Sharad Sharma
Orcid: 0000-0001-6667-8170
According to our database1,
Sharad Sharma
authored at least 67 papers
between 2000 and 2024.
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Bibliography
2024
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Mobile Application for Identifying Anomalous Behavior and Conducting Time Series Analysis Using Heterogeneous Data.
Proceedings of the Human-Centered Design, Operation and Evaluation of Mobile Communications, 2024
2023
Proceedings of the Practice and Experience in Advanced Research Computing, 2023
Proceedings of the 21st IEEE/ACIS International Conference on Software Engineering Research, 2023
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2023
Proceedings of the Engineering Reality of Virtual Reality 2023, 2023
Proceedings of the Engineering Reality of Virtual Reality 2023, 2023
2022
Energy-efficient fog computing in Internet of Things based on Routing Protocol for Low-Power and Lossy Network with Contiki.
Int. J. Commun. Syst., 2022
Internet of Medical Things-Based Secure and Energy-Efficient Framework for Health Care.
Big Data, 2022
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry, 2022
Proceedings of the Engineering Reality of Virtual Reality 2022, 2022
Proceedings of the Engineering Reality of Virtual Reality 2022, 2022
Proceedings of the International Conference on Computational Science and Computational Intelligence, 2022
2021
IFTTT Rely Based a Semantic Web Approach to Simplifying Trigger-Action Programming for End-User Application with IoT Applications.
Proceedings of the Semantic IoT: Theory and Applications, 2021
Int. J. Appl. Metaheuristic Comput., 2021
Secure and energy-efficient smart building architecture with emerging technology IoT.
Comput. Commun., 2021
Proceedings of the Virtual, Augmented and Mixed Reality, 2021
Proceedings of the Engineering Reality of Virtual Reality 2021, 2021
Proceedings of the Engineering Reality of Virtual Reality 2021, 2021
Proceedings of the International Conference on Computational Science and Computational Intelligence, 2021
Proceedings of the International Conference on Computational Science and Computational Intelligence, 2021
2020
Situational Awareness-based Augmented Reality Instructional (ARI) Module for Building Evacuation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proposed Model for Effective Implementation of IS Megaproject in an Emerging Economy.
Proceedings of the Re-imagining Diffusion and Adoption of Information Technology and Systems: A Continuing Conversation, 2020
Improving Emergency Response Training and Decision Making Using a Collaborative Virtual Reality Environment for Building Evacuation.
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020
Active Shooter response training environment for a building evacuation in a collaborative virtual environment.
Proceedings of the Engineering Reality of Virtual Reality 2020, 2020
Proceedings of the Engineering Reality of Virtual Reality 2020, 2020
2019
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019
Artificial intelligence agents for crowd simulation in an immersive environment for emergency response.
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019
Collaborative Virtual Reality Environment for a Real-time Emergency Evacuation of a Nightclub Disaster.
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019
2018
Modeling human behavior during emergency evacuation using intelligent agents: A multi-agent simulation approach.
Inf. Syst. Frontiers, 2018
Educational Game-Theme Based Instructional Module for Teaching Introductory Programming.
Proceedings of the IECON 2018, 2018
2017
Int. J. Appl. Metaheuristic Comput., 2017
Megacity: A Collaborative Virtual Reality Environment for Emergency Response, Training, and Decision Making.
Proceedings of the Visualization and Data Analysis 2017, Burlingame, CA, USA, 29 January 2017, 2017
Proceedings of the 16th IEEE International Conference on Machine Learning and Applications, 2017
Proceedings of the 16th IEEE International Conference on Machine Learning and Applications, 2017
Proceedings of the Engineering Reality of Virtual Reality 2017, Burlingame, CA, USA, Janurary 29, 2017
2016
Proceedings of the 15th IEEE International Conference on Machine Learning and Applications, 2016
Proceedings of the 15th IEEE International Conference on Machine Learning and Applications, 2016
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016
2015
Wirel. Pers. Commun., 2015
An indoor augmented reality mobile application for simulation of building evacuation.
Proceedings of the Engineering Reality of Virtual Reality 2015, 2015
An immersive collaborative virtual environment of a university campus for performing virtual campus evacuation drills and tours for campus safety.
Proceedings of the 2015 International Conference on Collaboration Technologies and Systems, 2015
2014
AntMeshNet: An Ant Colony Optimization Based Routing Approach to Wireless Mesh Networks.
Int. J. Appl. Metaheuristic Comput., 2014
Immersive virtual reality environment of a subway evacuation on a cloud for disaster preparedness and response training.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence for Human-like Intelligence, 2014
2013
Soft Computing Framework for Routing in Wireless Mesh Networks: An Integrated Cost Function Approach.
CoRR, 2013
2012
J. Comput. Methods Sci. Eng., 2012
Use of Favorite Goal in Agent Based Modeling and Simulation.
Int. J. Comput. Their Appl., 2012
Proceedings of the IEEE 13th International Conference on Information Reuse & Integration, 2012
Collaborative virtual environment to study aircraft evacuation for training and education.
Proceedings of the 2012 International Conference on Collaboration Technologies and Systems, 2012
2011
Proceedings of the 2011 Spring Simulation Multi-conference, 2011
Pattern Matching and Information Extraction in a Software System for a Battlefield Environment.
Proceedings of the ISCA 20th International Conference on Software Engineering and Data Engineering (SEDE-2011) June 20-22, 2011
Angel Blaze Media Player for Children with Client/Server File Sharing.
Proceedings of the ISCA 20th International Conference on Software Engineering and Data Engineering (SEDE-2011) June 20-22, 2011
Proceedings of the 16th International Conference on Computer Games, 2011
Virtual City: A Gaming Tool for Training and Education.
Proceedings of the ISCA 26th International Conference on Computers and Their Applications, 2011
2010
J. Comput. Methods Sci. Eng., 2010
Fuzzy Approach for Predicting Probability of Reaching a Target in a Battlefield Environment.
Int. J. Comput. Their Appl., 2010
Favorite Goal in Agent Based Modeling and Simulation.
Proceedings of the ISCA 19th International Conference on Software Engineeringand Data Engineering (SEDE-2010) June 16-18, 2010
Online Assessment System with Offline Capabilities.
Proceedings of the 2010 International Conference on Internet Computing, 2010
2009
J. Comput. Methods Sci. Eng., 2009
Proceedings of the IEEE Symposium on Intelligent Agents, IA 2009, part of the IEEE Symposium Series on Computational Intelligence 2009, Nashville, TN, USA, March 30, 2009, 2009
Proceedings of the CSIE 2009, 2009 WRI World Congress on Computer Science and Information Engineering, March 31, 2009
2008
Simulation and Modeling of a Virtual Library for Navigation and Evacuation.
Proceedings of the 2008 International Conference on Modeling, 2008
2006
2005
Fuzzy Approach for Forecasting Navigation in Simulating Agent Based Behavior.
Proceedings of the ISCA 18th International Conference on Parallel and Distributed Computing Systems, 2005
2000
Bell Labs Tech. J., 2000