrated interactive video-based learning environment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

WADE: simplified GUI add-on development for third-party software.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Draco: bringing life to illustrations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Draco: living illustrations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Draco: bringing life to illustrations with kinetic textures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Limiting trial and error: introducing a systematic approach to designing clutching.
Proceedings of the Second International Symposium of Chinese CHI, 2014

Eyes-free gesture passwords: a comparison of various eyes-free input methods.
Proceedings of the Second International Symposium of Chinese CHI, 2014

BezelCopy: an efficient cross-application copy-paste technique for touchscreen smartphones.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
Shared Input Multimodal Mobile Interfaces: Interaction Modality Effects on Menu Selection in Single-Task and Dual-Task Environments.
Interact. Comput., 2013

Designing an effective vibration-based notification interface for mobile phones.
Proceedings of the Computer Supported Cooperative Work, 2013

AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Dynamic duo: phone-tablet interaction on tabletops.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

NoteVideo: facilitating navigation of blackboard-style lecture videos.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Holy smartphones and tablets, Batman!: mobile interaction's dynamic duo.
Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction, 2013

2012
Tracing Tuples Across Dimensions: A Comparison of Scatterplots and Parallel Coordinate Plots.
Comput. Graph. Forum, 2012

Vignette: a style preserving sketching tool for pen-and-ink illustration with texture synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Keynote speech I: Beyond multi-touch: Interactive surfaces that support haptic feedback and multiple independent views.
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012

ICMI'12 grand challenge: haptic voice recognition.
Proceedings of the International Conference on Multimodal Interaction, 2012

LUI: lip in multimodal mobile GUI interaction.
Proceedings of the International Conference on Multimodal Interaction, 2012

Beyond stereo: an exploration of unconventional binocular presentation for novel visual experience.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Exploring user motivations for eyes-free interaction on mobile devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Anyone can sketch vignettes!
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

AutoComPaste: auto-completing text as an alternative to copy-paste.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Robots in my contact list: using social media platforms for human-robot interaction in domestic environment.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2011
SandCanvas: new possibilities in sand animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Measuring web page revisitation in tabbed browsing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

SandCanvas: new possibilities in sand animation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

SandCanvas: a multi-touch art medium inspired by sand animation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Farmer's tale: a facebook game to promote volunteerism.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
MusicFlow: an interactive music composition system.
Proceedings of the Visual Communications and Image Processing 2010, 2010

Towards understanding user tolerance to network latency and data rate in remote viewing of progressive meshes.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2010

MOGCLASS: a collaborative system of mobile devices forclassroom music education.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

2009
earPod: Efficient Hierarchical Eyes-free Menu Selection.
PhD thesis, 2009

Towards characterizing user interaction with progressively transmitted 3D meshes.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

Designing Laser Gesture Interface for Robot Control.
Proceedings of the Human-Computer Interaction, 2009

Magic cards: a paper tag interface for implicit robot control.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2007
The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces.
Proceedings of the Human-Computer Interaction, 2007

Using glyphs to facilitate transition from hierarchical selection to gesturing.
Proceedings of the 10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2007

Earpod: eyes-free menu selection using touch input and reactive audio feedback.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

InkSeine: <i>In Situ</i> search for active note taking.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Phosphor: explaining transitions in the user interface using afterglow effects.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Zone and polygon menus: using relative position to increase the breadth of multi-stroke marking menus.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Elastic Hierarchies: Combining Treemaps and Node-Link Diagrams.
Proceedings of the IEEE Symposium on Information Visualization (InfoVis 2005), 2005

2004
Simple vs. compound mark hierarchical marking menus.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

2003
Listen to the Music: Audio Preview Cues for Exploration of Online Music.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Hunter gatherer: interaction support for the creation and management of within-web-page collections.
Proceedings of the Eleventh International World Wide Web Conference, 2002


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