Shari Metcalf

Orcid: 0000-0002-7374-3249

According to our database1, Shari Metcalf authored at least 25 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Identifying When and Why Students Choose to Quit Jobs in a Science Exploration Game.
Proceedings of the Serious Games - 10th Joint International Conference, 2024

2023
Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game.
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023

2021
Assessing computational thinking through the lenses of functionality and computational fluency.
Comput. Sci. Educ., 2021

Work-in-Progress- - Game Design Informed by Learning Progressions for Science Practices.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

2020
Integrating STEM and Computing in PK-12: Operationalizing Computational Thinking for STEM Learning and Assessment.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Scaffolding ecosystems science practice by blending immersive environments and computational modeling.
Br. J. Educ. Technol., 2019

Design of an Agent-Based Visual Programming Tool for Elementary Ecosystem Science Learning.
Proceedings of the 2019 ACM Conference on International Computing Education Research, 2019

2018
Supports for deeper learning of inquiry-based ecosystem science in virtual environments - Comparing virtual and physical concept mapping.
Comput. Hum. Behav., 2018

EcoMOD: Integrating Computational Thinking into Ecosystems Science Education via Modeling in Immersive Virtual Worlds (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Prompting Connections Between Content and Context: Blending Immersive Virtual Environments and Augmented Reality for Environmental Science Learning.
Proceedings of the Immersive Learning Research Network - 4th International Conference, 2018

2017
EcoXPT: Designing for Deeper Learning through Experimentation in an Immersive Virtual Ecosystem.
J. Educ. Technol. Soc., 2017

2015
Turning Transfer Inside Out: The Affordances of Virtual Worlds and Mobile Devices in Real World Contexts for Teaching About Causality Across Time and Distance in Ecosystems.
Technol. Knowl. Learn., 2015

2014
Shifts in Student Motivation during Usage of a Multi-User Virtual Environment for Ecosystem Science.
Int. J. Virtual Pers. Learn. Environ., 2014

Modifying Field Observation Methods on the Fly: Creative Metanarrative and Disgust in an Environmental MUVE.
Proceedings of the Posters, 2014

Extending Log-Based Affect Detection to a Multi-User Virtual Environment for Science.
Proceedings of the User Modeling, Adaptation, and Personalization, 2014

Collaborative Hypothesis-Building Using Immersive Virtual Environments for Ecosystems Science.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Understanding Data Variability in Ecosystems: Blending MUVE and Mobile Technologies to Support Reasoning with Real World Data.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2013
Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations as Classroom Curricula.
Int. J. Virtual Pers. Learn. Environ., 2013

EcoMOBILE: Integrating augmented reality and probeware with environmental education field trips.
Comput. Educ., 2013

Collaborative Learning in Virtual Environments: Role-Based Exploration of Causality in Ecosystems Over Time and Scale.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Learning About Ecosystems Through Collaborative Augmented Reality Experiences.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2011
Ecosystem Science Learning via Multi-User Virtual Environments.
Int. J. Gaming Comput. Mediat. Simulations, 2011

Exploring Student Understanding of Complex Causality in an Ecosystems-Based Multi-User Virtual Environment.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2006
TEEMSS2: Technology Enhanced Elementary Math and Science - Year 1 Report.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

1999
The design of guided learner -adaptable scaffolding in interactive learning environments.
PhD thesis, 1999


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